Your view/opinion is of course fine...
However, prior to PP's release I was concerned all it might introduce was an orchestrated grind. ie: Simply giving people the same grind mechanics as they used to do, simply rebadged to now add a bar graph to show their efforts. Was this concern founded? IMHO it was.
If we consider PP was the supposedly the biggest update to ED yet, I'd have to suggest that if that effort had instead been put into more general flight/exploration content/depth, and more importantly far more involved/tiered missions, IMHO the game would have been a far more interesting place to spend time in.
As it is, I've tried PP, got bored stiff basically doing the same grind mechanics that made me stop playing the game X weeks ago, so I'm actually going to stop playing PP.
The ONLY facet of the game I'm now enjoying is the fact you can go to Military Strike Zones and pretty much guarantee finding other CMDRs there for some PvP combat. But as far as I'm concerned this could have been introduced by any number of other methods without the need for the Powerplay.
So IMHO, I'm very frustrated so much time and effort has seemingly gone into a pseudo board game which really does nothing to really add better gameplay content, but just ingrains a grind mentality into the game even more firmly.
Where is all the interesting missions/content? Where is all the emergent gameplay?