Has anyone got an insight into the differences between the PS4 release and PC. I have both platforms and I am trying to work out which one to buy for.
Assuming you have a sufficiently equipped PC, why would you buy for anything that's not the PC? You have the full choice of inputs from gamepads, to M+K to full HOTAS, the game is significantly more likely to support/be modded to support interesting things there (headtracking? Oculus Rift/Vive?), you will likely be able to play it at higher resolutions/framerates which may even adapt to various display technologies (4k, multi monitor setups or the likes)...
The only thing I see in favor of buying the game on the console if one has the options, is having the console integrated in a full living room setup, including surround speakers, while the is PC at the desk in a less "cinematic"/comfortable setup. And maybe that the console purchase would support Sony, if that's important to you.
"Plug and play" would normally be an argument for consoles, but seeing as consoles have been largely PC-yfied and the patching-broken-game dramas have reached them as well, I wouldn't make a purchase decision based on that anymore.
The one thing that makes me suspicious about No Man's Sky on PC, is the total absence of footage or press coverage of the PC version though. Is it simply held back by Sony in order to get the mindshare for the PS4 exclusively or is this an indication that the PC port is getting a step-fatherly treatment and they're reluctant to show it?