FD deliberately aren't going into detail about game mechanics like this so take the community sourced data or don't
Which is just ridiculous
As bad as 6.5km sensor range rounded down to 6km in the outfitter.
Why??
FD deliberately aren't going into detail about game mechanics like this so take the community sourced data or don't
Like a dummy I sold my shield generator on my Cobra and I cannot find a class 3 anywhere. I am in Altair and have struck out on 12 different systems. Anyone seen one close by? Thanks
Dimgook's table (and my version on the wiki) are based on the data and formula given to us by the Mike Evans. Obviously it's possible we've misunderstood something, but you can find all the info in the thread I linked to in my previous post in this thread.Somethings don't look right here. A Viper's default shield size is class 3. The C3 should be giving the ~105 shield strength, not a C2.
The base shield rating listed for a ship is just that - the base rating. It's not the 'average' shield rating for the ship, it's used to calculate the actual rating, in combination with the hull mass and stats of the shield generator.The table looks proportionally correct, I'm just puzzled as to why Frontier would list the default shield strengths in such a manner that they required highly downsized components to achieve, especially when other ratings, like speed, are more or less correct for a mildly upgraded vessel.