My video card supports two monitors. Is there any use to adding a second one? Can it be used to have a panel on as static instead of having to switch the main screen over to say the galaxy view?
As far as the game goes, your choices are really 1 or 3, and the 3 is only with an Nvidia SLI setup. I find a second monitor useful for out-of-game things. Web tools and such for plotting routes and bread boarding ships.
Hail and well met all!
Quick question: Is ED currently playing nice with 16:10 Aspect Ratio Multi-monitor setups?
I am particularly concerned surrounding the "Galaxy/System Map" split screen issue. I currently have 2 16:10 1680x1050 Dells which are nice, and would love to grab a third, if indeed they will play nice with the Galaxy Map.
Is anyone currently running 16:10 multi-monitors (all same model/aspect ratio) in 5040x1080?
Your words of interstellar wisdom will be much appreciated!
CMDR Whiteneck out.
what? AMD's 3 screen eyefinity works well with my old AMD HD5870 (high setting) and now with the AMD 290X (ultra setting).and the 3 is only with an Nvidia SLI setup.
As far as the game goes, your choices are really 1 or 3, and the 3 is only with an Nvidia SLI setup. I find a second monitor useful for out-of-game things. Web tools and such for plotting routes and bread boarding ships.
One thing I was wondering about with the Oculus Rift. As far as I understand, it renders two separate images. Wouldn't that be pretty rough on the GPU compared to rendering the game on a single screen?
what? AMD's 3 screen eyefinity works well with my old AMD HD5870 (high setting) and now with the AMD 290X (ultra setting).
This game is great in 5760x1080.
except for the control panel of the galaxy map! >: [
and the 3 is only with an Nvidia SLI setup
I really don't get why some people are having problems with this. I run triple 16:9 screens on an ATI R9-280X with a resolution of 6096x1080 including bezel compensation. My galaxy map controls fit neatly within the centre monitor. I've attached a screenshot of it, with the areas under my bezels highlighted in yellow. As you can see, everything's accessible.
well that is strange, I've tried at just about ever eyefinity rez available (at least for me), playing on r9 290's and always, always, the interface is split over the bezel area! 16:9 same ratio as mine, may I ask what size screens?
Have you played around with the FOV?
ok, thanks. mine are dell's 24.8 @ 1920x1200! running at 5970x1186 (bezel compensated) you'd think they'd would work no! but it doesn't!
happy for you mate, but I just can't find any res that'll work on the map!
Why not both?Oculus Rift: not ever tried it but looks awesome. Trouble is to my knowledge it's not commercially available yet and you can only buy a developer's version (is this true?). takes less space than three screens too.
Three screens: can be disappointing with the stretching of the outside screens which I understand cannot/will not be fixed so it's not as awesome an experience as it could be btu it certainly is many many times better than a single screen. I'm not bothered about burglars or ostentation but my main reason to go with this would be you can use it so well for other stuff i.e. I produce music and have three screens mainly for that purpose: being able to put sequencer on one screen, instruments on another etc...
So all in all I'd say go for 3 screens because although the OR looks cool and will probably give you a much better surround experience, the three screens give you a very good (but not perfect) experience as it is PLUS can be used for other things (other than gaming I mean).
Or do what I plan to do and get both.
If the Fun Prevention Officer allows it that is.