This game looked good, but then I heard it was for consoles only. So my hype dropped to 0.
They haven't said what it's being released on as far as I know. They are doing interviews with PC only sites and magazines.
This game looked good, but then I heard it was for consoles only. So my hype dropped to 0.
This game looked good, but then I heard it was for consoles only. So my hype dropped to 0.
They have been doing a bunch of interviews with sites like RPS (most linked in this thread). It is currently running (so being built on) on PC and is planned as being for PC primarily.
They have expressed an interest in seeing if it can also get onto consoles, and with their previous console experience (Joe Danger), and with some guy from Sony apparently in talks with them, it seems likely it will come to consoles also.
As for DRM there is no info on this, although if they do also have consoles on-board, chances are it will be a big publisher release, so likely have all that crappy DRM stuff. But that is just conjecture as they have not even mentioned the DRM thing at all.
I'll join you on that GoG wish (Dream!) And some more stuff, they have 10 pages inside the latest Edge magazine, this is the abridged online stuff:
http://www.edge-online.com/news/hel...and-exploring-no-mans-skys-procedural-worlds/
....is it true that they were not insured for water damage?
If so that is utter utter madness esp given where they were based. I hope this is not the case! and wish them all luck.
I wonder how concept art plays into a game that uses procedural data? Interesting to see the art, so thanks for the link Dull Bladerunner