I've already put more hours into the alpha than Elite sooo.....
Sooo what exactly?
I've already put more hours into the alpha than Elite sooo.....
Sooo what exactly?
The utility I received from Star Citizen was actually greater than Elite for the money spent...
To each his own.
I could care less what you do with your money. You used money to back something that isn't complete and still in concept phase and you are getting that it didn't meet YOUR expectations/reality....
The project could crash and burn for all I care. $45 is a drop in the bucket to me and the fact I can play the alpha is a bonus for me.
I've already put more hours into the alpha than Elite sooo.....
The utility I received from Star Citizen was actually greater than Elite for the money spent...
To each his own.
I bought a brand new motorbike a year ago, it hadn't been built at the time of purchase, yet there it is, sat in my garage after arriving exactly when the manufacturer said it would.
your meaning of estimate is more based on hate contex to SC & Cig.Software Development Estimates is much more than the simple meaning of the word in a dictionary.
If you don't know that, don't worry. After the third time that you got fired or your company lost a contract maybe you will start to learn.
Remember. I was talking about competence. Don't lose the context.
That been said, I am sure that Roberts know how to estimate properly. I know that he is not that incompetent as he appears to be.
Better the fame of incompentent but richer, than a scammer full of lawsuits and authorities in his shoulders.
Did you read the contract or TOS before you made that purchase? If not.... and you are currently p*ssed than I am not reaching at all in calling you a moron.
Did you have a specific date set forth in your contract that you wold receive Star Citizen in full?
<harassment - post removed>
Ooooh - what did you get?
A lovely blue and white BMW S1000RR, it's insane hehe![]()
At the end of the day we purchased an unfinished game, one that has many features still conceptual....
Marketing tricks or whatever aside you CHOOSE what you do with your money and if the contract has no specific date set and you signed anyway expecting some release date within YOUR timeframe.
Lovely! I'm still rocking a 1999 Suzuki GSXF 750. It's very much like a CR project. Looks funny, overmanaged, a bit crap, horribly dated, way behind the competition, but it does have it's charms.
At the end of the day we purchased an unfinished game, one that has many features still conceptual....
Marketing tricks or whatever aside you CHOOSE what you do with your money and if the contract has no specific date set and you signed anyway expecting some release date within YOUR timeframe.
You can do debris and such entirely clientside. Of course that means only you will see it, but if they are purely a visual effect that doesn't matter all that much. Plenty of games do this for stuff like gibs and other physics objects that are too numerous to sync over the net, and are purely there for visual effect.
Lovely! I'm still rocking a 1999 Suzuki GSXF 750. It's very much like a CR project. Looks funny, overmanaged, a bit crap, horribly dated, way behind the competition, but it does have it's charms.
I have to admit to being a bit of a moron here. I can't get my head around these ship sales and Star Citizen's crowd funding method.
When Elite was on Kickstarter they were asking for pledges, and offered special rewards for above average pledges. That's not uncommon, and fans were giving more money to ensure the campaign reached its target amount before the deadline set on the Kickstarter.
With Chris Robert's crowd funding there is no target amount, and no deadline. A while back he said that he now had enough money to make the game, and so we get to the question that's really doing my head in... why are people still spending thousands of Dollars on imaginary ships in a game that hasn't been released yet?
I don't expect an answer to that question. That's a biggie. But I've got a few questions where I'm sure I've got the wrong end of the stick...
Did Chris Roberts say that he looked at the amount of money he'd got in for the month and set his development workload based on it? That can't be right? Surely he's working to a plan?
What's all this about people buying and selling imaginary spaceships? Are people making a profit on this at the moment? Who on earth is buying an imaginary secondhand spaceship. I know that it would be all shiny and new because it hasn't been taken out of its imaginary hangar as the universe in which it would travel hasn't been built yet, but I'd still prefer to buy it straight from the showroom. Could someone please explain to me how the imaginary secondhand spaceship market works.
https://youtu.be/nvule1cD_zk?t=561Why are concept sales still necessary for the project? said:"why we several things we have a big company right and so everybodys just working to make the game bigger and better and we sort of gauge the size of the team and kind of like the ambition of what we are doing based on how much money we sort of make every month.