well we also dont know how he was able to make such a large jump with the station as they arn't able to travel that far if they set to move with their engines

In Elite Dangerous, Jaques Station is able to jump large distances because it is a specially modified station with advanced technology, including a functional FSD (Frame Shift Drive) module, allowing it to perform interstellar jumps like player ships

Note it used hydrogen as a fuel, not Tritium, so the engines aren't the same as FC engines or the older variants of interstellar engines used before the FSD was introduced.
 
Note it used hydrogen as a fuel, not Tritium, so the engines aren't the same as FC engines or the older variants of interstellar engines used before the FSD was introduced.
True but thats still a large single use jump at a large distance. I was in that cg they said it was going to be a single jump to beagle point. Just seems like he knew something and still does and wont ever tell anyone. And yes lore wise thats his M.O. - It was also a theory that holding sensors in a unprotective cargo hold can produce the same results for player to induce a mis-jump. I still think we are suppose to have all 3 units on something. Just dont know what. It just would be nice to have something that gave us a jump like that. Even if it was a one time trip or cost allot . And it not being a neutron star. Or the typical look its been a decade. just toss us a bone towards raxxla. lol. Maybe the end result of this current cg is that bone.
 
No direct link. But, the source origin point for Jacques is a system with a gas body and eight moons.

This system is technically with a zone I identified as the Underworld, eg there are systems named after locations in the classical underworld, as well as numerous others linked to underworld deities.

If we draw a line of sight between those systems he’s visited backwards in the bubble it intersects systems that I believe mirror the journey of Satan from Paradise Lost.

There’s conformational evidence to show Brookes changed the narrative for Jacques and that he had an alternative story for him…

One idea could be the various clues from the codex point to him… and that were supposed to look at his journey inside the bubble?

Bridge to the Empyrean
https://forums.frontier.co.uk/threads/the-quest-to-find-raxxla.168253/post-10304929

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Red triangle represents the systems named after locations in the classical underworld… the green is the path of Jacques.
 
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Note: the systems HIP 110079/HIP 110620 intersects the midpoint of two systems ‘Bridge’ and ‘HIP 114458’ which is the home of the generation ship Achlys (the Death mist).

These I believe are a reference to the gates of hell from Paradise Lost. Where Satan, left with his daughter Sinn and incestuous son death following, who built him a bridge back to hell.

In Paradise Lost, Satan first travelled due South, via Pandemonium then onto the gates; in game when married with the Greek compass systems also in game, this alignment is due South, and passes Pandemonium.

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So lets takes drakks context to heart here. He may have been to the system. But who's to say they didnt have an oopsie with it moved it if it was a handmade system to accomidate the darkwheel raxxla and the parent star system to the objects and they put it in the wrong position by accident. So we need a cross reference of the classic galmap to the current galmap to see if a system truely just upped and vanished or moved. Thats the issue going on here. I have a feeling It doesn't move on its own but fdev moved it.
 
So lets takes drakks context to heart here. He may have been to the system. But who's to say they didnt have an oopsie with it moved it if it was a handmade system to accomidate the darkwheel raxxla and the parent star system to the objects and they put it in the wrong position by accident. So we need a cross reference of the classic galmap to the current galmap to see if a system truely just upped and vanished or moved. Thats the issue going on here. I have a feeling It doesn't move on its own but fdev moved it.
I think if they moved it AFTER someone ran into it for real, they would have likely dropped something about it. Either Drakkster didn't find what they think they found, or it's probably still where it's supposed to be. There are some very seldom visited places in the bubble. Who's going to wander around some uninteresting system that has been FSS'd and there is nothing of actual value in there? Particularly if there is no fuel and it's an "uninhabited" anarchy system (so you're not going to sit around there for signal sources or anything like that).

Sounds like it's actually further out from the entry point than I initially thought based on their story - now it's meant to be ~5k LS out (so let's be generous and say anything 4k LS and further). That means you don't just jump into the system and get this finding, You have to actually go out and travel to the planet to get anything.

Now here is the real question: most of the bubble has been DSS'd at this point. It's exceedingly rare to not run into a DSS'd system. So what gives? How come whoever DSS'd the system didn't run into this?

So here the explanations range from:

1. It's moving between systems (this isn't consistent really with the story because the story implies that the planet was named and system had TDW faction - this would be inconsistent with BGS - however, this is weird scenario because we're assuming this is an uninhabited system in the first place - so you have an uninhabited system with a faction - not sure if there are other cases of that).

2. You can somehow not trigger the warning (would being friendly or better with TDW imply they just let you be? I bet most people doing actual scanning are allied with TDW). Heck I barely play by the standards of most people chasing Raxxla and getting allied with TDW was like one of the first things I did in the game (technically before I knew about Raxxla - I just happened to home base out of one of their systems).

3. The system has been permit-locked after the encounter (I seriously doubt they would remove the system).

4. The POI has been removed altogether (I can see that happening, but I seriously doubt it) or moved to another system (this I really doubt - if they were going to do anything with this, they would have more likely just removed it completely). One very legit option is that Odyssey update removed it when some things got regenerated.

5. The POI is not available unless some conditions are met (simplest: TDW has to be in control of the system and BGS currently has it on some other faction - this would imply that the POI is in an inhabited system though).
 
Btw, if we take the latest details, we're looking something like a gas giant around a non-scoopable star, ~5k LS out of the entrance, somewhere in vicinity of Fomalhaut.

I applied additionally "no ring" constraint on it (maybe wrongly) since I assume if there was a ring, it would be prone to people scanning the ring for minable hot spots. I expanded the distance to >4k LS and <10k LS.

Inara yielded a very short list, even after iterating through all possible giants:
Core Sys Sector VJ-R a4-2
Core Sys Sector TI-T a3-1
Tascheter Sector XF-O a6-1
Col 285 Sector FP-P a35-2
Alrai Sector ZJ-R a4-3
Alrai Sector OC-V a2-1
53 Aquarii
NLTT 46621

Out of those, NLTT 46621 is inhabited - it has a white dwarf as the main star. The gas giant has 7 moons, and has an installation around it - Intermutual Echo Communications operated by "The Link" faction. Around the first moon there were some randos hanging around who dropped out of hyperspace once I approached. I followed and there were 3 ships from Wild Paradox. Nothing hostile.

Otherwise nothing remarkable happened visiting all those giants.

I strongly recommend visiting 53 Aquarii if you've never been there. Sight to behold.
 
I think if they moved it AFTER someone ran into it for real, they would have likely dropped something about it. Either Drakkster didn't find what they think they found, or it's probably still where it's supposed to be. There are some very seldom visited places in the bubble. Who's going to wander around some uninteresting system that has been FSS'd and there is nothing of actual value in there? Particularly if there is no fuel and it's an "uninhabited" anarchy system (so you're not going to sit around there for signal sources or anything like that).

Sounds like it's actually further out from the entry point than I initially thought based on their story - now it's meant to be ~5k LS out (so let's be generous and say anything 4k LS and further). That means you don't just jump into the system and get this finding, You have to actually go out and travel to the planet to get anything.

Now here is the real question: most of the bubble has been DSS'd at this point. It's exceedingly rare to not run into a DSS'd system. So what gives? How come whoever DSS'd the system didn't run into this?

So here the explanations range from:

1. It's moving between systems (this isn't consistent really with the story because the story implies that the planet was named and system had TDW faction - this would be inconsistent with BGS - however, this is weird scenario because we're assuming this is an uninhabited system in the first place - so you have an uninhabited system with a faction - not sure if there are other cases of that).

2. You can somehow not trigger the warning (would being friendly or better with TDW imply they just let you be? I bet most people doing actual scanning are allied with TDW). Heck I barely play by the standards of most people chasing Raxxla and getting allied with TDW was like one of the first things I did in the game (technically before I knew about Raxxla - I just happened to home base out of one of their systems).

3. The system has been permit-locked after the encounter (I seriously doubt they would remove the system).

4. The POI has been removed altogether (I can see that happening, but I seriously doubt it) or moved to another system (this I really doubt - if they were going to do anything with this, they would have more likely just removed it completely). One very legit option is that Odyssey update removed it when some things got regenerated.

5. The POI is not available unless some conditions are met (simplest: TDW has to be in control of the system and BGS currently has it on some other faction - this would imply that the POI is in an inhabited system though).
Or they are hiding it and adding in more flavored material since we have space legs now. If this was discovered before srvs and space legs I can see that happening. They are just waiting to sneak it back in without people noticing. I know some systems after Ody got extra moons and planets added to them along with ground settlments.
 
Now here is the real question: most of the bubble has been DSS'd at this point. It's exceedingly rare to not run into a DSS'd system. So what gives? How come whoever DSS'd the system didn't run into this?

So here the explanations range from:

2. You can somehow not trigger the warning (would being friendly or better with TDW imply they just let you be? I bet most people doing actual scanning are allied with TDW). Heck I barely play by the standards of most people chasing Raxxla and getting allied with TDW was like one of the first things I did in the game (technically before I knew about Raxxla - I just happened to home base out of one of their systems).

5. The POI is not available unless some conditions are met (simplest: TDW has to be in control of the system and BGS currently has it on some other faction - this would imply that the POI is in an inhabited system though).

I think #2 & #5 are the most likely scenarios.

Also, my current assumption when searching is that if a planet has been surface scanned then it's very unlikely there's something hidden there after that. If that's not the case then we have a problem because I believe most of the Raaxla/Dark Wheel searchers share that assumption.
 
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Btw, if we take the latest details, we're looking something like a gas giant around a non-scoopable star, ~5k LS out of the entrance, somewhere in vicinity of Fomalhaut.

I applied additionally "no ring" constraint on it (maybe wrongly) since I assume if there was a ring, it would be prone to people scanning the ring for minable hot spots. I expanded the distance to >4k LS and <10k LS.

Inara yielded a very short list, even after iterating through all possible giants:
Core Sys Sector VJ-R a4-2
Core Sys Sector TI-T a3-1
Tascheter Sector XF-O a6-1
Col 285 Sector FP-P a35-2
Alrai Sector ZJ-R a4-3
Alrai Sector OC-V a2-1
53 Aquarii
NLTT 46621

Out of those, NLTT 46621 is inhabited - it has a white dwarf as the main star. The gas giant has 7 moons, and has an installation around it - Intermutual Echo Communications operated by "The Link" faction. Around the first moon there were some randos hanging around who dropped out of hyperspace once I approached. I followed and there were 3 ships from Wild Paradox. Nothing hostile.

Otherwise nothing remarkable happened visiting all those giants.

I strongly recommend visiting 53 Aquarii if you've never been there. Sight to behold.
53 Aquarii is good. But have you been to AE Aquarii. That one has a very unique star that has no other in the game due to a bug . They fixed it. people complained about it being fixed so they rebroke it again. Its a sight to behold. I also just realize all the Aquarii systems have something Unique about them. Wonder if that was intentional.
 
So lets takes drakks context to heart here. He may have been to the system. But who's to say they didnt have an oopsie with it moved it if it was a handmade system to accomidate the darkwheel raxxla and the parent star system to the objects and they put it in the wrong position by accident. So we need a cross reference of the classic galmap to the current galmap to see if a system truely just upped and vanished or moved. Thats the issue going on here. I have a feeling It doesn't move on its own but fdev moved it.
I think if he had found Raxxla we would have found it as well by now. I think Drakkster saw something, but it wasn't Raxxla. The countdown was probably something like his life support module going down, or something else which would trigger a timer (there's several). It has been years ago and only after he read about Raxxla did he thought he might have stumbled on it, perhaps the planet had a strange name which made him think of Raxxla.

But let's face it, it's highly unlikely he or anyone else would have stumbled by accident on Raxxla so close to Sol, without anyone else doing the same in all these years. Especially considering Drakkster claims to have done this as a noob, so basically in the starting point with minimal equipment, meaning it would be easily accessible to anyone, even starting players.

It's also highly unlikely Raxxla was moved, it's much more likely it wasn't found in the first place.

I gave Drakkster's story a fair chance, for the second time I might add since not the first time I heard it, but I think enough exploration has been done by me and others in the surrounding area to consider it debunked. Whatever he saw that day, I don't think it was Raxxla or the Dark Wheel (the real one anyways).

I'm taking a break from Raxxla hunting for a while, since there's no fresh leads or new information at the moment. But IF we can actually find Raxxla ingame (which I have my doubts) the map to it lies on the Codex and the Dark Wheel toast and won't be found with just luck or brute force.
 
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