The Star Citizen Thread v5

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JohnMice

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*Mod hat off
Catching up with the thread. Can someone please link to this analysis?

It's all made up and doesn't even makes sense since they keep saying that only whales are fueling CIG and not new backers. Are we expected to believe that 2000 whales gave CIG almost 5 million dollars after Gamescom demo?
 
Let's think about this critically. Assuming $5m extra was achieved as a result of the Gamescom demo, with a minimum pledge of $54 that's a maximum of 92,500 new backers. I find that hard to believe -- they didn't show anything remotely worthy of that sort of increase in backer numbers. So let's make the assumption that a few more whaleish backers came on board and push the average pledge up to (say) $150. That would still require 33,000 new backers and that's easier to believe but still a bit of a push. So let's go conservative on backers and assume ~10,000 newbies. That would add up to an average of $500 per new commander, and that feels *way* too high.

So really the only way I can make $5m tally is either that the backer numbers increased by ~10%, or that the backer numbers increased slightly but the numbers were weighted heavily toward the top end by new and existing whales. I don't think I believe that 2000 whales contributed $2500 each but the numbers are really quite hard to reconcile.
 
According to the google spreadsheet they sold 45,429 ships between $119 million and $123 million giving an average ship price of $88. There was also 47,353 forum signups in the same period (largely due to the free fly week), I just thought the number was interestingly coincidental.
 
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It's all made up and doesn't even makes sense since they keep saying that only whales are fueling CIG and not new backers. Are we expected to believe that 2000 whales gave CIG almost 5 million dollars after Gamescom demo?

So 2000 people paid $2500? Doesn't sound unreasonable considering the community. I imagine some would have given more, some less. The majority of the money definitely came from whales.

I don't know if you know this but, the majority of games that operate this way - with paid vanity items, in-app purchases or pay to win games, get most of their funding from whales.

Nobody expects you to believe it, but this is how the industry is.

Whales are a game’s top spending players, with the top 10 percent of an app’s spenders being responsible for 70 percent of its revenue from in-app purchases, and 59 percent of its total revenue. These whales make approximately 7.4 in-app purchases per month, for a median average revenue per paying user (ARPPU) of $335.

http://www.adweek.com/socialtimes/i...ount-for-70-of-in-app-purchase-revenue/635073

It's also more than just money though:
People who spend a lot of money on mobile and social free-to-play games (also known as "whales") are important to game developers for more reasons than the money they spend, according to an infographic published by speciality research firm EEDAR.
The infographic, titled Deconstructing Mobile and Tablet Gaming 2013 (below), shows that those who spend the most in mobile games are also the most likely to help promote the games they play. It found that 94 percent of big spenders are likely to tell their friends about a game compared to 65 percent of non-spenders. Heavy spenders are also more likely to show their friends gameplay (91 percent compared to 42 percent of non-spenders), give a star rating on the game's storefront (83 percent compared to 33 percent), write reviews (77 percent compared to 22 percent), discuss the game in forums (76 percent compared to 21 percent), post videos of gameplay footage (64 percent compared to 12 percent) and invite friends to play the game (76 percent compared to 19 percent).

http://www.polygon.com/2013/10/29/5043270/whales-are-more-than-just-big-spenders-in-mobile-games

Some estimates go further, claiming 90% of revenue from in-app purcha made up from 10% of players.ses

Around $87 is the average a paying mobile gamer pays on in-app purchases. But some spend in excess of $12k.

So for every $12k whale, you need ~138 average paying gamers.

Obviously I'm linking to mobile and social gaming because this is where most people (particularly analysts) are looking, it is the fastest growing market and has been for a few years now.

But the same trends exist there that exist on PC and Console - it's a trait of humans.

dMDGzyj.jpg

This shows the ARPU (average revenue per user) of the biggest free PC MMO games.

Many players spend a hell of a lot more:
https://www.reddit.com/r/leagueofle...l_how_much_money_have_you_spent_on_league_of/

Some of these players have spent upwards of $2000. Many will have spent more - much more. The average spent is $1.32. So that player is worth 2000 more than the average.


In conclusion - yes, the majority of them would have been whales, an overwhelming majority.
 
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My thoughts: Yes he could've set up 2-factor authentication. No, 2-factor is no silver bullet. And I do believe he has a point: Being able to resell ships and essentially having this kind of grey market creates an evironment that attracts criminals, whales, and people who have no qualms issuing death threats against anyone who is a threat to their "business interests". This is by no means a Star Citizen exclusive problem.

Looks like there is blacklist
https://www.reddit.com/r/Starcitizen_trades/wiki/blacklist

https://www.reddit.com/r/Starcitize...scam_alert_seller_offering_ships_from_hacked/

So yeah, no wonder every negative criticism about game gets disliked since there is big "business" to protect...
 
Looks like there is blacklist
https://www.reddit.com/r/Starcitizen_trades/wiki/blacklist

https://www.reddit.com/r/Starcitize...scam_alert_seller_offering_ships_from_hacked/

So yeah, no wonder every negative criticism about game gets disliked since there is big "business" to protect...

Say what you want, but you'd never see Frontier or Hello Games do anything like that.

Also about the "what if money stopped flowing consistently": I'd reckon Croberts would go down on the customers like an abusive husband go while beating his wife "You see what you make me do?" in the shape of "There you go! Because of you listened to [Derek Smart,Goons, insert-scape-goat-of-the-week], now we have to cut massive features and possibly cancel [insert-stuff-that-wasn't-even-being-worked-on-to-begin-with], You are all guilty of this, you destroyed my dream! Maybe if you buy Idris again I can recover- but that's not guaranteed!"
 
Say what you want, but you'd never see Frontier or Hello Games do anything like that.

Also about the "what if money stopped flowing consistently": I'd reckon Croberts would go down on the customers like an abusive husband go while beating his wife "You see what you make me do?" in the shape of "There you go! Because of you listened to [Derek Smart,Goons, insert-scape-goat-of-the-week], now we have to cut massive features and possibly cancel [insert-stuff-that-wasn't-even-being-worked-on-to-begin-with], You are all guilty of this, you destroyed my dream! Maybe if you buy Idris again I can recover- but that's not guaranteed!"

Blacklists and showing their entire email? Is that not illegal - dataprotection? I know some emails are asterisked out but others are there for all to grab. I guess if they are scamming, then spammers can get their email but it's still out of order I think.
 
Someone actually said that CIG will be worth 2 billion in 2 years? :D :D

What is it with this community and the neverending exaggeration ?
I mean when you think that the limits of exaggeration has been exaggerated beyond any sane logic, someone comes along with an exaggeration that blows previous exaggeration away.

Five years in and the gameplay they've produced is mindbogglingly boring whose only glimmer of excitement is what funny bug will spring up.
But the community is ever-present to entertain anyone willing to look over the development of this project.

Star Citizen: Refactoring Exaggeration
 
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Someone actually said that CIG will be worth 2 billion in 2 years? :D :D

What is it with this community and the neverending exaggeration ?
I mean when you think that the limits of exaggeration has been exaggerated beyond any sane logic, someone comes along with an exaggeration that blows previous exaggeration away.

Yes - on reflection I'm going with flamebait or "a joke" - the idea that's it's genuine is too bizarre to contemplate.

:D
 
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What is it with this community and the neverending exaggeration ?

I agree with you, but the neverending exaggeration seems to be much more frequent on the SC detractors side. You just have to take a look at the last 30k posts on this thread and its previous versions.
 
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I agree with you, but the neverending exaggeration seems to be much more frequent on the SC detractors side. You just have to take a look at the last 30k posts on this thread and its previous versions.

That's pretty rich.

You only need to look at the past 30 pages to see comparisons to Facebook, Microsoft, Blizzard, Infinity Ward... Call of Duty, World of Warcraft or Mass Effect.

You're exaggerating about people exaggerating. Funny.
 
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I agree with you, but the neverending exaggeration seems to be much more frequent on the SC detractors side. You just have to take a look at the last 30k posts on this thread and its previous versions.

I agree that there's exaggeration on both sides.
I also agree there's more on the critical side of things in this thread... but you can easily balance/outweigh & sink hundreds of times over by the stuff you can read on the SC official forums.
 
I agree with you, but the neverending exaggeration seems to be much more frequent on the SC detractors side. You just have to take a look at the last 30k posts on this thread and its previous versions.

Blimey, you must have got up early this morning to read over 30,000 posts?

Not exaggerating? :p (/humour)
 
I agree that there's exaggeration on both sides.
I also agree there's more on the critical side of things in this thread... but you can easily balance/outweigh & sink hundreds of times over by the stuff you can read on the SC official forums.

So you're saying that, because the people on SC forums are too optimistic for your tastes, then there is some kind of mission/duty for the people posting on this thread to be too pesimistic, as a way of "balancing the energy"?
 
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I agree with you, but the neverending exaggeration seems to be much more frequent on the SC detractors side. You just have to take a look at the last 30k posts on this thread and its previous versions.

Dunno about that. There's certainly been quite a bit of outright SC bashing lately, that's true. But this forum is one of few exceptions. On the other hand, plenty of ED criticism in the official ED forums. Look around on the CIG forums: Criticism = Heresy.
 
So you're saying that, because the people on SC forums are too optimistic for your tastes, then there is some kind of mission/duty for the people posting on this thread to be too pesimistic, as a way of "balancing the energy"?

"So you're saying" should be an act you take on the road.

Example: the sky is blue.
You: so you're saying the sky isn't blue, contains no atmosphere and has a brother name Phil?
 
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So you're saying that, because the people on SC forums are too optimistic for your tastes, then there is some kind of mission/duty for the people posting on this thread to be too pesimistic, as a way of "balancing the energy"?
As always: nope.
 
On the other hand, plenty of ED criticism in the official ED forums. Look around on the CIG forums: Criticism = Heresy.

Its because SC is not out yet..before v1.0 ED forums was quite positive, reason quite simple - total overhype.
Extreme example was MNS, before launch people were crazy hyped, now...game looks like will die soon..

So I predict similar will happen with SC at year...maybe 2020...
 
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Come on guys, you must admit that it was fun for all of us.
And for once in a lifetime, i managed to make you discuss about game features and content, instead of the usual "CR is <insert insult here>" posts. [smile]
 
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