I go to your home puke all over your carpet and you can't do anything against it, you do not even see me. You only see the result. Cool thing?
sound to me very much like politics, intrigues, house of cards, game of thr... stations, you get the idea. yeah, very cool.
No, I will see the person who pukes on my carpet. And it must be a risk for the person who wants to do it. I will have a chance to fight them.
i assume, you like to compete.
now, if you compete in the field of BGS, you are competing for influence.
the value both sides are risking are "actions to influence minor factions influence per tick (~24 h)".
as an "attacker" i don't risk anything (i personally think, that is much of a flaw). if you shoot me, your controlling minor factions influence will get hurt. if you don't shoot me, i can finish my mission or other action to hurt your minor factions influence. there are always more missions for all other faction available, than yours. if i can make it to a civil war, you'll loose your station or you'll win, and we can start again.
if i can get you to focus on pvp instead of your minor faction, i have already won. without any risk. no matter which mode. i personally would do it in open just for that.
But at the end he admits that at its best it would slow down the process. So I'm confused - he's saying that PvP in open cannot affect the enemy actions, or that PvP in open can affect the enemy actions?
he is saying, it is slowing down, but no way to compete.
Uhh... yeah but we're just DOING MISSIONS... y'know, the missions that FDev want us to do to justify the whole existence of the BGS? Gonna be hard to get people to do missions if the cops chase them for it.
would love this as a feature for dictatorships... system security attacking cmdrs because they run missions for another faction.
I'm software-engineer since 35 years. When it is possible to give systems ranking-dependend permissions it should be NO problem at all to have permissions depending on a state of a faction in that system.
and, obviously, the same goes for all systems, where a minor faction expanded to, which is also present in a player backed minor factions system? sounds great. not.
You are just not referreing to that deterrence agrument - I guess because there is nothing you can say against it.
I said in the lines you quoted, that of course we would still do missions o0 I am aware of that, so telling me thgis for the 3rd time, is not necessary. Thanks.
i think your "deterrence" argument is well covered in the OP by "slowing down".
i have written early in this thread, pvp might reduce the number of runs i do to 3 or 4, if i do blockaderunning, due to adrenalin and time.
all other " deterrence" doesn't happen, once you enter competition mode (you'll know this by yourself). best mission runner for me is a 10 mio cobra mk II... i don't care about the insurance (never lost it, though). bgs is a rich mans hobby anyways, as is pvp.
furthermore, your "deterrence" will hurt your minor factions influence, if it is the controlling faction. if i'm really angry, i will buy a sidey and let you kill me 15 times, so you get a nice influence loss of 3-5%.
basically, you'll always be better off, not to do any pvp in your time, if you want to help your minor faction. maybe you should switch to group or solo, if you fail to focus on your mission objective in open?