The Star Citizen Thread v5

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dsmart

Banned
Back when I watched her and was excited about the game I remember how excited she was about the project while still trying to ask some of the "hard" questions that would never get answered on t4tc. Seems by this response that she's slowly coming around to reality. Perhaps her impassioned troll remarks was a sign of one of her last gasps to keep her dream alive as it slowly but inevitably crumbles. She comes across as quite honest, genuine and fair. Even if belated, I have a feeling the truth is starting to sink in. That was a nice response she made to you DS. I'm glad you give her some credit.

Indeed.

https://twitter.com/dsmart/status/746474375994564608

I put a lot of thought into the letter that I wrote her because I realize that as a super-fan, she simply can't be faulted for believing and holding the line. Her opinions are her own. I simply took issue with her meltdown against backers, calling them trolls.

At the end of the day, as I said in my letter to her, they're all going to get burned by CIG. How they react in the aftermath is going to be glorious. That's when we get to read what those people who say "yeah, I have no problem with the money I spent" react to the fallout.

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Hot damn this game is sexy. Thanks for posting the video.

Yeah, that's not in the game. It's in the CryEngine editor.

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:) they made a video. They also made a video for their Kickstarter. How close is anything in the latest actual release to anything that has been shown in videos before?

To be fair though - that in itself is not really a problem. Everyone likes shiny videos to show off all the cool stuff. The problem is when absolutely nothing comes of it.

The videos are more about getting funding, than they are about implementation. That's why most of the videos made (most of them in Cinebox) never - ever - reflect on the how the game appears/players.

And the really crazy thing?

As I wrote in my latest blog, they're about to do the same thing all over again by resurrecting Star Marine assets.
 

dsmart

Banned
What makes me laugh about this list is that other than the name of the concept ships... that was EXACTLY their "big reveal" marketing of 2015. Reheated Santa Monica leftovers and nothing actually integrated and delivered...

Star Marine and SATA ball which CR is saying is right around the corner: just like last year.

Squadron 42, we all know it's not going to be delivered at the end of THIS year despite their own marketing saying it will and no honest statements about it. Just like last year.

Procedural plus landing zone video nonsense without anything to show for it in game where it matters, with Nyx claimed to be soon - just like last year.

Almost certainly another concept ship sale - just like... every year.

Here comes another one, just like the other one...

^this. Pretty much.
 

jcrg99

Banned
Can't wait. They are going to destroy any chance of CoD:IW and ME:andromeda succeed as soon as they demonstrate how perfect is the new helmet animations, the dialogues between Mark Hammil and Jon Rys Davies and how beautifull will be the new concepts available in their online store.
And who knows... they can simply make a surprising release of their bugged/abandoned pre-alpha Star Marine module, that they thought that was a waste of time and effort, losing even more focus of the final objective, but just to show "progress" and sell more jpegs and to try to claim that other coming "later", finished on November, like CoD will be just a clone of Star Marine.
I am sure that CoD:IW will be cancelled after Gamescon, and Mass Effect Andromeda soon after that.
Nobody likes to play completed games. Everyone just want to read updates, behind the scenes, Roberts awesomeness and hearing Sandi talking about her Kawasaki and Lesnick calling backers who paid so he had a job, haters and special snowflakes looking for attention and making drama. This is the "game" that everyone paid for. And look... that counter never ends to raise... so certainly they are in the right path. The counter is the ultimate proof.
Roberts came to destroy the publishers and demonstrate how game development is done correctly. Watch and learn.
 
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jcrg99

Banned
Don't forget Sataball and new stores to buy clothes, female avatars... you know... priorities... As far as I heard the rumors, EA is desperate. Roberts will destroy any chance of their new EA sports games succeed after the Sataball demonstrations and The Sims is going to be definitely dead, for good, as soon as people see the female avatar and all the varieties of clothes available in the huge and immersive new in-game stores coming soon.
Don't be blind... Just look their counters. It never stops to attract new people. Thousands people on a daily basis signing, eagerly needing to pledge. The publishers are so impressed by the capacity of Sandi Gardiner. The counter proves. The counter is the ultimate proof of their absolute success. The counter... the counter... just look to the counter... nobody talks about SC in any big event... ever... but the counter shows the real true about how popular it is
Now you are going to feel calm... close your eyes... think about the verse... no doubt can exist because the holy counter prove the naysayers wrong... breath slowly... think about the awesomeness of the counter... embrace it... be happy... no doubt exist... derek smart is evil.... yes... yes... feel the peace...
:)-
 
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I fail to see your point posting unlisted videos that are clearly for bug reports as indicative of anything but that people are making bug reports.

I fail to see the point in not showing just how *many* of these bugs, which apparently CIG will fix in no time at all, exist within a "game" which was supposed to be released some 18 months ago.

In fact some of these self same bugs have been around in SC since 2013(!), and during all that time CIG seem to have shown a marked inability to deal with them and squash them accordingly.

So I posted a bug report vid. Now tell me, what confidence do *you* have in CIG's ability to solve the bug(s) shown in that clip? More over, tell me what confidence you have in CIG to deal with the vast *majority* of all the bugs that appear like wildfire on the "Issue Council" list?
 
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Well, they can't really resurrect Star Marine - it's in the game already, apparently. We just don't understand Star Marine development.

I wonder how that logic is going to work if they do release "Star Marine" at some point. Because that means those of us who were saying what we have now is a mere fraction of what was previously demoed on stage in 2014 were right...

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I fail to see the point in not showing just how *many* of these bugs, which apparently CIG will fix in no time at all, exist within a "game" which was supposed to be released some 18 months ago.

In fact some of these self same bugs have been around in SC since 2013(!), and during all that time CIG seem to have shown a marked inability to deal with them and squash them accordingly.

So I posted a bug report vid. Now tell me, what confidence do *you* have in CIG's ability to solve the bug(s) shown in that clip? More over, tell me what confidence you have in CIG to deal with the vast *majority* of all the bugs that appear like wildfire on the "Issue Council" list?

Who cares about bugs? Why should they spend any time fixing those bugs. Do you even know what an Alpha means. They need to get all their pipeline features in before they can think of fixing those bugs.

*SC fanboys am I doing it right?*
 
ZZzzzing!

COD:IW has been interesting to watch. CR's statement, and many fanboys dreams of attracting the COD market, I think was misplaced. It's pretty clear the COD demographic aren't so keen on the whole space shooter aspect of things. Interestingly enough the people who have actually perked up and shown interest in IW have been people like me. My experience with COD has pretty much been playing a couple of demos and it not really interesting me all that much until I saw the IW gameplay at E3. To the point of I might actually pick COD:IW up eventually when it goes on sale for the PS4 someday.

The other thing is that you can't make a game that appeals to COD fans and have it play "tactically". Stick a typical COD player into Insurgency or Squad! and watch them get board to tears or       at how they die in two shots. Especially in Squad!. It's funny to watch COD players go and fire off all their ammo into the air only to get fragged by their own teammates and then qq about it. Only to be told by the server admins: If you wish to make a complaint against a player please go to our website mymilitaryclan.org and fill out the ID-10T form.

While people who play both games, the appeal to completely different segments of First Person Shooter market. And other FPS title creators have lamented at how badly COD has made average players feel like they are actually "good" at FPS's and how they want every FPS to play like COD.

By the way: the above is what is known as "Marketing" in the business world. Figuring out what your competition is doing and analyzing market segments and breaking them down. CIG doesn't have a single person on staff that seems to understand how to do that. As my Marketing Prof in college said: "If you want to create shiny brochures and TV commercials - that's called advertising and it's taught in the Journalism Dept. down at the Comm school. In the business school I'll teach you how to kill your competition with numbers". One of the best classes I ever took as I've applied what I learned in that class successfully in the real world to build actual companies that killed their competition and allowed me to live a very comfortable lifestyle....although I've got to get back to putting in new hardwood floors before my wife yells at me for taking too long of a break.
 
What makes me laugh about this list is that other than the name of the concept ships... that was EXACTLY their "big reveal" marketing of 2015. Reheated Santa Monica leftovers and nothing actually integrated and delivered...

Star Marine and SATA ball which CR is saying is right around the corner: just like last year.

Squadron 42, we all know it's not going to be delivered at the end of THIS year despite their own marketing saying it will and no honest statements about it. Just like last year.

Procedural plus landing zone video nonsense without anything to show for it in game where it matters, with Nyx claimed to be soon - just like last year.

Almost certainly another concept ship sale - just like... every year.

Here comes another one, just like the other one...

Yes a lot of the things I listed were originally revealed in 2015. This year we should be seeing either the final product (ships) or a progress update (procedural tech, etc). One of the big concerns by people is that CIG aren't making any progress and the project has become a victim of scope creep. Shouldn't CIG be applauded for showing that the project is moving forward?
 
Yes a lot of the things I listed were originally revealed in 2015.

Well, EVERYTHING you listed was originally revealed (and generally supposed to be delivered) in 2015 with the exception of the names of two concept ship sales. They had plenty of those last year, too. I don't see a few new jpgs as very much progress, especially when none of the underlying game systems that would differentiate any of those ship roles are remotely close to being in the game.

Shouldn't CIG be applauded for showing that the project is moving forward?

No point giving them a standing ovation until they actually move forward, release something that's amazingly fun and well received by the general gamer/media public instead of a few hundred hardcore boosters with a lot of money sunk into ships. They are just spinning their wheels and going in circles for years at this point. I can't believe CR had the nerve to once again start up the "Star Marine is close" nonsense after the debacle of dishonesty about it that was 2015. I don't really clap at marketing promises when there's a solid record of missing almost ALL self-imposed goals and deadlines.

Is he going to get annoyed again when he's asked this winter what happened to it? Is "Ben Lesnick, developer" going to claim weeks, not months? Remember all that holier-than-thou, incredibly disengenuous sputtering he did when the press rightfully called it indefinitely delayed? Truth hurts. Truth also has very, very little to do with MARKETING.
 
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Well, EVERYTHING you listed was originally revealed in 2015 with the exception of the names of two concept ship sales. I don't see a few new jpgs as very much progress, especially when none of the underlying game systems that would differentiate any of those ship roles are remotely close to being in the game.



No point giving them a standing ovation until they actually move forward, release something that's amazingly fun and well received by the general gamer/media public instead of a few hundred hardcore boosters with a lot of money sunk into ships. They are just spinning their wheels and going in circles for years at this point. I can't believe CR had the nerve to once again start up the "Star Marine is close" nonsense after the debacle of dishonesty about it that was 2015.
Has he really been saying that again? I though his last words on the matter were to chide backers who dared question when it was coming by saying it was already there in the "PU".
 
Has he really been saying that again? I though his last words on the matter were to chide backers who dared question when it was coming by saying it was already there in the "PU".

On the eighty-fifth (!) episode of 10 for the Chairman:

"I think you guys will be seeing some stuff from us on the FPS stuff, not too distant future and I think you’ll like it cause there’s some stuff we haven’t shown or shared where we’d made some really nice breakthroughs in how our FPS sort of movement mechanics work and it’s playing really nice and smooth internally. Figure out a way to get you guys that to just be able to play that and have fun with it, so you never know that long rumoured dead thing may appear again. We’ll see."

Yeah, we'll see. Uh huh. Just like it was "a few bugs" away from release last year.

85 episodes of that guy droning on and on and on, waving his hands, making increasingly ludicrous promises pandering to the most intricately detailed space fantasies of his flock. Talking out of various orifices without the talent, focus, and management ability to pull it off... and no doubt confounding the devs who actually have to implement any of this stuff. 85. End to end it could probably be used for torture. I'd break down completely and tell you everything around 37 or so.
 
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On the eighty-fifth (!) episode of 10 for the Chairman:

"...Figure out a way to get you guys that to just be able to play that and have fun with it, so you never know that long rumoured dead thing may appear again. We’ll see."


Wait.

Hold on.

Hold the press.

What long rumored dead thing? Star Marine? I thought it's already in the game? At least that's what he's been saying, annoyed at the mere suggestion of it having been delayed, postponed or canceled?

Jesus... This guy really is making it up as he goes along.
 
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Yeah, that's not in the game. It's in the CryEngine editor.

I'm not quite sure what you are implying. Yes it is in engine, not in game but it is not like it is pre-rendered footage. You can see the devs flying to that station in real-time here: https://www.youtube.com/watch?v=fRPHtJcTxUg
If you are suggesting that there will be a large drop in quality when Nyx is implmented in game then I'm going to have to disagree. You can already see the level of detail in ArcCorp and that is 100% in game right now: https://www.youtube.com/watch?v=16rZQEKC1RQ

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Wait.

Hold on.

Hold the press.

What long rumored dead thing? Star Marine? I thought it's already in the game? At least that's what he's been saying, annoyed at the mere suggestion of it having been delayed, postponed or canceled?

Jesus... This guy really is making it up as he goes along.

The mechanics of FPS are in the game (some of them anyway). Think of Star Marine as just a video game in the SC universe. I do agree that he really shouldn't have said anything. If CIG doesn't deliver SM then there is going to be hell to pay. They should have just revealed it once it was 100% complete and on the PTU.
 
I'm not quite sure what you are implying.

He was just pointing out the obvious: that it's not running in the game. That's the CryEngine Sandbox editor as it says. Much less impressive than being integrated into a build of the PU, say.

You can already see the level of detail in ArcCorp and that is 100% in game right now

Ok, now try doing that level of detail while running dozens of players online in combat instead of pointless ArcCorp chat rooming. Good luck!

When he can do any of that in the game, then you can applaud wildly. They are years away from it, if ever.

Think of Star Marine as just a video game in the SC universe.

I prefer to think of it as a game mode we were promised was just around the corner in 2015 which used up millions of dollars of our money in a badly managed deal with a contractor who was kicked off the project unexpectedly. Neither side have been honest with what's happened, but Illfonic sure seemed surprised by the development.

If CIG doesn't deliver SM then there is going to be hell to pay.

Hell to pay? Who will dole out this hell? They'll just mumble and say we already have it, Germans are working on stuff, jukes jukes jukes, mumble mumble wave mumble concept ship sale mumble.

The much-loathed media had it right: INDEFINITELY DELAYED.
 
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