So? I like things to be difficult. What has that got to do with anything?
I also like things to be fair, and not to be pushed to play solo if I want to see my side win.
So, if you're right, by nerfing defenses, all you'll do is make PvE combat pretty difficult - and PvP combat utterly impossible. So you will still be pushed to play solo if you want to see your side win.
No. MOST players are better than the best NPCs. VERY FEW players are worse than the worst NPC. See the difference?
I see you saying that. I simply don't see that being true.
First of all, I am not saying PvP is ludicrously hard
So you're saying that, in PvP combat, any time you come up against players, you have to 'run with 27% hull left', but that's not ludicrously hard. I'm sorry, but that simply doesn't make sense.
I am saying right now defenses can get too strong and the offense/defense balance is a bit off. And actually, what I am saying is that balancing offense/defense is just the first step in making PvE difficulty even begin to approach PvP.
However, I do not think, even if they could, that FD will make PvE ever as difficult as PvP. Simply because that would make their game quite unwelcoming for new players.
If difficult PvE combat would make the game so 'unwelcoming', why doesn't difficult PvP combat, which is what you're saying the vast majority of PvP combat currently is?
Let me draw it for you:
PvP difficulty: **************************************
PvE difficulty: *************
Now let's increase PvP difficulty by lowering the strength of available defences - this will automatically have an impact on PvE difficulty as well:
PvP difficulty: *****************************************************
PvE difficulty: ****************************
Would you look at that, PvE is still easier than PvP.
As you're continuing to argue against a point I'm simply not making, I see I'm going to have to illustrate this as simply as you have.
Number of threads complaining about PvE combat being too hard: **
The difficulty of PvE combat, according to your interpretation of this: **
The number of threads complaining about PvP combat being too hard: **
The difficulty of PvP combat, applying the same logic: **
My conclusion about PvP and PvE combat difficulties, using this metric: [ERROR!!! ERROR!!! OUT OF CHEESE ON LINE 1079!!!! INSERT EDAM AND REBOOT UNIVERSE!!!]
My own conclusion about PvP difficulty, based on actually playing the game, and seeing others play it: [ERROR!!! UNABLE TO GIVE PRECISE FIGURE, TOO MANY VARIABLES!!!]