The Formidine Rift - Part 2

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Ok. I am considering arming up an Anaconda while keeping some jump distance and head out. Just wondering if you guys brought any weapons at all.

I've just brought a huge pulse laser and I'm lightly shielded in my Anaconda. Still have 36.85ly jump range and about half way to the rift now.
 
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It just occurred: Drew has twice used the word 'ahem' in talking about the Rift ('the core of the ...ahem... problem' and 'the truth is ...ahem... out there'). Is there a system called 'ahem'? If it's in the bubble then perhaps there's something on a local Galnet feed? Or is it part of a sector name? I'm not in-game atm to check but it might be a clue...
 
I'm slap bang in the middle of the rift trying to find a route across.im right on the R-R line. I agree, I think whatever it is we are looking for is on the far side. 38+ ly jump range. Limited play time at the moment. Hoping to have all day Friday. o7
 
It just occurred: Drew has twice used the word 'ahem' in talking about the Rift ('the core of the ...ahem... problem' and 'the truth is ...ahem... out there'). Is there a system called 'ahem'? If it's in the bubble then perhaps there's something on a local Galnet feed? Or is it part of a sector name? I'm not in-game atm to check but it might be a clue...

There are 3 that start with Ahem all in or around the bubble. I'm taking part in a CG with my account in the bubble - I'll do one more delivery for that and check them out this afternoon UTC.
 
Are there any clues about minimal FSD jump range? I don't like an Asp, a Diamodback Explorer has not enough internal slots. I think about a FDS and a Cobra. I prefer the FDS, but it has short jump range. What do you think?

o7
 
I was certain I had read a post where Drew complimented Erimus on his map and agreed that was the area.. Just looked for it and couldn't locate it. It is 4 am tho so I may still be half asleep -.-

Found what I was looking for, but he never confirmed or denied it. He posted this on the galactic mapping thread;
"This is an excellent project, keep it up Commanders. As for the Formidine Rift, keep an eye on the Galnet feeds. The truth is... ahem... out there.

Cheers,


Drew."
He also repped two or three different posts from last year where I first posted the Formidine Rift map. I took that as a subtle hint that we were pretty much in the ball park of where he set it.

So its still speculative but Drew hasn't said anything contrary to where we all guess the Rift to be at this point, and if we were way off I'd be surprised if he hadn't corrected us by now (at least with another clue to set us straight) :)
 
He also repped two or three different posts from last year where I first posted the Formidine Rift map. I took that as a subtle hint that we were pretty much in the ball park of where he set it.

So its still speculative but Drew hasn't said anything contrary to where we all guess the Rift to be at this point, and if we were way off I'd be surprised if he hadn't corrected us by now (at least with another clue to set us straight) :)

Was it this?

https://forums.frontier.co.uk/showthread.php?t=116450
 
Nice work Acheron. I already repped you before, so have a virtual Lavian Brandy :D

Has anyone summarised all of Drew's 'hints' yet? Such as the ones about it being in game, no Horizons necessary (although Engineers will make it 'easier' to find apparently), and it all depends on 'who' goes looking. The other hints that come to mind are the ones about wanderlust and patience needed to find whatever it is we're looking for... though I'm still not 100% on what 'it' is :D

I think everyone is presuming the location of Formadine Rift based on some great mapping work by Erimus and some tenuous acknowledgement of it from Drew.

My current hunch is that whatever we are looking for is located in the rift itself, and it's in a location that is only accessible by a ship with a certain jump range. Reasoning for this is that the systems past the rift are very accessible by going the long way around - so aren't exactly hard to reach.

There was a few comments in another thread that I can't find now about a named system in the area where we think the rift is, but it was 60ly jump from any other system. I don't know if this was a real lead or not, but names are certainly something that will help us, based on Drews hint about this being in the game from the start. I'm current docked at Davies High in Reorte in my newly purchased Asp. I might fuel up and start heading towards the galactic arm to see what I can see.

Some of Drew's comments and clues in the previous thread that stood out to me:

#183
The mystery of the Formidine Rift as described by the clues in my story, Elite: Reclamation :

1. It is there to be found in game in ED.
2. You do not need 'Horizons' to find it as it was finalised long before 'Horizons'.
3. Whether it is found or not depends entirely on who goes looking.

#186
The Engineers expansion may make it easier, but it's been possible since launch back in 2014.

#192
It's not locked to a rank. All you need is wanderlust, patience and an ability to read between the lines.

As for the ship at the end of Elite: Reclamation it was actually an Imperial Clipper, though it's called a Courier in the story. You can find out why on my FAQ page > http://www.drewwagar.com/elite-dange...e-reclamation/

#864
This is indeed correct though the group (Children of Raxxla) is genuinely in game as minor faction. Sorry, I hadn't spotted that comment about the logo. Kahina's story was halted last year due to 'issues' with the way Galnet was being edited and sequenced. Those have since been resolved and thus the story continues. Clues as to the Rift itself are in-game and in-book, along with all the other ED storylines. There might be hints on social media/forum/reddit etc, but you should focus resources on Galnet, In game and In book as 'canon' to the story. If it hasn't happened there, I would say it hasn't happened. Fan-fiction, regardless of quality, is not canon, and that includes my own stories prior to ED.

My website articles should be treated as 'summaries' of the canon for convenience, there are no direct 'clues' continued therein. These articles were written to make us much background lore available as possible within the restrictions of my NDA. Thus any info there is already available somewhere else - hopefully I've just made it more accessible.
 
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Yes, the original post hosting the Formidine Rift map on that thread got repped as far as I can remember, and that thread is the thread he commented on too.

If I recall correctly, the first Rift-related post of mine he specifically repped last year was one from the original Formidine Rift thread (post #19 on that thread).

Erimus said:
When I read the book a while back I took an educated guess at where it is and pictured it between the outer Perseus rim, and the near fringe of the New Outer arm. I've been out there and the star density is obviously very diffuse, defiantly got a 'rift' feel about it :)

A while back I added it to the galactic mapping project. You can have a look and see if it falls in with where you think it should be and I'll happily remake the map if I'm off by a large margin. I guess Drew is the only one who really knows where it is and he may want to keep it secret for any sequels ;)

Link:
Galactic Mapping - Community Project

The Formidine Rift is marked on the following map...

MAP-09 WESTERN INTERMEDIATE REGION (2ND QUADRANT)

Edit: I would also speculate the rift stretches right along the Perseus arm rim, right up to the edge of Hyponia in map 08 ?
 
Yes, the original post hosting the Formidine Rift map on that thread got repped as far as I can remember, and that thread is the thread he commented on too.

If I recall correctly, the first Rift-related post of mine he specifically repped last year was one from the original Formidine Rift thread (post #19 on that thread).

If you could add the RR Line to one of your maps, I know a lot of people would appreciate it. Some example points are:

-6,000 ly-4,681 lyGLUDGOE NV-G B10-0Next to Heart & Soul
-6,500 ly-5,072 ly
-7,000 ly-5,464 lyHYPOAE AIM XT-O B33-1Behind Heart & Soul
-7,500 ly-5,855 ly
-8,000 ly-6,247 lyPHOI AESCS HS-W B56-0Edge of Rift
-8,500 ly-6,638 lyPHOI AESCS TV-C C26-0Rift
-9,000 ly-7,029 lyPHOI AESCS SP-G C10-0Rift
-9,500 ly-7,421 lyPHA AEB WN-W B1-0Rift
-10,000 ly-7,812 lyHYPO AEB VP-G D10-9Outer Arm
-10,500 ly-8,204 lySCHAFEAU DM-E B25-0
-11,000 ly-8,595 lySCHAFEAU DX-N B6-0
 
Nice work Acheron. I already repped you before, so have a virtual Lavian Brandy :D

Has anyone summarised all of Drew's 'hints' yet? Such as the ones about it being in game, no Horizons necessary (although Engineers will make it 'easier' to find apparently), and it all depends on 'who' goes looking. The other hints that come to mind are the ones about wanderlust and patience needed to find whatever it is we're looking for... though I'm still not 100% on what 'it' is :D

I think everyone is presuming the location of Formadine Rift based on some great mapping work by Erimus and some tenuous acknowledgement of it from Drew.

My current hunch is that whatever we are looking for is located in the rift itself, and it's in a location that is only accessible by a ship with a certain jump range. Reasoning for this is that the systems past the rift are very accessible by going the long way around - so aren't exactly hard to reach.

There was a few comments in another thread that I can't find now about a named system in the area where we think the rift is, but it was 60ly jump from any other system. I don't know if this was a real lead or not, but names are certainly something that will help us, based on Drews hint about this being in the game from the start. I'm current docked at Davies High in Reorte in my newly purchased Asp. I might fuel up and start heading towards the galactic arm to see what I can see.

Some of Drew's comments and clues in the previous thread that stood out to me:

#183
The mystery of the Formidine Rift as described by the clues in my story, Elite: Reclamation :

1. It is there to be found in game in ED.
2. You do not need 'Horizons' to find it as it was finalised long before 'Horizons'.
3. Whether it is found or not depends entirely on who goes looking.

#186
The Engineers expansion may make it easier, but it's been possible since launch back in 2014.

#192
It's not locked to a rank. All you need is wanderlust, patience and an ability to read between the lines.

As for the ship at the end of Elite: Reclamation it was actually an Imperial Clipper, though it's called a Courier in the story. You can find out why on my FAQ page > http://www.drewwagar.com/elite-dange...e-reclamation/

#864
This is indeed correct though the group (Children of Raxxla) is genuinely in game as minor faction. Sorry, I hadn't spotted that comment about the logo. Kahina's story was halted last year due to 'issues' with the way Galnet was being edited and sequenced. Those have since been resolved and thus the story continues. Clues as to the Rift itself are in-game and in-book, along with all the other ED storylines. There might be hints on social media/forum/reddit etc, but you should focus resources on Galnet, In game and In book as 'canon' to the story. If it hasn't happened there, I would say it hasn't happened. Fan-fiction, regardless of quality, is not canon, and that includes my own stories prior to ED.

My website articles should be treated as 'summaries' of the canon for convenience, there are no direct 'clues' continued therein. These articles were written to make us much background lore available as possible within the restrictions of my NDA. Thus any info there is already available somewhere else - hopefully I've just made it more accessible.

I haven't compiled them yet, but was planning to. If you don't mind, I might add your summary to the first page. I messed around and didn't post a reserve post, so I'm afraid I may have to compile some of it off forum. I will add everything I can to the first post before I resort to that.
 
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Are there any clues about minimal FSD jump range? I don't like an Asp, a Diamodback Explorer has not enough internal slots. I think about a FDS and a Cobra. I prefer the FDS, but it has short jump range. What do you think?

o7

Go for the longest jump range you can get your hands on. After a few hundred jumps trust me, you will be cursing any excess bling bling you brought along. IIRC (and I may not) I think she was flying a cobra, but really you want more range than that. The Diamondback is the next best thing to an asp, and cheap if you have a...hard landing.
 
I haven't compiled them yet, but was planning to. If you don't mind, I might add your summary to the first page. I messed around and didn't post a reserve post, so I'm afraid I may have to compile some of it off forum. I will add everything I can to the first post before I resort to that.
Relevant Facts (not tinfoil) are all going in the Formidine Spreadsheet. New section "Drews Clews"
Blue.png
 
I haven't compiled them yet, but was planning to. If you don't mind, I might add your summary to the first page. I messed around and didn't post a reserve post, so I'm afraid I may have to compile some of it off forum. I will add everything I can to the first post before I resort to that.

All good - yes, I posted the above to help out... I think I captured the main ones (in addition to what you already summarised) :)
 
Looking over some of the hints, I got back to the Seven Veils. We already brought the connection with Kahina and the dance, but a Veil is used as well to cover something, separate private from public... Could be also read that whatever we are looking for is hidden behind a Veil. But what can be described as a Veil in GalMap? As far as I have seen, only nebulas and dark regions would apply, but there are none in the rift or behind it. Maybe a field of dwarf stars? Any other ideas?
 
Are there any clues about minimal FSD jump range? I don't like an Asp, a Diamodback Explorer has not enough internal slots. I think about a FDS and a Cobra. I prefer the FDS, but it has short jump range. What do you think?

o7

When you are inside (what we think is) the rift itself is like a maze. Dead ends where you can't jump any further and have to back tracking. Trying to aim in any direction is a pain. The route planer will only do 6-7 jumps if you are lucky. So the higher jump range gives you more options. It is fun I must admit, if not a little frustrating at times.
o7
 
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When you are inside (what we think is) the rift itself is like a maze. Dead ends where you can't jump any further and have to back tracking. Trying to aim in any direction is a pain. The route planer will only do 6-7 jumps if you are lucky. So the higher jump range gives you more options. It is fun I must admit, if not a little frustrating at times.
o7
Nothing official, but I would not bother with outer arms (let alone the rift) with less than 25ly. 30-35 ly is my target
 
Re: Seven Veils

The word used for the removing of the veil comes from the Arabic word for uncovering, kashf. In the 12th century, Sufi commentator Rashid al-Din Maybudi wrote a treatise entitled The Unveiling of the Mysteries, in which he enumerated seven veils: reason, knowledge, the heart, the self, senses, desire, and will. In general, the veil has been invoked by Sufis throughout the centuries as a symbol of all obstacles on the path to God. The veil represents all Unreality, that is, all that is not God. By removing it, or seeing through and past it, the Sufi apprehends the only True Reality, God Himself.

Source: http://www.patheos.com/Library/Sufism/Ritual-Worship-Devotion-Symbolism/Symbolism
 
I previously tried it in a 24ly Cobra. Got as far as here before having to self-destruct after using up all my Jumponium and unable to reach a way out. Would probably have been possible to get to the other side if I'd have gone over the bridge though.

Screenshot_0483.jpg
 
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