THE FORMIDINE RIFT MYSTERY (Part 4)

The way this played out makes for a really exciting narrative. Assassin infiltrates bodyguards, fails to keep up with his target, somehow persuades target to be slowed down, manages to catch up just at the last minute and execute the kill. And I know the events will be disputed, but we have a memorable event and an exciting narrative: just what the ending of the book needs.

Plus:
1* assassin persuaded (at least heavily influenced) governing body (PAC/RAC) of no guns policy
2* assassin is murdered the same day in retaliation, while trying to escape
3* the assasin kill was difficult and a few retailators died in before the success
4* Salome make quite a many mistakes in final minutes before death, making killing her much much easier.


ad 2: Actually it was funny how SmillingDonkeysCircle voice channel was literally silent and speechless for 30 seconds after him being killed. His rebuy was around 2.3M.

Sources:all on twitch.tv. I personally saw 2&3&4, and heard SDC talking about 1.

 
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Salomé's message was not delivered due to the outcome of the event. Players changed the story once again.

Cheers,

Drew.
Do you guys even realise that the whole event was 100% pointless on XBOX? I mean, these players was trying to save VIP for what? For this? I can hardly stay calm now.
 


Plus:
1* assassin persuaded (at least heavily influenced) governing body (PAC/RAC) of no guns policy
2* assassin is murdered the same day in retaliation, while trying to escape
3* the assasin kill was difficult and a few retailators died in before the success
4* Salome make quite a many mistakes in final minutes before death, making killing her much much easier.


ad 2: Actually it was funny how SmillingDonkeysCircle voice channel was literally silent and speechless for 30 seconds after him being killed. His rebuy was around 2.3M.

Sources:all on twitch.tv. I personally saw 2&3&4, and heard SDC talking about 1.



The pewpewKid-wizard said on Discord (he entered the general channel doing the jerk, quite funny boy) that the witch could have highwaked a lot of times and it seemed to him she didn't on purpose.
Believe him or not.
 


Plus:
1* assassin persuaded (at least heavily influenced) governing body (PAC/RAC) of no guns policy
2* assassin is murdered the same day in retaliation, while trying to escape
3* the assasin kill was difficult and a few retailators died in before the success
4* Salome make quite a many mistakes in final minutes before death, making killing her much much easier.


ad 2: Actually it was funny how SmillingDonkeysCircle voice channel was literally silent and speechless for 30 seconds after him being killed. His rebuy was around 2.3M.

Sources:all on twitch.tv. I personally saw 2&3&4, and heard SDC talking about 1.


Question I have, is whether HP was acting independently of SDC, or whether this was pre-planned by SDC as a group.

Not that it really matters... I mean, dead is dead... isn't it?
 
Dunno about the last part. It'd be quite unfair for the press to measure this event by EVE's bar, especially with how many folks kept getting disconnected constantly. That wouldn't even have triggered time dilation in EVE and would have been smooth as silk.

Agree 100%. Technical errors abound and one of the(trusting SDC and HP, I'll never not find that funny) easily prevent that from reaching EVE's event status.

It's not the technical errors - they don't really matter, Elite seems to have a sympathetic ear in the UK media (nostalgia, people working at the Beeb etc. ;) ) - we've already seen the staggering news of 'Alien cutscene in a space game' making the main BBC site, as well as the decrypting of audio logs in the game also making the BBC. No mention of technical issues or limitations in either article.

As to it being ' dumbest moves made by someone with a functioning brain ' - I think you missed the point of my slight sarcasm (I keep on doing that on the internet - it doesn't work as well as I think it does). It was such a dumb move, that many people predicted (I entered the discord channel, saw what groups were involved, thought 'uh ho' and backed out a couple of days ago), that I now think this was all planned to provide a suitable, dramatic end to the book, and now that we've seen the author backing down from 'full reveal if any one protagonist gets through' to 'sorry, you didn't get Salome's info' - the breadcrumb story gets to continue as well.

At the very least, a certain story about scorpions and rivers springs to mind.
 
Salomé's message was not delivered due to the outcome of the event. Players changed the story once again.

Cheers,

Drew.

Sorry Drew, having the main protagonist in this story choose to reply upon one individual surviving in this situation is nuts. Any sane protagonist would have distributed the whole information to all so that one one had to survive, if it were that important that the information survive. It just doesn't add up that the target with the highest profile and with the highest likelihood of being killed, whatever the protection, would carry the most important part of the information. It's akin to the horror movie cliche "Let's split up".
 
This is what they do, it's how they play the game and use other people as their "content".

TBH I think this is what Frontier wants - the 'player-lead' story. Done well it can foster involvement and a sense of belonging. Done poorly, and with a bias (real, or just percieved) to one specific group, just alienates everyone else. These events also act as a distraction and 'time-buying' tactic to hide the fact that adding 'in-depth' mission content that people across all game modes can access, seems a little, erm... problematic?
 
Who are the leaders of PAC?

And who decided that trusting SDC was a great idea - especially following any 'advice' they have?

- - - Updated - - -

Even if it was a fluke caused by some gullible people, SDC will claim it was the result of a extensively planned operation and try to take credit they don't deserve, because that's how they roll.

Oh yeah you just know that's what's going to be claimed XD
 
The pewpewKid-wizard said on Discord (he entered the general channel doing the jerk, quite funny boy) that the witch could have highwaked a lot of times and it seemed to him she didn't on purpose.
Believe him or not.

I saw it. She could have escaped. Out of politeness I don't know if put it on Drew lacks of piloting competence or just him allowing it to happen (but only slightly, he tried to escape as a kind of 'competent cmdr' meaning a guy who bought a game yesterday ;)

And would the game worked ok (instances and bugs), the real bodyguard wing would drop to the instance faster. they would have saved her. As I saw as it happened on the videos, even with the way Drew piloted Salome's ship, it was around 20 seconds which was missing to saving her. That should be also added as an additional asterisk to the previous list of epic storylines:
* it was just 20 seconds missing, that would have prevented her death.
 
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I said it many times before but it never seems to get traction. This games narrative and base is screwed way up.
You have a seemingly impressive expansion of the human race into space. Human kinds innovation and drive to survive has conquered the stars. Humans have reached an age of enlightment where the mysteries of the Galaxy and the Universe seem tangible and achievable.

Elite's technology does make the 'scary monsters' element, a lot less scary. "OH NOES! Evil aliens are turning up! We must flee... Hang on? We've all got this new, cheap Frame Shift Technology, and can actually reach the other side of the galaxy in a couple of weeks? Hmm. OK. The everyone with a ship, flee plan seems quite viable now." :D
 
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