Believe me, there's a bunch of good software to do this, so it not necessarily must by implemented from scratch, just look at this wonder.
https://www.youtube.com/watch?v=NsNP8-S5ygE
That's pretty cool, I am mostly concerned about the texturing variations for the buildings though. Or at least I was until I realised a moment ago that they can handle that with surface types e.g. smooth shiny for glass towers and even bump mapping for stone/brick structures etc. I seem to be resolving my own concerns
Are we already at the point where we must demand that "planetary landing need to be buffed?" or, should that be nerfed?
*whispers to self* Don't feed the trolls... don't feed the trolls... don't feed the trolls *hits self on head*
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