The Star Citizen Thread V2.0

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This is an undenyable fact.

A better question may be; "Who changed the scope, and why?"

Actually the scope of the game has always been the same. They were going to do all the currently promised content/features but not at release. That new feature/content was going to be done through expansions. Basically what Elite is going to do. Push out the core gameplay and then add on as you get more funds to develop the expansions. So the FPS/Capital Ships/Multi-Crew Ships etc. all were going to come down the road in expansions.

But what changed was basically them getting enough funds to do it all at once instead of in expansions. I kind of like Elite's method, concentrate on the core aspect of the game and then start introducing the new mechanics though expansions. It allows the entire team to focus on the same thing and hammer it down really well instead of being stretched out on multiple different modules. You still have all the cash but a more defined path/direction.
 

psyron

Banned
Haters gonna hate, a lot of hypocrisy going on arround here, like people that pretend they care about the money others spend on a game or what not.

Game is work in progress, and it will be for a long time, a lot of things that people seem to nitpicking can change, deal with it.

Someone asked about SinglePLayer portion of the game, theres some secrecy arround it cause their going for the cinematic feel and dont wanna ruin the surprise, but we can guess from the videos that it will involve a Mining Station, maybe protect it from pirates / vandulls dunno.

Video > http://youtu.be/yaq7LUOZIkI?list=PLVct2QDhDrB21nk_lXX4LV_5DUtX-d4kq

No "hate" - competition!
Love your opponent because he makes you stronger! (Addidas Ad?) ;)
 

psyron

Banned
What are you competing against?

Didn't read my last post?:

Not much news in this game review but i like its title:
Elite: Dangerous Challenges Star Citizen for Best Upcoming Space Sim (Ever)

I think competition is a good thing for the quality of a product therefore i am in favor of comparing both games directly. ;)

Of course CIG vs. FD!
Every space sim enthusiast should see this competition as a good thing.
The players will profit from it: At least one good game will be the result of this process - maybe two! ;)
 
Didn't read my last post?:

Of course CIG vs. FD!
Every space sim enthusiast should see this competition as a good thing.
The players will profit from it: At least one good game will be the result of this process! ;)

Very mature for sure. I really dislike this kind of "One must be a winner" mentality especially in the video game industry. It's like the Battlefield or Call of Duty debate. Which makes no sense either.
 
Yeah I don't think this is a competition. Is like saying BF4 and COD are competing. Both are the same genre but have ddiferent approach to it, both are succesful franchises.

For the people saying that more money equals more content ok Im for that, but what happens when the mayority of potential buyers of the released game have already pledge?
For how long is going to run a game that already has the potential expansions on release? How much are they going to really profit from it?
 

psyron

Banned
Very mature for sure. I really dislike this kind of "One must be a winner" mentality especially in the video game industry. It's like the Battlefield or Call of Duty debate. Which makes no sense either.

I find those "game competitions" extremely immature and nerdy, almost pathetic, buy hey to each is own.

Please stop getting personal, that is getting really boring.
Read my post. I am fine if both games will be successful:

Every space sim enthusiast should see this competition as a good thing.
The players will profit from it: At least one good game will be the result of this process - maybe two! ;)

But i believe in COMPETITION to be a good thing. Only fanatics fear competition for obvious reasons. ;)
 
on a strictly business side, they're in direct competition with each other...... if this was laundry detergent we were talking about you could buy either one or both but they're both in direct competition to being the detergent you keep over the long term.
How are they not in compeition?
 
on a strictly business side, they're in direct competition with each other...... if this was laundry detergent we were talking about you could buy either one or both but they're both in direct competition to being the detergent you keep over the long term.
How are they not in compeition?

Nope. It doesnt apply to game. They are of the same genre but offer diferent things. Again BF vs COD.
 

psyron

Banned
Nope. It doesnt apply to game. They are of the same genre but offer diferent things. Again BF vs COD.

Even if they are not EXACTLY the same. COMPETITION will still force the developers of boh camps to try to give their best since they can't already know whether or not the games will target the very same audience. ONLY the final release of the games will proof it. ;)

Therefore: YES! Let the competition begin!;)
 
on a strictly business side, they're in direct competition with each other...... if this was laundry detergent we were talking about you could buy either one or both but they're both in direct competition to being the detergent you keep over the long term.
How are they not in compeition?

Cause playing one doesnt make the other obsolete, their different games, they will have different focus, pros & cons.

I for instance plan playing both for sure.

Their not 2 detergents but 2 cleaning products, one might be good for clothing other to furniture yadayadayada.

The master minds behind each project are backers of each-other games, yet some thick minds think , well their both games, in space, their competing :D
 

psyron

Banned
The master minds behind each project are backers of each-other games, yet some thick minds think , well their both games, in space, their competing :D

I guess you mean "sick", no problem.
As i mentioned earlier i am not the kind of person who will report others because of their immature behavior. ;)

Edit:
And backing the other game doesn't mean they are not competing - it's a "friendly" competition. ;)
 
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Cause playing one doesnt make the other obsolete, their different games, they will have different focus, pros & cons.

I for instance plan playing both for sure.

Their not 2 detergents but 2 cleaning products, one might be good for clothing other to furniture yadayadayada.

The master minds behind each project are backers of each-other games, yet some thick minds think , well their both games, in space, their competing :D

Well from a business perspective they are competitors. Both of the games offer much of the same features. Ships as central point, FPS, multi-crew ships, planet side, trading, missions, exploration, pirating etc.

There are so far going to be minuscule differences such as ED doing 1:1 universe while SC has 120-150 systems initially. SC is attempting for larger instances (remains to be seen), ED does not support organizations and SC does. SC having a single player campaign while ED does not.

Not to mention they are the biggest current space games in production, they will get compared ;-).
 
Well from a business perspective they are competitors. Both of the games offer much of the same features. Ships as central point, FPS, multi-crew ships, planet side, trading, missions, exploration, pirating etc.

There are so far going to be minuscule differences such as ED doing 1:1 universe while SC has 120-150 systems initially. SC is attempting for larger instances (remains to be seen), ED does not support organizations and SC does. SC having a single player campaign while ED does not.

Not to mention they are the biggest current space games in production, they will get compared ;-).

Well of course. Comparison will always be done that doesn't mean actual competition. But yes I do agree competition in the end benefits us the consumer and its alwys healthy that it exists otherwise the end product can be bad "because theres no competition people will buy my product no matter how bad it is" (happens to a lot of services where I come from.
 

psyron

Banned
Well of course. Comparison will always be done that doesn't mean actual competition. But yes I do agree competition in the end benefits us the consumer and its alwys healthy that it exists otherwise the end product can be bad "because theres no competition people will buy my product no matter how bad it is" (happens to a lot of services where I come from.

Customers compare products, that's right!

(But companies compete for customers! ;) )

Edit:
Though i agree, that ED is not competing with SC if it comes to MassEffect like cinematic cut scenes and storylines. This will be a field that SC can claim for itself (including racing!). But for everything else there will be a very big competition imo.
 
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I was impress by Star Citizen conference at Gamescom, especially the racing one, that looks a hell of a lot of fun to play.

An the conference made it feel like there a good game, unlike the videos on Youtube of the dog fighting module and if memory serve me right the dog fighting module was largely ignored .
May be they should just concentrate on making a hell of a good space ship racer because it seems they are actually good at that.
 
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I was impress by Star Citizen conference at Gamescom, especially the racing one, that looks a hell of a lot of fun to play.

An the conference made it feel like there a good game, unlike the videos on Youtube of the dog fighting module and if memory serve me right the dog fighting module was largely ignored .
May be they should just concentrate on making a hell of a good space ship racer because it seems they are actually good at that.

Let me preface this by saying that I will certainly be buying both. My gut feeling is that FPS will be better in SC than in ED, but that is just a gut feeling.

Having said that, I just watched their conference and couldn't believe that they had yet another problem demoing their product. Much like the rest of their SC product range, the racing promo video looks awesome, but the actual racing gameplay looked dull. It was like WipeOut but without the weapons or speedups ... or the speed.

Again, the FPS teaser looked great in that little promo video, but will they continue the trend of beautiful graphics but lame gameplay? Are they EA in disguise? :eek:
 
It feels like everyone is on the same vien.

We ALL want ED and Star Citizen to succeed.

But it looks like SC is top down,
with First person First,
and world building in a first person engine tacking on a game at the end of the day.

Where as ED is bottom up let's get the game cycle up and running and worry about the rest later.

Technically we've hit elite 1 already, we got our cobra, trading runs and a space station.

It looks and feels great.

As others, have said, I've got a gut feeling too First Person sections will be better in SC, but geeky micromanagement things like Crew management will be handled better in ED.

This is all down to Chris Roberts wanting to build a classy starwars galaxy with WW2 fighter jocks trading stories, (like the original Wing Commander) and LIKE the original wing commander series, the out of cockpit scenes be lavish and extravagant, where as the in-cockpit scenes will be not so well polished in comparison. There has always been a dis-conect there.

Elite's always been about the every day man staking a claim in the universe and making their way forward as they see fit.

Wing Commander, Privateer, Star-lancer has always been about "the hero" in a space action film.
 
It feels like everyone is on the same vien.

We ALL want ED and Star Citizen to succeed.

But it looks like SC is top down,
with First person First,
and world building in a first person engine tacking on a game at the end of the day.

Where as ED is bottom up let's get the game cycle up and running and worry about the rest later.

Technically we've hit elite 1 already, we got our cobra, trading runs and a space station.

It looks and feels great.

As others, have said, I've got a gut feeling too First Person sections will be better in SC, but geeky micromanagement things like Crew management will be handled better in ED.

This is all down to Chris Roberts wanting to build a classy starwars galaxy with WW2 fighter jocks trading stories, (like the original Wing Commander) and LIKE the original wing commander series, the out of cockpit scenes be lavish and extravagant, where as the in-cockpit scenes will be not so well polished in comparison. There has always been a dis-conect there.

Elite's always been about the every day man staking a claim in the universe and making their way forward as they see fit.

Wing Commander, Privateer, Star-lancer has always been about "the hero" in a space action film.

The Sq42 writers already said that Sq42 won't have a "chosen one" plot... We'll see.
 
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