See the thing about the distance they could of travelled I thin may be hit or miss, although they may not have reached raxxla due to hyperspace limits tat doesnt take away the fact they may have found the location of it, via probes, advanced telescopes and other lucrative methods, after all they had star charts and system data for places way beyond their reach, Galmap for instance knows the location and star maps of some systems Humanity has never reached before, the Pilots fed have Permits locking out zones of space at times where they wouldnt have even be reached yet, If you look up the dates of hyperspace travel, times, resources and jump ranges versus lets say the Hyponia and other regions also near Beagle these areas where permit locked but no way could have been reached at the time they where...so why permit lock them if you didnt know what was there beforehadn due to other ways ;)

Even going on that, Galmap itself....how does it work regarding Lore, it seems to know the exact location of stars that CMDR's have never even been to yet, by first discovery tags being a basis to draw the lore from their either a lie (we wernt the real first to discover otherwise they wouldnt have been in galmap yet or there location wouldnt be exact) or whoever created galmap had some way of either being at the locations somehow to input the data or "Insert secret alien tech here"

The Mars relic could be

1. the tech used to create galmap

2. from this Raxxla location found/mentioned or something although never actually reached
Officially, Universal Cartographics and all associated IT/Telecommunications/Market/Trade data is a direct subsidiary of The Pilot's Federation. I am not sure if they use some sort of subspace/hyperspace communication relay method to accomodate nearly real-time communication and data refresh capabilities. Essentially, it's all The Pilot's Federation "magic". If you scanned all the beacons in Shinrarta Dezra your CMDR Codex Archive should have those beacons that discusses all this. Alternatively, there is always EDDB's attraction tools (https://eddb.io/attraction).
 
Officially, Universal Cartographics and all associated IT/Telecommunications/Market/Trade data is a direct subsidiary of The Pilot's Federation. I am not sure if they use some sort of subspace/hyperspace communication relay method to accomodate nearly real-time communication and data refresh capabilities. Essentially, it's all The Pilot's Federation "magic".
Exactly but where did this "Magic" come from and how does it work ;) Distances are always going to be off even with the tech present in Elite dangerous lore regarding uncharted stars, yet they appear to be exact (obviously for gameplay reason but still coudl be more and a valid reason to tie it into lore)
 
I would like to add to your thoughts. In the game, as in real life, there is a global, supranational government. In real life, the symbol of this government is the Radiant Delta and the numerical mark of the numbers 9, 11 and 22. I agree that the structures of INRA, the Club, the Dark Wheel are some kind of periphery of supranational government (aka Global Predictor).

At the same time, the search for RAXXLA, in fact, is a certain qualification task for those who want to become members of this department, since they also need a change of personnel. Therefore, as a kind of real object in the game, RAXXLA may not exist, since it is just a riddle that is proposed to be solved.

One more thought about the Guardians. If compared with real life, or rather with one hypothesis, then the current human civilization is the descendants of the Atlantean slaves who gained independence after the destruction of Ailantida. Zeus, Hercules and other gods of ancient Greece are the Atlanteans who survived the collapse of Atlantis. Accordingly, the Guardians are Atlantes. At the same time, the knowledge possessed by the Global Predictor was received from the Atlanteans.

Perhaps my thoughts will somehow help in the search.
 
OR the Mars Relic could be an FD tribute to the Arnold Schwarzenegger version of Total Recall where the alien machine is started when he presses his hand into an XL hand-shaped depression in a stone.

All we know is it’s alien and the size of a child’s hand.
Given the sheer amount of various mainstream science fiction pieces that appear in Elite Dangerous I wouldn't exactly be surprised.
 
OR the Mars Relic could be an FD tribute to the Arnold Schwarzenegger version of Total Recall where the alien machine is started when he presses his hand into an XL hand-shaped depression in a stone.

All we know is it’s alien and the size of a child’s hand.
Yeah, the relic is a hangover from previous game lore, circa 1992 so likely began there as a tribute to Total Recall that came out 1990?

Regards it’s inclusion in ED; FD alluded to it being narrative in nature, so it may be linked to some storyline or other. I expect it may get shoehorned into something in the future, or not.

Post in thread 'The Quest To Find Raxxla'
https://forums.frontier.co.uk/threads/the-quest-to-find-raxxla.168253/post-8916070

“take that thing and shove it up your nose, it’s self guided”
Source: https://youtu.be/WFMLGEHdIjE
 
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Curious observation. Google translator defines the word Raxxla as the Maltese word for rash (small spots or pimples that appear on the body with certain diseases). When translated back, the word is reduced to the first four letters Raxx
 

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iPhone markups was the best I can do right now. But just compare the 2 and hopefully you get what I mean. Red is the planet/moon, blue is what looks like the opening/portal between witch space and normal space and yellow is the light (idk why I marked the light lol)
what system is this ?
 
what system is this ?
Jumping from Pleiades Sector IR-W D1-34 to HIP 17481. I could replicate it consistently. But if I moved away from that area it wasn’t in the witch space animation. Only happened around those stars while I was messing with it. I went back a while later and it wasn’t happening anymore. I always check for it when I jump tho lol.

When you jump around systems that have thargoids in them, you always see those green thargoid looking disk things in hyperspace. And the picture I posted straight up looks like a dark planet with a portal to another dimension next to it….soooo maybe I was close to something? Lol
 
Just about the Raxxla symbol again, The Dark Wheel is supposedly using an old Toroid station, Well what has the and the Raxxla logo got in common I show you below:


Raxxla_400.png


Notice the similarities between the flat down logo and the 3d image of a Toroidal Polyhedron, What if the logo doesn't represent Raxxla itself but The Dark Wheel station who are hunting it. Or maybe even the codex entry reference to a station or the whole entry itself isnt true and we have to pick out words and bits into their own meaning like a riddle.

Now don't get me wrong the logo could symbolize the system the station is in also however its a new perspective and meh not going anywhere but tinfoil anyways
 
Raxxla? You don’t know what it is!


But it’s about this big, and I put it down somewhere...but I can’t remember where. It’s got to be in one of those 400 billion systems!


Unless I left it in the shopping trolley in the car park when I went to buy groceries the other day, we were running low on biscuits...
🧐
 
Just about the Raxxla symbol again, The Dark Wheel is supposedly using an old Toroid station, Well what has the and the Raxxla logo got in common I show you below:


View attachment 291353

Notice the similarities between the flat down logo and the 3d image of a Toroidal Polyhedron, What if the logo doesn't represent Raxxla itself but The Dark Wheel station who are hunting it. Or maybe even the codex entry reference to a station or the whole entry itself isnt true and we have to pick out words and bits into their own meaning like a riddle.

Now don't get me wrong the logo could symbolize the system the station is in also however its a new perspective and meh not going anywhere but tinfoil anyways
The Dark Wheel has its own thing
TDW.png
 
Just about the Raxxla symbol again, The Dark Wheel is supposedly using an old Toroid station, Well what has the and the Raxxla logo got in common I show you below:


View attachment 291353

Notice the similarities between the flat down logo and the 3d image of a Toroidal Polyhedron, What if the logo doesn't represent Raxxla itself but The Dark Wheel station who are hunting it. Or maybe even the codex entry reference to a station or the whole entry itself isnt true and we have to pick out words and bits into their own meaning like a riddle.

Now don't get me wrong the logo could symbolize the system the station is in also however its a new perspective and meh not going anywhere but tinfoil anyways
There's a very toroidal station in Kappa Fornacis: Harvestport. A note from this angle, it looks dark but there are lots of lights on your approach. I say, though, this is one of the more unique Orbis stations I have ever seen. This is from about slightly greater than 12 kilometers out from the station to get a proper perspective on how weird this one looks.

Now granted, this might be more related to The Dark Wheel but I wouldn't exactly rule out the omphalos rift being part of the central ring structure of something similar. Though, I would think Raxxla would be many centuries or even many milennia old (and probably not man-made). Unless, in the Elite Universe humans were imported to Sol and Earth similar to Known Space series by Larry Niven.

Also, apologies for screenshot quality .. done in VR and forgot to alt + F10 for high definition.
 

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Well I'm not going to read thru 1200+ pages, but I've been following progress on Raxxla every now and then. I just want to straight out ask / suggest few things and see what people think, so please don't be rude like "just read the topic". I'm interested in Raxxla, but I don't have entire year to read thru 1200+ pages, hope you can respect that and just get down to the point.

My first thought, is what some already suggest, that Raxxla is near Sol, but it moves around and can only be accessed at right time in right place (maybe you must also carry specific cargo, like some artefact that opens the gateway).

Q1: Did Raxxla exist in Elite 1984 game? I know that the story about Raxxla was made before the game, but is Raxxla actually in Elite 1984 game?
If answer is yes, does it mean Raxxla is in same place in Elite Dangerous? If no, then it means devs could have implanted it in any possible way, which makes me think that devs must have also watched lot of movies and seeing how much devs like puzzles, they might aswell have taken the ideas from movies, such as "Cube 1997" movie, where the exit room moves around and is "outside" the cube.
At first I thought HIP 13044 might have something to do with it, but then I saw that they teleported someone into the system and kind of ruined the surprise for everyone else .. so I doubt HIP 13044 has anything to do with Raxxla, BUT the idea is still there, that Raxxla is outside playable area, but entrance to that area is near Sol. So perhaps we're just running around in circles, when really all we have to do .. is sit still in right place and wait for Raxxla to come to us.

I listened to Zurara's logs and read over them too, it seems like most people are overlooking the rest of the message. They just see "Hexedit", thinking that's the only clue and see nothing more, but I think it's significant that it mentions it first wipes the memories and then kills you. I think this is a clear reference that you can use hex editor to reveal something that was long forgotten. I see someone already suggested that Raxxla logo could be the key, as it's very simple and could potentially hold some sort of a clue when viewed or edited in hex editor, however for that, we would need the original Raxxla logo that haven't been converted or copied in any way. Perhaps the one in-game, but I doubt screenshotting it would work, perhaps this clue tells you to hex edit game files and find the original Raxxla logo? Can someone extract original Raxxla logo from game files? It could hold some clues.

Q2: I saw some people cross referenced Elite 1984 systems to Elite Dangerous and found that about 32 systems are same, so if Raxxla exists in Elite 1984, then entrance to Raxxla MUST be in one of those systems. So question is, has anyone decoded / uncompressed the original Elite 1984 files and simply looked for "Raxxla" within game files? It should be fairly easy for a programmer / reverse engineer.

Q3: Has anyone decrypted / unpacked Elite Dangerous game files and looked for any reference to Raxxla? I know universe is randomly generated, but some systems are hand crafted, so Raxxla must be in the game files already. For example this is how people found "cheat codes" in older games. Devs never revealed them, but they were found anyways. For example cheat codes in Tomb Raider were quite complex, it wasn't just about entering some alphanumerical code, you had to do things like "spin left twice, step back, step forward, spin 3 times right, jump backwards" and you had to get it right, you can't just randomly spin, you had to face a specific object that tells you this is where spin starts/ends.
My point here, is that such codes were not just tested by players, they were dug out from the game files by reverse engineers and programmers, this is how such codes were revealed. So has anyone tried digging something out of ED game files? I know it's "online only", but if I look at my network usage while playing, most of the time it won't send/receive any data at all. So it means it doesn't download game content while playing, it only uses internet to keep track of your savegame and nothing more. All the game content is already in your computer.

The Dark Wheel
I also think that TDW is important, because they claim they are looking for Raxxla, so perhaps "Find the Dark Wheel and find Raxxla"?
I haven't looked much into TDW at all, apart from what was said in the TDW article in the codex.

FACTS (?)
1. Raxxla can't be on any planet, it must be accessible using original ED only (no horizons or odyssey)
2. It's confirmed to be in the game, so it's an actual place / object, placed there by developers.
3. Rebecca's message refers that Zurara was just a contingency plan and there's nothing out there, she said to look in the core systems and that's where she's heading. So I assume there's nothing out there in the formidable rift area (as many think Raxxla is there, but I'm quite sure it is not).
4. The Dark Wheel orbits 8th moon of unnamed gas giant
5. The Dark Wheel is a station that doesn't emit signals and cannot be detected, so even if you know the system it's in, you'd have to visually find it, which makes it extremely hard, because you can only see stuff in ED from closer than 1000km. Maybe if you get lucky and see something glow on black background, but still .. very hard to find I assume. So I wouldn't be surprised if it has been right under our noses this whole time.
6. The Dark Wheel is searching for Raxxla (find one, find other?)

Anyway, my theory is still that Raxxla (or gateway to Raxxla) is close to Sol (within 300ly), but reasons why nobody has found it, are:
1. It moves around, perhaps it changes location every hour or so and circles thru several systems. (perhaps it orbits something massive, like massive star? and that's what allows it to move through systems)
2. It cannot be detected by scanners, so you have to visually find it (like Dark Wheel).

Even if all these ideas have already been discussed, the point of my post, is not to necessarily add anything new, but to make people discuss things. Big discoveries are often made by discussing things that have already been discussed. People often overlook things, but realize this when they go back and forth and look thru the old information to find something that was earlier missed.
 
Well I'm not going to read thru 1200+ pages, but I've been following progress on Raxxla every now and then. I just want to straight out ask / suggest few things and see what people think, so please don't be rude like "just read the topic". I'm interested in Raxxla, but I don't have entire year to read thru 1200+ pages, hope you can respect that and just get down to the point.

My first thought, is what some already suggest, that Raxxla is near Sol, but it moves around and can only be accessed at right time in right place (maybe you must also carry specific cargo, like some artefact that opens the gateway).

Q1: Did Raxxla exist in Elite 1984 game? I know that the story about Raxxla was made before the game, but is Raxxla actually in Elite 1984 game?
If answer is yes, does it mean Raxxla is in same place in Elite Dangerous? If no, then it means devs could have implanted it in any possible way, which makes me think that devs must have also watched lot of movies and seeing how much devs like puzzles, they might aswell have taken the ideas from movies, such as "Cube 1997" movie, where the exit room moves around and is "outside" the cube.
At first I thought HIP 13044 might have something to do with it, but then I saw that they teleported someone into the system and kind of ruined the surprise for everyone else .. so I doubt HIP 13044 has anything to do with Raxxla, BUT the idea is still there, that Raxxla is outside playable area, but entrance to that area is near Sol. So perhaps we're just running around in circles, when really all we have to do .. is sit still in right place and wait for Raxxla to come to us.

I listened to Zurara's logs and read over them too, it seems like most people are overlooking the rest of the message. They just see "Hexedit", thinking that's the only clue and see nothing more, but I think it's significant that it mentions it first wipes the memories and then kills you. I think this is a clear reference that you can use hex editor to reveal something that was long forgotten. I see someone already suggested that Raxxla logo could be the key, as it's very simple and could potentially hold some sort of a clue when viewed or edited in hex editor, however for that, we would need the original Raxxla logo that haven't been converted or copied in any way. Perhaps the one in-game, but I doubt screenshotting it would work, perhaps this clue tells you to hex edit game files and find the original Raxxla logo? Can someone extract original Raxxla logo from game files? It could hold some clues.

Q2: I saw some people cross referenced Elite 1984 systems to Elite Dangerous and found that about 32 systems are same, so if Raxxla exists in Elite 1984, then entrance to Raxxla MUST be in one of those systems. So question is, has anyone decoded / uncompressed the original Elite 1984 files and simply looked for "Raxxla" within game files? It should be fairly easy for a programmer / reverse engineer.

Q3: Has anyone decrypted / unpacked Elite Dangerous game files and looked for any reference to Raxxla? I know universe is randomly generated, but some systems are hand crafted, so Raxxla must be in the game files already. For example this is how people found "cheat codes" in older games. Devs never revealed them, but they were found anyways. For example cheat codes in Tomb Raider were quite complex, it wasn't just about entering some alphanumerical code, you had to do things like "spin left twice, step back, step forward, spin 3 times right, jump backwards" and you had to get it right, you can't just randomly spin, you had to face a specific object that tells you this is where spin starts/ends.
My point here, is that such codes were not just tested by players, they were dug out from the game files by reverse engineers and programmers, this is how such codes were revealed. So has anyone tried digging something out of ED game files? I know it's "online only", but if I look at my network usage while playing, most of the time it won't send/receive any data at all. So it means it doesn't download game content while playing, it only uses internet to keep track of your savegame and nothing more. All the game content is already in your computer.

The Dark Wheel
I also think that TDW is important, because they claim they are looking for Raxxla, so perhaps "Find the Dark Wheel and find Raxxla"?
I haven't looked much into TDW at all, apart from what was said in the TDW article in the codex.

FACTS (?)
1. Raxxla can't be on any planet, it must be accessible using original ED only (no horizons or odyssey)
2. It's confirmed to be in the game, so it's an actual place / object, placed there by developers.
3. Rebecca's message refers that Zurara was just a contingency plan and there's nothing out there, she said to look in the core systems and that's where she's heading. So I assume there's nothing out there in the formidable rift area (as many think Raxxla is there, but I'm quite sure it is not).
4. The Dark Wheel orbits 8th moon of unnamed gas giant
5. The Dark Wheel is a station that doesn't emit signals and cannot be detected, so even if you know the system it's in, you'd have to visually find it, which makes it extremely hard, because you can only see stuff in ED from closer than 1000km. Maybe if you get lucky and see something glow on black background, but still .. very hard to find I assume. So I wouldn't be surprised if it has been right under our noses this whole time.
6. The Dark Wheel is searching for Raxxla (find one, find other?)

Anyway, my theory is still that Raxxla (or gateway to Raxxla) is close to Sol (within 300ly), but reasons why nobody has found it, are:
1. It moves around, perhaps it changes location every hour or so and circles thru several systems. (perhaps it orbits something massive, like massive star? and that's what allows it to move through systems)
2. It cannot be detected by scanners, so you have to visually find it (like Dark Wheel).

Even if all these ideas have already been discussed, the point of my post, is not to necessarily add anything new, but to make people discuss things. Big discoveries are often made by discussing things that have already been discussed. People often overlook things, but realize this when they go back and forth and look thru the old information to find something that was earlier missed.
From a strictly lore perspective, the first game occurs in GalCop territory after the region is established. Lave itself isn't even colonized until 2412 per Lave History beacon. That means at minimum you have 116 years between Raxxla rumors definitely spreading in Tau Ceti and Lave having colony ships arrive (and the system gets remamed from L-453). That is a bare minimum. Given there was something approximating civilization in the region you can probably safely tack on another 150-200 years after 2412 before the first game happens. It should be noted humanity didn't really start getting real access to hyperspace type technology until 2300 and Raxxla rumors are known to be spreading by 2296. So, yes, odds are at least good it is in or near one of the earliest populated systems. Most of the early ones are from the set of books called Frontiers and the gazettes about these systems can be found here: http://www.dream-ware.co.uk/frontier/books/gazetteer/

Also, the stories are here: http://www.dream-ware.co.uk/frontier/books/stories-of-life-on-the-frontier/

Personally, I'd be looking at these systems (by the way there are four that cannot be accounted for at present) or their immediate neighbors. Also, datamining is one of those things we don't really do around here.
 
Well I'm not going to read thru 1200+ pages, but I've been following progress on Raxxla every now and then. I just want to straight out ask / suggest few things and see what people think, so please don't be rude like "just read the topic". I'm interested in Raxxla, but I don't have entire year to read thru 1200+ pages, hope you can respect that and just get down to the point.

My first thought, is what some already suggest, that Raxxla is near Sol, but it moves around and can only be accessed at right time in right place (maybe you must also carry specific cargo, like some artefact that opens the gateway).

Q1: Did Raxxla exist in Elite 1984 game? I know that the story about Raxxla was made before the game, but is Raxxla actually in Elite 1984 game?
If answer is yes, does it mean Raxxla is in same place in Elite Dangerous? If no, then it means devs could have implanted it in any possible way, which makes me think that devs must have also watched lot of movies and seeing how much devs like puzzles, they might aswell have taken the ideas from movies, such as "Cube 1997" movie, where the exit room moves around and is "outside" the cube.
At first I thought HIP 13044 might have something to do with it, but then I saw that they teleported someone into the system and kind of ruined the surprise for everyone else .. so I doubt HIP 13044 has anything to do with Raxxla, BUT the idea is still there, that Raxxla is outside playable area, but entrance to that area is near Sol. So perhaps we're just running around in circles, when really all we have to do .. is sit still in right place and wait for Raxxla to come to us.

I listened to Zurara's logs and read over them too, it seems like most people are overlooking the rest of the message. They just see "Hexedit", thinking that's the only clue and see nothing more, but I think it's significant that it mentions it first wipes the memories and then kills you. I think this is a clear reference that you can use hex editor to reveal something that was long forgotten. I see someone already suggested that Raxxla logo could be the key, as it's very simple and could potentially hold some sort of a clue when viewed or edited in hex editor, however for that, we would need the original Raxxla logo that haven't been converted or copied in any way. Perhaps the one in-game, but I doubt screenshotting it would work, perhaps this clue tells you to hex edit game files and find the original Raxxla logo? Can someone extract original Raxxla logo from game files? It could hold some clues.

Q2: I saw some people cross referenced Elite 1984 systems to Elite Dangerous and found that about 32 systems are same, so if Raxxla exists in Elite 1984, then entrance to Raxxla MUST be in one of those systems. So question is, has anyone decoded / uncompressed the original Elite 1984 files and simply looked for "Raxxla" within game files? It should be fairly easy for a programmer / reverse engineer.

Q3: Has anyone decrypted / unpacked Elite Dangerous game files and looked for any reference to Raxxla? I know universe is randomly generated, but some systems are hand crafted, so Raxxla must be in the game files already. For example this is how people found "cheat codes" in older games. Devs never revealed them, but they were found anyways. For example cheat codes in Tomb Raider were quite complex, it wasn't just about entering some alphanumerical code, you had to do things like "spin left twice, step back, step forward, spin 3 times right, jump backwards" and you had to get it right, you can't just randomly spin, you had to face a specific object that tells you this is where spin starts/ends.
My point here, is that such codes were not just tested by players, they were dug out from the game files by reverse engineers and programmers, this is how such codes were revealed. So has anyone tried digging something out of ED game files? I know it's "online only", but if I look at my network usage while playing, most of the time it won't send/receive any data at all. So it means it doesn't download game content while playing, it only uses internet to keep track of your savegame and nothing more. All the game content is already in your computer.

The Dark Wheel
I also think that TDW is important, because they claim they are looking for Raxxla, so perhaps "Find the Dark Wheel and find Raxxla"?
I haven't looked much into TDW at all, apart from what was said in the TDW article in the codex.

FACTS (?)
1. Raxxla can't be on any planet, it must be accessible using original ED only (no horizons or odyssey)
2. It's confirmed to be in the game, so it's an actual place / object, placed there by developers.
3. Rebecca's message refers that Zurara was just a contingency plan and there's nothing out there, she said to look in the core systems and that's where she's heading. So I assume there's nothing out there in the formidable rift area (as many think Raxxla is there, but I'm quite sure it is not).
4. The Dark Wheel orbits 8th moon of unnamed gas giant
5. The Dark Wheel is a station that doesn't emit signals and cannot be detected, so even if you know the system it's in, you'd have to visually find it, which makes it extremely hard, because you can only see stuff in ED from closer than 1000km. Maybe if you get lucky and see something glow on black background, but still .. very hard to find I assume. So I wouldn't be surprised if it has been right under our noses this whole time.
6. The Dark Wheel is searching for Raxxla (find one, find other?)

Anyway, my theory is still that Raxxla (or gateway to Raxxla) is close to Sol (within 300ly), but reasons why nobody has found it, are:
1. It moves around, perhaps it changes location every hour or so and circles thru several systems. (perhaps it orbits something massive, like massive star? and that's what allows it to move through systems)
2. It cannot be detected by scanners, so you have to visually find it (like Dark Wheel).

Even if all these ideas have already been discussed, the point of my post, is not to necessarily add anything new, but to make people discuss things. Big discoveries are often made by discussing things that have already been discussed. People often overlook things, but realize this when they go back and forth and look thru the old information to find something that was earlier missed.
I'll see of I can answer some of this for you...

First, no, Raxxla was not actually a physical location in the original game. It was in the lore, not the game itself.

Next, the systems that have been carried over from that game don't make it a MUST that Raxxla is in one of them, they could very easily be a nod to the original game and lore, nothing more. Biggest reason is because again Raxxla wasn't in the original game, also, those 32 systems were technically in different "galaxies" in the original game, and in ED they are all in the MilkyWay. That's more about how the original game was built and limited to tech at the time, but still a valid point.

Ok the logo. I assume your talking Codex Raxxla logo. I work under the assumption it's simply a place holder for target lock of Raxxla. Simply because this was not in the game until Horizons? I belive, definitely not in the base game at launch or soon after. So that img is probably not a direct clue/hiding information.

Sidenote: Cube, disturbing movie, lol

But to continue, I also believe Raxxla does move and requires knowledge of its route and time table, possibly an item in cargo, all as you suggest, but this is conjecture and assumption based of course.
But that's where we get into the next bit.

Any mining of the game files in anyway is a breach of the EULA. So doing that is not even a consideration for me and I won't even discuss it, but that said, there is plenty of proof that the game files on our devices does NOT hold all the data you think it does.

The data firstly, mostly syncs when docking at stations ect, not just jumping system to system, as your pc doesn't need the Commodity information for example until you actually dock. And all that information is live, across the BGS, which is all Fdev services and servers. Yes your cmdr data and location in a basic form is also on their server so you can move to new devices, restore your game, ect.... but there is tons of data that is fdev held only, and there is no way to conclusively prove that if certain requirements are met, in a specific system, and location in that system, and time and date, ect, that Raxxla isn't a server sided object that would inject itself into your location.... just like if your the only CMDR in an instance of a system in open, and a second cmdr joins, they just appear where ever, station, star, ect, and boom they are there..... there is no way to say Raxxla isn't half programmed NPC to allow it to move ect.... there are too many server sided and controlled things that to say there isn't or that Raxxla can't be, is a massive leap and overlooks tons of possibilities and facts...

As for anything I havnt mentioned, I likely agree with you in basic theory or have no opinions about....
But I hope some of that clears up some stuff for you, feel free to always ask and provoke conversation, I love to expand and challenge my own theories 😊

Edits: my spelling has been atrocious today XD
 
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Well I'm not going to read thru 1200+ pages, but I've been following progress on Raxxla every now and then. I just want to straight out ask / suggest few things and see what people think, so please don't be rude like "just read the topic". I'm interested in Raxxla, but I don't have entire year to read thru 1200+ pages, hope you can respect that and just get down to the point.

My first thought, is what some already suggest, that Raxxla is near Sol, but it moves around and can only be accessed at right time in right place (maybe you must also carry specific cargo, like some artefact that opens the gateway).

Q1: Did Raxxla exist in Elite 1984 game? I know that the story about Raxxla was made before the game, but is Raxxla actually in Elite 1984 game?
If answer is yes, does it mean Raxxla is in same place in Elite Dangerous? If no, then it means devs could have implanted it in any possible way, which makes me think that devs must have also watched lot of movies and seeing how much devs like puzzles, they might aswell have taken the ideas from movies, such as "Cube 1997" movie, where the exit room moves around and is "outside" the cube.
At first I thought HIP 13044 might have something to do with it, but then I saw that they teleported someone into the system and kind of ruined the surprise for everyone else .. so I doubt HIP 13044 has anything to do with Raxxla, BUT the idea is still there, that Raxxla is outside playable area, but entrance to that area is near Sol. So perhaps we're just running around in circles, when really all we have to do .. is sit still in right place and wait for Raxxla to come to us.

I listened to Zurara's logs and read over them too, it seems like most people are overlooking the rest of the message. They just see "Hexedit", thinking that's the only clue and see nothing more, but I think it's significant that it mentions it first wipes the memories and then kills you. I think this is a clear reference that you can use hex editor to reveal something that was long forgotten. I see someone already suggested that Raxxla logo could be the key, as it's very simple and could potentially hold some sort of a clue when viewed or edited in hex editor, however for that, we would need the original Raxxla logo that haven't been converted or copied in any way. Perhaps the one in-game, but I doubt screenshotting it would work, perhaps this clue tells you to hex edit game files and find the original Raxxla logo? Can someone extract original Raxxla logo from game files? It could hold some clues.

Q2: I saw some people cross referenced Elite 1984 systems to Elite Dangerous and found that about 32 systems are same, so if Raxxla exists in Elite 1984, then entrance to Raxxla MUST be in one of those systems. So question is, has anyone decoded / uncompressed the original Elite 1984 files and simply looked for "Raxxla" within game files? It should be fairly easy for a programmer / reverse engineer.

Q3: Has anyone decrypted / unpacked Elite Dangerous game files and looked for any reference to Raxxla? I know universe is randomly generated, but some systems are hand crafted, so Raxxla must be in the game files already. For example this is how people found "cheat codes" in older games. Devs never revealed them, but they were found anyways. For example cheat codes in Tomb Raider were quite complex, it wasn't just about entering some alphanumerical code, you had to do things like "spin left twice, step back, step forward, spin 3 times right, jump backwards" and you had to get it right, you can't just randomly spin, you had to face a specific object that tells you this is where spin starts/ends.
My point here, is that such codes were not just tested by players, they were dug out from the game files by reverse engineers and programmers, this is how such codes were revealed. So has anyone tried digging something out of ED game files? I know it's "online only", but if I look at my network usage while playing, most of the time it won't send/receive any data at all. So it means it doesn't download game content while playing, it only uses internet to keep track of your savegame and nothing more. All the game content is already in your computer.

The Dark Wheel
I also think that TDW is important, because they claim they are looking for Raxxla, so perhaps "Find the Dark Wheel and find Raxxla"?
I haven't looked much into TDW at all, apart from what was said in the TDW article in the codex.

FACTS (?)
1. Raxxla can't be on any planet, it must be accessible using original ED only (no horizons or odyssey)
2. It's confirmed to be in the game, so it's an actual place / object, placed there by developers.
3. Rebecca's message refers that Zurara was just a contingency plan and there's nothing out there, she said to look in the core systems and that's where she's heading. So I assume there's nothing out there in the formidable rift area (as many think Raxxla is there, but I'm quite sure it is not).
4. The Dark Wheel orbits 8th moon of unnamed gas giant
5. The Dark Wheel is a station that doesn't emit signals and cannot be detected, so even if you know the system it's in, you'd have to visually find it, which makes it extremely hard, because you can only see stuff in ED from closer than 1000km. Maybe if you get lucky and see something glow on black background, but still .. very hard to find I assume. So I wouldn't be surprised if it has been right under our noses this whole time.
6. The Dark Wheel is searching for Raxxla (find one, find other?)

Anyway, my theory is still that Raxxla (or gateway to Raxxla) is close to Sol (within 300ly), but reasons why nobody has found it, are:
1. It moves around, perhaps it changes location every hour or so and circles thru several systems. (perhaps it orbits something massive, like massive star? and that's what allows it to move through systems)
2. It cannot be detected by scanners, so you have to visually find it (like Dark Wheel).

Even if all these ideas have already been discussed, the point of my post, is not to necessarily add anything new, but to make people discuss things. Big discoveries are often made by discussing things that have already been discussed. People often overlook things, but realize this when they go back and forth and look thru the old information to find something that was earlier missed.
Well I'm not going to read a wall of text
 
I'm kind of working on the theory that has to do with the way Fdev handels Instances....

that what ever Raxxla is, likely a station/planet... it exists in a constantly running, highly monitored, Instance, on fdev servers....
Meaning, the Instance is always 'available', but only if the right requirements on the server are met.
This would allow fdev to monitor exactly who, if anyone, ever sees raxxla, it would also allow for cmdrs to be physically at Raxxla in another instance and not see/have access to it....it could then contain custom models ect that don't download to our devices until we begin to load the Instance, just as cmdrs in open are synced to your devices when joining...

We know that the servers kind of over-flow cmdrs in instances, and create new ones when needed. So using that as a security measure to guarantee control over any information about Raxxla, could be a huge tool, and also limit the number of cmdrs who can be at Raxxla at one time by limiting it presence to only 1 Instance...

Imagine just this single Instance with say DW NPCs for example, running with strick requirements set on the server for when/how a cmdr can actually join that specfic special Instance, would be a perfect way to have stuff both part of the BGS, as well as, completely cut off from anyone who doesn't meet the requirements for access, even if they are right at the spot.

Then all the things about Raxxla moving, ect could be playing out in that Instance, as opposed to just being some object that is called on at the right time to the right place....

Again, all conjecture and some huge leaps, and definitely needs some refinement.... but I believe it's possible that both Raxxla and the DW stations could be hidden in the way, making any and all attempts to access them thru any means other than the specfic parameters set by fdev, impossible
 
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Well I'm not going to read thru 1200+ pages, but I've been following progress on Raxxla every now and then. I just want to straight out ask / suggest few things and see what people think, so please don't be rude like "just read the topic". I'm interested in Raxxla, but I don't have entire year to read thru 1200+ pages, hope you can respect that and just get down to the point.

My first thought, is what some already suggest, that Raxxla is near Sol, but it moves around and can only be accessed at right time in right place (maybe you must also carry specific cargo, like some artefact that opens the gateway).

Q1: Did Raxxla exist in Elite 1984 game? I know that the story about Raxxla was made before the game, but is Raxxla actually in Elite 1984 game?
If answer is yes, does it mean Raxxla is in same place in Elite Dangerous? If no, then it means devs could have implanted it in any possible way, which makes me think that devs must have also watched lot of movies and seeing how much devs like puzzles, they might aswell have taken the ideas from movies, such as "Cube 1997" movie, where the exit room moves around and is "outside" the cube.
At first I thought HIP 13044 might have something to do with it, but then I saw that they teleported someone into the system and kind of ruined the surprise for everyone else .. so I doubt HIP 13044 has anything to do with Raxxla, BUT the idea is still there, that Raxxla is outside playable area, but entrance to that area is near Sol. So perhaps we're just running around in circles, when really all we have to do .. is sit still in right place and wait for Raxxla to come to us.

I listened to Zurara's logs and read over them too, it seems like most people are overlooking the rest of the message. They just see "Hexedit", thinking that's the only clue and see nothing more, but I think it's significant that it mentions it first wipes the memories and then kills you. I think this is a clear reference that you can use hex editor to reveal something that was long forgotten. I see someone already suggested that Raxxla logo could be the key, as it's very simple and could potentially hold some sort of a clue when viewed or edited in hex editor, however for that, we would need the original Raxxla logo that haven't been converted or copied in any way. Perhaps the one in-game, but I doubt screenshotting it would work, perhaps this clue tells you to hex edit game files and find the original Raxxla logo? Can someone extract original Raxxla logo from game files? It could hold some clues.

Q2: I saw some people cross referenced Elite 1984 systems to Elite Dangerous and found that about 32 systems are same, so if Raxxla exists in Elite 1984, then entrance to Raxxla MUST be in one of those systems. So question is, has anyone decoded / uncompressed the original Elite 1984 files and simply looked for "Raxxla" within game files? It should be fairly easy for a programmer / reverse engineer.

Q3: Has anyone decrypted / unpacked Elite Dangerous game files and looked for any reference to Raxxla? I know universe is randomly generated, but some systems are hand crafted, so Raxxla must be in the game files already. For example this is how people found "cheat codes" in older games. Devs never revealed them, but they were found anyways. For example cheat codes in Tomb Raider were quite complex, it wasn't just about entering some alphanumerical code, you had to do things like "spin left twice, step back, step forward, spin 3 times right, jump backwards" and you had to get it right, you can't just randomly spin, you had to face a specific object that tells you this is where spin starts/ends.
My point here, is that such codes were not just tested by players, they were dug out from the game files by reverse engineers and programmers, this is how such codes were revealed. So has anyone tried digging something out of ED game files? I know it's "online only", but if I look at my network usage while playing, most of the time it won't send/receive any data at all. So it means it doesn't download game content while playing, it only uses internet to keep track of your savegame and nothing more. All the game content is already in your computer.

The Dark Wheel
I also think that TDW is important, because they claim they are looking for Raxxla, so perhaps "Find the Dark Wheel and find Raxxla"?
I haven't looked much into TDW at all, apart from what was said in the TDW article in the codex.

FACTS (?)
1. Raxxla can't be on any planet, it must be accessible using original ED only (no horizons or odyssey)
2. It's confirmed to be in the game, so it's an actual place / object, placed there by developers.
3. Rebecca's message refers that Zurara was just a contingency plan and there's nothing out there, she said to look in the core systems and that's where she's heading. So I assume there's nothing out there in the formidable rift area (as many think Raxxla is there, but I'm quite sure it is not).
4. The Dark Wheel orbits 8th moon of unnamed gas giant
5. The Dark Wheel is a station that doesn't emit signals and cannot be detected, so even if you know the system it's in, you'd have to visually find it, which makes it extremely hard, because you can only see stuff in ED from closer than 1000km. Maybe if you get lucky and see something glow on black background, but still .. very hard to find I assume. So I wouldn't be surprised if it has been right under our noses this whole time.
6. The Dark Wheel is searching for Raxxla (find one, find other?)

Anyway, my theory is still that Raxxla (or gateway to Raxxla) is close to Sol (within 300ly), but reasons why nobody has found it, are:
1. It moves around, perhaps it changes location every hour or so and circles thru several systems. (perhaps it orbits something massive, like massive star? and that's what allows it to move through systems)
2. It cannot be detected by scanners, so you have to visually find it (like Dark Wheel).

Even if all these ideas have already been discussed, the point of my post, is not to necessarily add anything new, but to make people discuss things. Big discoveries are often made by discussing things that have already been discussed. People often overlook things, but realize this when they go back and forth and look thru the old information to find something that was earlier missed.
Q1:
"So perhaps we're just running around in circles, when really all we have to do .. is sit still in right place and wait for Raxxla to come to us."
=> Nice thought! But Raxxla either would be dependant on celestial body's gravity (so moving) or the system's star/barycenter (moving too). The right position is just impossible to get :confused: .

For the hexedit with Zurara's logs, someone found a long time ago that it can lead to a system named Kwati or Kwatis (can't remember which one). At that time, we had some server issues on a planet: clue?

Q3: "Has anyone decrypted / unpacked Elite Dangerous game files and looked for any reference to Raxxla?"
=> Tried with notepad++ for both Raxxla and TDW, the only result i get are the codex entries.

Facts 2. "It cannot be detected by scanners, so you have to visually find it (like Dark Wheel)."
=> Pulse Wave Scanner can help us. At original release of this module utility it was said that it can detect "anomalies". Btw, you can see things with the pulse when triggered, even in the black!
 
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