Oh, about that :
I was wondering how my rig will handle this "sophisticated" atmospheric planet in "all ultramax" settings
(ultraforcapture terrain. ultra shadows & volumetric effects etc.)
in a dynamic activity like canyoning.
I think result is pretty OK, there were momentary fps drops but nothing that could kill me
(aside from my "skill" of course).
EDIT: I noticed video is stuttering when watched in browser on my office laptop,
if you really want to know how fluent gameplay was,
you need to download it with some YT downloaded.
So, I know that RTS 2070s and i7-10700K are
way beyond recommended hardware, but it's not the top end hardware:
RTX 3090 is TWICE as fast as my card!
This video proves "ultraforcapture" is NOT a theoretical, redundant option that makes game "literally unplayable" anymore.
Disclaimer:
I know this is not a "real", tight canyon,
I don't do any canyoning at all,
so don't laugh and don't "pffff... NOW TRY WITH FA OFF" me
I just desperately tried to not blow up my clumsy exploring ship "for science".
Source: https://youtu.be/1b43Mz1uBRk
Resize+sharpenning in Рнotoshop?This world (HIP 10050 A 6 ) looks like a Chesley Bonestell painting of Mars in the 1950s. I love the red sand, polar caps and colour variations.
No, I only use Photoshop to paste the screenshots from my clipboard. This is how I see the game while I play, I always play Elite with Reshade since many years, for me it's a basic element of Elite already. Basically I add some adaptive sharpening and Chromatic Aberration to my taste. It worked great in Horizons boosting terrrain detail and it works as well in Odyssey. I prefer it over the Nvidia sharpening because I have more control over the results. I can post my reshade profile if anybody wants it. The results look even more crisp before the jpg compression to keep the images under 1MbResize+sharpenning in Рнotoshop?
Her bone structure is not the same for sure too. Miles different. Its like comparing apples to pears.I think eye and hair color are actually the same. She's just standing closer to the light source. The facial bone structure is similar, but eye shape, eye distance, and eyebrow angles are different. The nose seems to be the same, but hers is smaller. Her neck is wider. I did have the same hairstyle for a while. I took the photo because someone recently told me that one of the new engineers looks like me. But apparently she looks more like a distant cousin than a clone.![]()