First impressions of beta 3...
On the plus side:
1. The frame rate is much improved from beta 2
2. The flickering at the top of the screen in fullscreen mode has gone
3. The stars no longer shine during the day, when viewed from a planetary surface (many thanks for this)
There are still problems to report
There are major problems when docked on a planet, in particular to do with transparent planets. If anything, this seems to have got worse with beta 3; the ground at London is see-through from virtually every angle.
Also, when lifting off from some planets (not all), the ships sinks into the planet but doesn't seem to hit anything. Raising the nose and firing the thrusters brings you up and away as if nothing had happened!
I'm mindful of the reference to using the package as a whole. Unfortunately, using the textures as supplied results in completely blank star charts, info screens, as well as the strange effect at places like Old Blackelk where everything seems to be in perpetual shadow. My solution is to replace the textures folder with the older ones supplied by Nanite2000.
I really want to like this version; it has many things going for it. It just seems that, particularly with the planets, more and more issues crop up. I'll play around with beta 3 and continue to seed it, but for now I'm sticking with beta 1 in windowed mode. Sorry!