Well, there's a dev course. Star Citizen: the unsolved multiplayer problem
Sorry for offtopic, but worth knowing about x-wing alliance.
If you grab the 1.3 craftpack and the backdrops from http://xwaupgrade.com/ it will patch x-wing alliance making it compatible with windows 10 with high res ships, stations, fixed text and support for high resolution monitors. Really easy no messing with compatibility settings required.
If you get music stutter set the game to run on just one processor via task-manager.
I am not disputing the ISSUES that can be suspected but the certainty you say something is facts when we (no pun intended) in fact, do not HAVE all the facts.
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And that part is an issue, they could have lied, they have at LEAST omitted the truth when it comes to open development because just as much as I like to hear about progress i like hearing about larger problems. Perhaps they were ashamed or worried due to how much reputation is riding on this, I do not know. Mainly because I do not have all the facts.
I think the word you're looking for is, lied. <---- he made several on-the-record claims that the stretch goals would not influence the game's development. Then it did.
.
Look at Battlescape, they are more focused, can accomplish more for less, and still they got less funds. We should all fund people like them instead of pumping money into the CIG propaganda machine.
I believe that his whole life is build on a big fat illusion, he was good at making games in the beginning, then it went downhill from there on.
As a businessman he is a failure plain and simple. I don't know how he keeps his projects alive, unless there are some very blind people injecting money into it, or there are something else behind it.
Look at Battlescape, they are more focused, can accomplish more for less, and still they got less funds. We should all fund people like them instead of pumping money into the CIG propaganda machine.
Except NONE of that work appears in the current 3.0 - 3.2 schedule. Seriously, do you have any idea what you're talking about when you commit thoughts to letters?
Well it's not like he did alone. That's why we have teams. One person can't claim credit for any games. The only reason that happens, is why you have a "face" to a project. Same thing with movies, whereby the actors, producer, director, sometimes either share the accolades, or the director gets to be the frontrunner of that.
Yes, I can also manage to write answers without insulting and belittling people.
It's clear as day in the 3.0 schedule.
EDIT: Whoops, my bad, it's in the Schedule, not the 3.0 schedule. Object Container streaming is in 3.2 as a possible goal.
http://massivelyop.com/wp-content/uploads/2017/04/starcitizen.png
- Object Container Streaming (3.2 goal)
- Object Container Streaming: Server Side Streaming Manager
- Bind Culling
Actually, in relation to this, one of the SC fans raised something for me that is another red flag. We were discussing CIGs use of their funds, when they said CIG are free to do whatever they want with the money they got (seriously, they said this). Then they pointed out (seemingly without concern) that the money raised through the CIG website (the vast majority of it) isn't convered by the same protection that covers backers who backed via kickstarter. And they seemed fine with this.
I haven't checked the legal stuff on RSIs website regarding what they promise and how binding on CIG it would be, but if this poster is right, it would mean CIG are free to never deliver on any of their promises regarding funds raised via the RSI website, only on the kickstarter stuff. And if they fail, they only need to refund the kickstarter funds.
Scary thought!
Not seeing it
Whenever, if ever 3.0 comes out, all of the non fans here will have to test it for a reasonable amount of time if they wish to carry on discussing its gameplay with any authority.
For who is worried about the 3.0 missing features, "you don't understand game design by substraction ™"
[noob]
Either they created professional internal resources to be used, or it's a whole load of waffle.
no we do not. We have no facts, statements or anything that is the actual truth whatsoever.
At best we have rumor mongering and "expert" opinions.
Yup. Overall they are pretty good at telling us what they are up to
Why not grab your money back now before the refund cascade starts, you can always buy back in if the game gets released.
And without clear hard evidence there are no FACTS.
Yes, I can also manage to write answers without insulting and belittling people.
It's clear as day in the 3.0 schedule.
EDIT: Whoops, my bad, it's in the Schedule, not the 3.0 schedule. Object Container streaming is in 3.2 as a possible goal.
http://massivelyop.com/wp-content/uploads/2017/04/starcitizen.png
- Object Container Streaming (3.2 goal)
- Object Container Streaming: Server Side Streaming Manager
- Bind Culling
GridMate is Lumberyard's networking subsystem. GridMate is designed for efficient bandwidth usage and low-latency communications. You can synchronize objects over the network with GridMate's replica framework. GridMate's session management integrates with major online console services and lets you handle peer-to-peer and client-server topologies with host migration. GridMate also supports in-game achievements, leaderboards, and cloud-based saved games through third-party social services such as Xbox Live, PlayStation Network, and Steam.
Amazon GameLift is a managed service for deploying, operating, and scaling dedicated game servers for session-based multiplayer games. Amazon GameLift makes it easy to manage server infrastructure, scale capacity to lower latency and cost, match players into available game sessions, and defend from distributed denial-of-service (DDoS) attacks. You pay for the compute resources and bandwidth your games actually use, without monthly or annual contracts.
CryNetwork has been deprecated and removed, and is no longer be supported in Lumberyard. There were several systems added to provide backwards compatibility for GridMate to the networked systems in CryEngine, namely remote method invocations, network serialization, and aspects. For more information, see the following sub topics.
This one is absolutely gold! Can't help seeing them silently shifting their broken unmanageable networking code with LY's, crossing all their fingers it'd solve their short terms problems and later fulfill their promises for them, yet still claiming THEY revolutionize the industry.BONUS READ: CryNetwork Backward Compatibility
This one is absolutely gold! Can't help seeing them silently shifting their broken unmanageable networking code with LY's, crossing all their fingers it'd solve their short terms problems and later fulfill their promises for them, yet still claiming THEY revolutionize the industry.
If anything of this is true:
https://www.youtube.com/watch?v=NwgAf3xXN-E
just wow...new low of CIG forums...
..The industry simply got stuck in what they knew would make money, sequels, sequels and sequels. ...