In my personal opinion, the core of the problem seems to be that with the old ADS, all the interesting things(tm) was revealed after holding down a button for a few seconds... a button that could be held down by taping it down (or the software equivalent).
The new FSS requires active manipulation by the player, interpretation of the information thus provided, and some knowledge about the game universe and astronomy to find the same interesting things, plus you can find other interesting things as well. This process also takes between ten to twenty seconds to do so, so considerably slower than the old god honk.
Alternatively, they can play a “mini game” that often takes even longer than that.
Wrong.
The core of the problem is that bodies are not targetable until the minigame has been completed.