ok try this as what needs to be fixed:
and as you said "The simplest form of such content is having players effectively create their own small unique stories by simply interacting with other players".
and those small unique stories are not always;
"i am proud and loud that i am death and i rain on you because you are newb and i am stronger and i don't care if you quit playing the game.
yes and if this game that we are playing right now dies because of me, i don't care.
because for me yes me who is death raining on you there are other games with newbs like you that i can go kill again and again and no matter how many games die and go out of business there will always be another game to go to because they can not stop me and my kind".
however it does not take many stories like that to teach people that open is a place that is specifically designed and reserved for only two kinds of players.
it's not true.
no it's not true, but how many times do you need to get beat down to get the idea you are in the wrong neighborhood?
Yup, yet one of the main problems, I think if there was better ingame communication between non friends, it might be easier?
For example if each station had its own board of a sort, just plain text or such, maybe with limited amount of input? where people could put up messages, and they would stay there for say I don't know 30 days? a bulletin board basically, maybe a way to send messages to people that are not online?, and allow people to communicate easier with their already existing groups without having to have friend list being insane.
Basically, I think the answer to this is communication, allowing people to organize easier without having to find a group, for example, if newbies are getting attacked by a specific group of people, they could post a bulletin asking for help, telling who it was, since that would be an entirely ingame way of doing it. And naming should naturally be allowed ingame.
I am aware it might bring certain complications, but the actual communication system/bulletin system itself, does not need to be overly complex, can be plain text mostly, with a report/block functionality.
In short, ingame communication needs to improve, maybe allow a way to finding other people ingame as well, not as in where or such people are, but more an I suppose bigger ingame bulletin boards that sync across space at x time?.
Maybe have.
Station Bulletin Board. - Allowing people to leave specific news at specific places
System Bulletin Board. - Allowing people to leave messages related to system, people organizing in system, pirates stating demands against those in system and so on.
Galaxy Bulletin Board. - Galaxy wide board
Faction Bulletin Board. - Allow factions major and minor to have boards? but only accessible to their allies, so you would need to be allied to read it?
I realize it may sound like a lot, But I don't think it would be much of a problem, a plain bulletin board system would enhance the social aspect of the game a great deal, yes of course it would need some features to prevent spamming and such, maybe a price to post on the board? Galaxy wide being the significantly most expensive naturally, system being fair and station being quite cheap?
Boards worked great in the good MUD days, we should learn from them, and I think it would help the game a GREAT deal.