It was announced for PC long before (Dec 2013) Sony came on the scene (Jun 2014) and threw lots of money at Hello Games. That's why people were annoyed when they thought it was suddenly going to be PS4 only (which Hello Games later clarified to be not the case).
yep. If you go back to the dev video's (there are links in this thread for those interested) Sean tells you this chronology himself. Sony were 'woed' on the back of what they could show for the PC version they had been working on.
(an old post in this thread from
Dec 2013):
They have been doing a bunch of interviews with sites like RPS (most linked in this thread). It is currently running (so being built on) on PC and is planned as being for PC primarily.
They have expressed an interest in seeing if it can also get onto consoles, and with their previous console experience (Joe Danger), and with some guy from Sony apparently in talks with them, it seems likely it will come to consoles also.
As for DRM there is no info on this, although if they do also have consoles on-board, chances are it will be a big publisher release, so likely have all that crappy DRM stuff. But that is just conjecture as they have not even mentioned the DRM thing at all.
Also note this has been available on pre-order from GoG for a few weeks now, GOG (and RPS for that matter) is PC only, and GOG is DRM free (to answer the DRM question from that old post!).
@Hellhawk666, it has been pretty confusing, and yes once Sony were on-board (from mid 2014) there were some press releases (mostly from console only gaming sources) that it would come on PS4 first, then PC later. Sean later had to address this in one of the video's, stating that PC and PS4 would release at the same time (and reading between the lines it seemed Hello Games had to 'fight' for that from Sony perhaps?). The PC native version will have some modding tools included, the PS4 version won't (as far as info on modding that has been released).
The draw distance issue seems to be most noticeable on the PS4 currently (most of the latest game footage has been on from the PS4 version), and you certainly did notice the change from the earlier video's that were the PC dev version build. Sean is not happy currently with this specific technical issue and it is being worked on (not sure if that is for both PC and PS4 versions or just the PS4?).