I believe you that there are additional modes, but unless you can directly alter pitch, roll, and yaw my opinion stands.
Of course you can.
I believe you that there are additional modes, but unless you can directly alter pitch, roll, and yaw my opinion stands.
A 3 course meal (with wine, obviously) is a great thing, just not when it's all served at once in the same bowl... which is why you find that most on-line games don't support modding at all.
I have no idea how it will work, unless the modding is strictly private server/offline and modded content is firewalled from the public servers - maybe by making sure that all official assets are signed, unsigned aka modded items don't spawn in public. Dark Souls 3's problems with hacked items is an example of where things can go wrong!
which is why you find that most on-line games don't support modding at all.
I have no idea how it will work,..
I doubt if anyone at CIG does either at this point - that was firmly launched into the long grass..
EDIT:
My bad, I thought the video is down. For some reasons it said "Video not available" when I tried to watch it with a smartphone, but now I see it works.
Ah, snap.
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Just reading the Reddit thread about the latest patch. Doesn't make for pretty reading. People with 980 cards getting 15-20 fps. Others saying "it's a slide show" Ships still spawning in mid air and other stuff.
They're re writing network code. Again. Or they're still rewriting it from when they started, what 2 years ago?
I'm sure 20 years in the future, CR will try to make another comeback saying how technology wasn't ready for his dreams yet "back then".
Speaking of deja vu...
As if someone has been out of the loop since the 90s and ignores everything we learned since then. Including the (wrong) assumption, that ongoing hardware upgrades will fix bad performance.I suspect that CIG as a studio has an underlying culture of "reinvent everything!", as there is no reason I can think of why they wouldn't just license an off-the-shelf binary patching solution.
This was a good one.He might launch a video in a few years time - "They thought I was dead. I am an interactive movie!"
He might launch a video in a few years time - "They thought I was dead. I am an interactive movie!"
As if someone has been out of the loop since the 90s and ignores everything we learned since then.
TLDR -- Reverse the 'Verse: Episode 97
Source:http://imperialnews.network/2016/06/reverse-the-verse-episode-97-liveblog/Ship Status Updates
- 2.4 is not likely to release today, still have some blockers that need to get fixed before it can be released.
- Buccaneer Q&A Part 2 goes up today and the Drake market survey winner will be announced this weekend.
- Monthly Report drops today after final edits are finished.
- Current Caterpillar owners will receive the cargo version of the Caterpillar with all the modules being cargo.
- Shubin Application winners will be notified sometime today and later on in the weekend/week they'll have an official announcement post.
- Million Mile High Club will have item ports, but hasn't had work on it just yet.
- Tubed Starmap posters are ready to ship soon, just figuring out some logisitics for warehousing, expect shipping in the next couple of weeks
- Also if you haven't updated your shipping address and purchased one, contact support and Alexis will get that taken care of as there was a deadline awhile back.
- Jump Point book is still in production. There has been some recent edits that David Ladyman has to go through. They'll give word once a clearer shipping date is available.
- Base Reliant for now will only be on sale along with the Starfarer and Gemini when 2.4 is live. This is subject to change.
- LA office tour will happen when Chris gets back from Europe.
- No presence at E3 this year apart from devs going there on their own time as fans.
- [Cutlass's Role] It's intended to raid convoys, loot what you want and get out. Matt Sherman on last week's ATV talks specifically about the Drake family and their roles
- [Dragonfly concept] It's coming up soon, just have to wait a little longer.
- [Origin] They're making another ship, can't give details on it at this point.
- [RSI] Apart from the Polaris and future Aurora rework, nothing is in the pipeline.
- [Consolidated Outland] They will be making more ships in the future after the success of the Mustang, but nothing in the active pipeline as of right now, just concepts.
- [Variants] Standard disclaimer: When base models are finished or when more resources are freed up, then they'll move onto variants.
- [Large ships] Standard disclaimer: Apart from SQ42 ships, they're scheduled for later in the year. The first larger ship in production now is the Carrack.
- [Argo] They would like to sell it, just have to figure out some stuff first before that can happen.
Ah, snap.
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Just reading the Reddit thread about the latest patch. Doesn't make for pretty reading. People with 980 cards getting 15-20 fps. Others saying "it's a slide show" Ships still spawning in mid air and other stuff.
They're re writing network code. Again. Or they're still rewriting it from when they started, what 2 years ago?
That's what you get when you have half-decade of the constant progress.............
http://i145.photobucket.com/albums/r232/goliat33/scit5_zpseoyy1pgb.jpg
To be fair - writing a real-time, multiplayer, multilevel, multiprotocol, low latency and tamper proof network architecture and topology is an exceedingly hard thing to do.