This afternoon I visited the systems on the Brookes Galactic Tours and recorded ~10 min of video in each system, whilst in normal space pointing as close to Sgr A* as I could. Then I loaded the audio into Audacity and followed Louis Calvert's steps to highlight the landscape signal.
I was able to identify the landscape signal in each recording except the initial attempt at Artemis but I was fiddling with the settings a bit at that point - it was there when I returned after visiting the fifth system.

I have to admit that it is a very subtle feature. If no one had said anything about the Landscape Signal, I would certainly not have paid it any attention. This also means that I have no idea whether or not I actually found anything new. Each recording has small differences in the high frequency range (3000+ Hz) and there are features that I have no idea whether or not are noise but which feature in each recording.

My first conclusion, from looking at cycle to cycle variation, is that I have not seen anything like the landscape signal in between the recognisable mountain-esque feature that recurs every 2 min or so.
Secondly, I can conclude that I might just be able to identify a variation in the landscape signal from as little as 5 min of video.
Therefore, I can occasionally make recordings in systems of interest but my findings, positive or negative, should be considered dubious and in need of verification.
This is a seriously obscure way to hide a treasure map if that's really what it is! (I think FD may have said at one point that they would not do anything like the Thargoid Probe signal again as it was asking a bit much to use out-of-game tools like this, though that is not the same as removing any existing puzzles...).
There is usually some small variation due to different sounds overlapping in different phases. The 3000Hz line is one that I'm curious about because it has a wavy, almost sinusoidal shape to it. It also has the ripple effect of a true vocal sound, and never shifts alignment with the other shapes, so I wonder if that is part of the clue.
MountainRipple.png

and yes, the signal is 1:49 in length, so 4-5 mins of recording should catch enough for time efficiency.

Just trying a few things but I have just recorded 10 mins from Alsuhail...

What settings are you using in audacity for the spectrogram?

This is typically what I use. Scheme is purely preference, but I like the contrast of roseus.
I usually keep Min/Max freq at the full range, but the shapes fall between min. 2500Hz to 10,000Hz.
Varying the colour values doesn't usually bring out much more, but changing the High boost number can usually bring more brightness to the higher ranges.
To make the low frequencies less blurry, set the 'Window size' to a higher value like 4096 or 8192.

AudacitySpectra.png
 
Though since you're poking around near the centre of the galaxy for the landscape signal, "spiralling stars" works as a pointer to that too.
(Not that they actually spiral unless they get fatally close to Sag A*, but the visual impression nevertheless works)
The Milky Way stars are (mostly) located in "spiral arms", so I suppose they could be described as "spiralling",
I mean as soon as you start accepting poetry as valid clues then literal meaning flies out the porthole...😉

Nice to see the Landscape signal being further explored, though don't see how it fits any of the clues. Also more investigation into Guardian beacons...the name always struck me as odd, what are they "illuminating"? Why "beacon"?

I think the Brooke Memorial Tour is being undersold. I suspect there's a reason for the route, and particularly for it ending in a system which is embedded in the highly visible string of stars leading to Orion...might well be FD are fed up with us waiting to solve the puzzle and are giving more clues... can't imagine anything else that so closely resembles "a golden chain". The final TB message quotes the Milton passage for heaven's sake. 🤔
 
The Milky Way stars are (mostly) located in "spiral arms", so I suppose they could be described as "spiralling",
I mean as soon as you start accepting poetry as valid clues then literal meaning flies out the porthole...😉

Nice to see the Landscape signal being further explored, though don't see how it fits any of the clues. Also more investigation into Guardian beacons...the name always struck me as odd, what are they "illuminating"? Why "beacon"?

I think the Brooke Memorial Tour is being undersold. I suspect there's a reason for the route, and particularly for it ending in a system which is embedded in the highly visible string of stars leading to Orion...might well be FD are fed up with us waiting to solve the puzzle and are giving more clues... can't imagine anything else that so closely resembles "a golden chain". The final TB message quotes the Milton passage for heaven's sake. 🤔
"Nice to see the Landscape signal being further explored, though don't see how it fits any of the clues." - Because it's the maths/science stuff MB liked to do and from Drew's footnotes posted on the Formidine Rift we know how devious some clues can be?

Anyway...I'm still thinking of the tour amongst other things ;-)

"I suspect there's a reason for the route, and particularly for it ending in a system which is embedded in the highly visible string of stars leading to Orion" - it doesn't actually end Jorki, it's sends you back to the beginning (or round and round... then bend ;)) and so it's infinitely long (or less literally, it's sending you back the way you came)....

1704620574744.png


Mattius discusses the number 8 and infinity which is interesting (including some of the more recent discussions here about Argo Navis and lots of mythology which I know is one of you're favourite investigations! ;)).

RAXXLA = 8 (or infinity at the end of Vid 2... ;))

Why SAP 8....?

Source: https://www.youtube.com/watch?v=efTy1EVj1H4

Source: https://www.youtube.com/watch?v=9uNIicxPYCw&t=203s


Guru gets a few shouts in part 2 too :)

Returning back to the tour....

The way it was supposed to work is as follows.
Michael Brookes and I collaborated on putting a small code in the text of systems scattered across the bubble. This was done when Michael Brookes was creating the starmap for the stellarforge in an Excel spreadsheet before ED went live. Michael Brookes didn’t want the rest of fdev to know about it either as he thought it might get stopped, so it was a bit of a secret pact!
We embedded a code “EBP” in various systems across ED and seeded the galaxy. These systems had Greek mythological names as a clue that they were linked in some unusual way… It was supposed to be a bit like “Bad Wolf” in Dr. Who

The idea was that in systems throughout ED with Greek mythological names in them, there would be an odd repeating code in the text descriptions of those systems…. the letters “EBP”…

Eventually EBP was revealed a code used by MB and myself to indicate folks were on the right track. EBP is a -13 caesar cipher which gave “ROC” – Right on, Commander. – There were several “EBP”s in various Galnets issued.

"Take a line from Reorte to Riedquat and carry on to the edge of the arm
The “curious transmission” pointed at constellations2 in the same direction"

This was “technically” the first clue, as it was put in the text of Reclamation before the game went live. MB organised Reorte and Riedquat so they would indicate a general direction in space towards the outer edge of the galaxy…
The “curious transmission” was the first in-game clue that confirmed to players that the story was an actual in-game thing, not just an easter egg for the book.

I've often wondered over the years how RAXXLA could limited to MB and DB whilst being hidden from Devs when they have full access to the code base, but when I read the footnotes it made perfect sense to me.... "Michael Brookes didn’t want the rest of fdev to know about it either as he thought it might get stopped, so it was a bit of a secret pact!" - He had control of the Galaxy and shaped it how he liked and didn't need to worry about the Devs or coding, he had God like control over the positioning, placement, naming and any system descriptions. He also hid clues in the Galnet articles and obviously wrote the early missions too...

"EBP is a -13 caesar cipher which gave “ROC” – Right on, Commander".... if you use a -12 or +14 Caesar Cipher on SAP 8 you get GOD 8 :ROFLMAO:

When i get 5 mins, I think I'll loop through the other combinations and see if they relate to any known star systems, regions...and I'm wondering if there's any ciphers used on the nos/text on these tricky things :unsure:
1704626319533.png
 
"Nice to see the Landscape signal being further explored, though don't see how it fits any of the clues." - Because it's the maths/science stuff MB liked to do and from Drew's footnotes posted on the Formidine Rift we know how devious some clues can be?

Anyway...I'm still thinking of the tour amongst other things ;-)

"I suspect there's a reason for the route, and particularly for it ending in a system which is embedded in the highly visible string of stars leading to Orion" - it doesn't actually end Jorki, it's sends you back to the beginning (or round and round... then bend ;)) and so it's infinitely long (or less literally, it's sending you back the way you came)....

View attachment 380353

Mattius discusses the number 8 and infinity which is interesting (including some of the more recent discussions here about Argo Navis and lots of mythology which I know is one of you're favourite investigations! ;)).

RAXXLA = 8 (or infinity at the end of Vid 2... ;))

Why SAP 8....?

Source: https://www.youtube.com/watch?v=efTy1EVj1H4

Source: https://www.youtube.com/watch?v=9uNIicxPYCw&t=203s


Guru gets a few shouts in part 2 too :)

Returning back to the tour....

The way it was supposed to work is as follows.
Michael Brookes and I collaborated on putting a small code in the text of systems scattered across the bubble. This was done when Michael Brookes was creating the starmap for the stellarforge in an Excel spreadsheet before ED went live. Michael Brookes didn’t want the rest of fdev to know about it either as he thought it might get stopped, so it was a bit of a secret pact!
We embedded a code “EBP” in various systems across ED and seeded the galaxy. These systems had Greek mythological names as a clue that they were linked in some unusual way… It was supposed to be a bit like “Bad Wolf” in Dr. Who

The idea was that in systems throughout ED with Greek mythological names in them, there would be an odd repeating code in the text descriptions of those systems…. the letters “EBP”…

Eventually EBP was revealed a code used by MB and myself to indicate folks were on the right track. EBP is a -13 caesar cipher which gave “ROC” – Right on, Commander. – There were several “EBP”s in various Galnets issued.

"Take a line from Reorte to Riedquat and carry on to the edge of the arm
The “curious transmission” pointed at constellations2 in the same direction"

This was “technically” the first clue, as it was put in the text of Reclamation before the game went live. MB organised Reorte and Riedquat so they would indicate a general direction in space towards the outer edge of the galaxy…
The “curious transmission” was the first in-game clue that confirmed to players that the story was an actual in-game thing, not just an easter egg for the book.

I've often wondered over the years how RAXXLA could limited to MB and DB whilst being hidden from Devs when they have full access to the code base, but when I read the footnotes it made perfect sense to me.... "Michael Brookes didn’t want the rest of fdev to know about it either as he thought it might get stopped, so it was a bit of a secret pact!" - He had control of the Galaxy and shaped it how he liked and didn't need to worry about the Devs or coding, he had God like control over the positioning, placement, naming and any system descriptions. He also hid clues in the Galnet articles and obviously wrote the early missions too...

"EBP is a -13 caesar cipher which gave “ROC” – Right on, Commander".... if you use a -12 or +14 Caesar Cipher on SAP 8 you get GOD 8 :ROFLMAO:

When i get 5 mins, I think I'll loop through the other combinations and see if they relate to any known star systems, regions...and I'm wondering if there's any ciphers used on the nos/text on these tricky things :unsure:
View attachment 380362

But... while it seems to be related to the way MB liked to embed puzzles it doesn't seem to be directly related to the Raxxla puzzle...but I look forward to a result.

Mmm, circular tour? Just reread Contact by the great Carl Sagan....had forgotten it ends with
Dr Arroway expanding the digits of Pi on a supercomputer & finding an embedded graphic showing a circle....o_O
spiralling digits!!

I think it is a myth that Raxxla is widely hidden from FDevs, & only DB & MB aware....there is no evidence for that hypothesis (though I suspect the knowledge is not widespread, e.g. from experience in this thread the Front Desk queries/bugs team are out of the loop). See
Beyond - Chapter Four - Exploration Reveal18Oct2018 Will Flanagan (CM) with Adam Woods (Exec Producer) & Adam Bourke-Waite (Senior Designer). @1:29:58 AB-W said “that thing we haven’t shown” (i.e. the Raxxla codex entry) “there’s elements of that that are probably my favourite parts of this”.
m.youtube.com/watch?v=rtmmmP_waf4&list=PL7glm5rbPHKw5-Bx_eQuz3SX7-dyAiyJh&index=9&pp=iAQB

So I suspect at a minimum the senior designers would have been aware of the Raxxla puzzle throughout the game's life.
At 18:30 into that vid there's a shot of travel through an icy asteroid ring. I've posted many times before how this would be an ideal location to hide Raxxla (or rather the "Omphalos Rift" trigger to download the Raxxla instance to the player's machine), and Will may/may not have given a hint to this in Edifying Will - EXO 21/03/2019 Will Flanagan with Sally Morgan Moore in Void Opal mining wing with EXO in an icy planetary ring. At 31:40 EXO said they’re really looking for Raxxla, Will zipped his mouth then said you are looking in the right place, you’re looking in an asteroid...
m.youtube.com/watch?v=46QzuI83v0c&list=PL7glm5rbPHKxiVOcIBWj-Od-tIwEl94kD&index=6
... No reaction at all from Sally, may have been a joke? May be not?...

In fact, seeing FD humour over the years I wouldn't be at all surprised to eventually hear that they've actually shown us the location in some vid!
 
Last edited:
"Nice to see the Landscape signal being further explored, though don't see how it fits any of the clues." - Because it's the maths/science stuff MB liked to do and from Drew's footnotes posted on the Formidine Rift we know how devious some clues can be?

Anyway...I'm still thinking of the tour amongst other things ;-)

"I suspect there's a reason for the route, and particularly for it ending in a system which is embedded in the highly visible string of stars leading to Orion" - it doesn't actually end Jorki, it's sends you back to the beginning (or round and round... then bend ;)) and so it's infinitely long (or less literally, it's sending you back the way you came)....

View attachment 380353

Mattius discusses the number 8 and infinity which is interesting (including some of the more recent discussions here about Argo Navis and lots of mythology which I know is one of you're favourite investigations! ;)).

RAXXLA = 8 (or infinity at the end of Vid 2... ;))

Why SAP 8....?

Source: https://www.youtube.com/watch?v=efTy1EVj1H4

Source: https://www.youtube.com/watch?v=9uNIicxPYCw&t=203s


Guru gets a few shouts in part 2 too :)

Returning back to the tour....

The way it was supposed to work is as follows.
Michael Brookes and I collaborated on putting a small code in the text of systems scattered across the bubble. This was done when Michael Brookes was creating the starmap for the stellarforge in an Excel spreadsheet before ED went live. Michael Brookes didn’t want the rest of fdev to know about it either as he thought it might get stopped, so it was a bit of a secret pact!
We embedded a code “EBP” in various systems across ED and seeded the galaxy. These systems had Greek mythological names as a clue that they were linked in some unusual way… It was supposed to be a bit like “Bad Wolf” in Dr. Who

The idea was that in systems throughout ED with Greek mythological names in them, there would be an odd repeating code in the text descriptions of those systems…. the letters “EBP”…

Eventually EBP was revealed a code used by MB and myself to indicate folks were on the right track. EBP is a -13 caesar cipher which gave “ROC” – Right on, Commander. – There were several “EBP”s in various Galnets issued.

"Take a line from Reorte to Riedquat and carry on to the edge of the arm
The “curious transmission” pointed at constellations2 in the same direction"

This was “technically” the first clue, as it was put in the text of Reclamation before the game went live. MB organised Reorte and Riedquat so they would indicate a general direction in space towards the outer edge of the galaxy…
The “curious transmission” was the first in-game clue that confirmed to players that the story was an actual in-game thing, not just an easter egg for the book.

I've often wondered over the years how RAXXLA could limited to MB and DB whilst being hidden from Devs when they have full access to the code base, but when I read the footnotes it made perfect sense to me.... "Michael Brookes didn’t want the rest of fdev to know about it either as he thought it might get stopped, so it was a bit of a secret pact!" - He had control of the Galaxy and shaped it how he liked and didn't need to worry about the Devs or coding, he had God like control over the positioning, placement, naming and any system descriptions. He also hid clues in the Galnet articles and obviously wrote the early missions too...

"EBP is a -13 caesar cipher which gave “ROC” – Right on, Commander".... if you use a -12 or +14 Caesar Cipher on SAP 8 you get GOD 8 :ROFLMAO:

When i get 5 mins, I think I'll loop through the other combinations and see if they relate to any known star systems, regions...and I'm wondering if there's any ciphers used on the nos/text on these tricky things :unsure:
View attachment 380362

"When i get 5 mins, I think I'll loop through the other combinations and see if they relate to any known star systems, regions..."
↑↓ ↑↓
🠞22 (🠜4) wet - WETI
🠞7 (🠜19) lti - None
🠞14 (🠜12) emb - EMBER and a few others
🠞24 (🠜2) ucr - None
🠞4 (🠜22) owl - OWL Nebula - unreachable? (nope someone did it https://forums.frontier.co.uk/threa...the-previously-unreachable-owl-nebula.435475/)
🠞15 (🠜11) dla - None
🠞12 (🠜14) god - Godwin and lots of Goddard
🠞1 (🠜25) rzo - None
🠞11 (🠜15) hpe - None
🠞18 (🠜8) aix - None
🠞8 (🠜18) ksh - None
🠞23 (🠜3) vds - None
🠞13 (🠜13) fnc - None
🠞9 (🠜17) jrg - None
🠞10 (🠜16) iqf - None
🠞21 (🠜5) xfu - None
🠞6 (🠜20) muj - None
🠞3 (🠜23) pxm - None
🠞25 (🠜1) tbq - None
🠞20 (🠜6) ygv - None
🠞5 (🠜21) nvk - None
🠞17 (🠜9) bjy - None
🠞19 (🠜7) zhw - None
🠞2 (🠜24) qyn - None
🠞16 (🠜10) ckz - None
 
But... while it seems to be related to the way MB liked to embed puzzles it doesn't seem to be directly related to the Raxxla puzzle...but I look forward to a result.

Mmm, circular tour? Just reread Contact by the great Carl Sagan....had forgotten it ends with
Dr Arroway expanding the digits of Pi on a supercomputer & finding an embedded graphic showing a circle....o_O
spiralling digits!!

I think it is a myth that Raxxla is widely hidden from FDevs, & only DB & MB aware....there is no evidence for that hypothesis (though I suspect it is not widespread, e.g. from experience in this thread the Front Desk queries/bugs team are out of the loop). See
Beyond - Chapter Four - Exploration Reveal18Oct2018 Will Flanagan (CM) with Adam Woods (Exec Producer) & Adam Bourke-Waite (Senior Designer). @1:29:58 AB-W said “that thing we haven’t shown” (i.e. the Raxxla codex entry) “there’s elements of that that are probably my favourite parts of this”.
m.youtube.com/watch?v=rtmmmP_waf4&list=PL7glm5rbPHKw5-Bx_eQuz3SX7-dyAiyJh&index=9&pp=iAQB

So I suspect at a minimum the senior designers would have been aware of the Raxxla puzzle throughout the game's life.
At 18:30 into that vid there's a shot of travel through an icy asteroid ring. I've posted many times before how this would be an ideal location to hide Raxxla (or rather the "Omphalos Rift" trigger to download the Raxxla instance to the player's machine), and Will may/may not have given a hint to this in Edifying Will - EXO 21/03/2019 Will Flanagan with Sally Morgan Moore in Void Opal mining wing with EXO in an icy planetary ring. At 31:40 EXO said they’re really looking for Raxxla, Will zipped his mouth then said you are looking in the right place, you’re looking in an asteroid...
m.youtube.com/watch?v=46QzuI83v0c&list=PL7glm5rbPHKxiVOcIBWj-Od-tIwEl94kD&index=6
... No reaction at all from Sally, may have been a joke? May be not?...

In fact, seeing FD humour over the years I wouldn't be at all surprised to eventually hear tthat hey've actually shown us the location in some vid!
Aye...agree with all that, but that's because until something's ruled out it's ruled in... That's the problem 😂

"... No reaction at all from Sally, may have been a joke? May be not?..." - think she mouths "No" and looks very worried...LOL
 
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Aye...agree with all that, but that's because until something's ruled out it's ruled in... That's the problem 😂

"... No reaction at all from Sally, may have been a joke? May be not?..." - think she mouths "No" and looks very worried...LOL
If she said "no" she might having been saying "yes"!

Just had a thought seeing your pic of the SAP8/Trinkets container-
labelled "Vespine Transport Systems"...a clue? how can we analyse "Vespine"?
and those numbers on the container-coordinates???
..."I think you have to make some of it a tiny little bit obvious"
 
If she said "no" she might having been saying "yes"!

Just had a thought seeing your pic of the SAP8/Trinkets container-
labelled "Vespine Transport Systems"...a clue? how can we analyse "Vespine"?
and those numbers on the container-coordinates???
..."I think you have to make some of it a tiny little bit obvious"
Well 1977 at the end of the first no. triggers me.... Voyager... ;-)

Trying to find a better picture of the bar code - so if anyone has any SAP 8's :)

Wide bar would be 1 and thin bar would be 0 in Binary....

And what does SAP stand for?

SAP-XXX Sagan-class Traveller (or Dionysus- Class)​


Sap Core Legion - Looks like a player faction on Inara...
 
Well 1977 at the end of the first no. triggers me.... Voyager... ;-)

Trying to find a better picture of the bar code - so if anyone has any SAP 8's :)

Wide bar would be 1 and thin bar would be 0 in Binary....

And what does SAP stand for?

SAP-XXX Sagan-class Traveller (or Dionysus- Class)​


Sap Core Legion - Looks like a player faction on Inara...
SAP has received several explanations, though dont think any of them were from FD. But SAP8 and Trinkets containers are identical....:unsure:
 
"When i get 5 mins, I think I'll loop through the other combinations and see if they relate to any known star systems, regions..."
↑↓ ↑↓
🠞22 (🠜4) wet - WETI
🠞7 (🠜19) lti - None
🠞14 (🠜12) emb - EMBER and a few others
🠞24 (🠜2) ucr - None
🠞4 (🠜22) owl - OWL Nebula - unreachable? (nope someone did it https://forums.frontier.co.uk/threa...the-previously-unreachable-owl-nebula.435475/)
🠞15 (🠜11) dla - None
🠞12 (🠜14) god - Godwin and lots of Goddard
🠞1 (🠜25) rzo - None
🠞11 (🠜15) hpe - None
🠞18 (🠜8) aix - None
🠞8 (🠜18) ksh - None
🠞23 (🠜3) vds - None
🠞13 (🠜13) fnc - None
🠞9 (🠜17) jrg - None
🠞10 (🠜16) iqf - None
🠞21 (🠜5) xfu - None
🠞6 (🠜20) muj - None
🠞3 (🠜23) pxm - None
🠞25 (🠜1) tbq - None
🠞20 (🠜6) ygv - None
🠞5 (🠜21) nvk - None
🠞17 (🠜9) bjy - None
🠞19 (🠜7) zhw - None
🠞2 (🠜24) qyn - None
🠞16 (🠜10) ckz - None
Vespine Transport Systems is the company, I'm guessing SAP stands for something like - Secure And Protect Class 8 (ie. very high security)
The word relates to Wasps - particularly vespid wasps like paper wasps etc.
-- any wasp related corporations / factions floating around??

Vespine Cargo_Canisters_View1.png

Notice the code on the side... NEX, and for the Hazardous Cargo Canister - NRT

C-13 Cipher gets you:
NRT -- > AEG - aegis?
NEX -- > ARK - !!!
 
SAP has received several explanations, though dont think any of them were from FD. But SAP8 and Trinkets containers are identical....:unsure:
Not sure I knew that...

So if anyone has trinkets(and SAP 8's) and can take a video all round (or pics)... Including the top and bottom too 😁

Audio recordings too of course 😉
 
If she said "no" she might having been saying "yes"!
Sally definitely says "no" quietly.... lol.... I had audacity open so threw it through a couple of filters to try and reduce Will and the chap speaking lol





and just as the smile is replaced with concern.... just before saying quietly.... nooo.... lol


1704650778238.png

Worried Will was going to break the golden rule me thinks :ROFLMAO:

The way she then smiles, I presume means that Will was winding them up.... but you never know...

But does suggest they know more than they let on....
 
Do player factions get to build stations and CGs??
Not currently, but it was allowed in the pre-Interstellar Initiative era and it was fairly common for Frontier to run a player-submitted CG on behalf of some PMF in the weeks they didn't have anything plot-related going on themselves (which was often). The later ones like that one were often a bit more formulaic (trade+bounty+creates station) - and there was quite a queue with much more demand than supply for CG slots, so it was pretty random whether or not you could get one.
 
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