Here is a snip from Imprint, that explains the GalCop system from Elite:
«The second generation of ships were available with fly-by-wire systems for jump. Hood had the GalCop Galaxy One approved plateau of systems already installed in his navigation units when he had bought his Cobra. Once GalCop had reconnoitred Galaxy One and began to colonise throughout the systems, they realised that by using the available knowledge of the galaxy they could introduce a bespoke jump map of GalCop worlds. It had been an important phase in GalCop history. Drives with the kick but not the brains reduced the expensive navigational processing equipment needed to plot and control jumps. There were numerous associated benefits. Nearly all spacers were now limited to activity inside GalCop boundaries which conveniently reduced interaction with other planetary federations or general over-expansion which GalCop might be unable to consolidate. Planets that were not designated as inter-system reception worlds were left off the jump map, as were a number of 'secret systems' and systems which were still undergoing monitoring and exploration under GalCop's after-the-fact conscience policies.«
In GalCop you had to be Elite to get a job with full jump navigation.
«The second generation of ships were available with fly-by-wire systems for jump. Hood had the GalCop Galaxy One approved plateau of systems already installed in his navigation units when he had bought his Cobra. Once GalCop had reconnoitred Galaxy One and began to colonise throughout the systems, they realised that by using the available knowledge of the galaxy they could introduce a bespoke jump map of GalCop worlds. It had been an important phase in GalCop history. Drives with the kick but not the brains reduced the expensive navigational processing equipment needed to plot and control jumps. There were numerous associated benefits. Nearly all spacers were now limited to activity inside GalCop boundaries which conveniently reduced interaction with other planetary federations or general over-expansion which GalCop might be unable to consolidate. Planets that were not designated as inter-system reception worlds were left off the jump map, as were a number of 'secret systems' and systems which were still undergoing monitoring and exploration under GalCop's after-the-fact conscience policies.«
In GalCop you had to be Elite to get a job with full jump navigation.
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