I tried VR in 0.8 with DK1, wow what a mess that was, my feet ended up inside my helmet

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I have a couple of new reasons why VR is not a good fit for SC, not attacking you but just my point of view.
1) One of the fundamental tenets of CR's vision has been extremely high detail; that simply isn't possible with existing VR. Time is a double edged sword here; certainly it will get more and more feasible over time, as computing power increases, but also more competitors will crowd the market, making it harder for SC to stand out.
2)All of those fixed perspective cockpits would need to be remodelled in order to convey the spatial relationships of each cockpi element. As far as I recall, the only ED cockpit around when DK1 support was added in alpha 1.1 was a rough version of the sidewinder. As a result, VR integration was much less of a headache than it would be for the dozens of ships already in SC
I just got a CV1 today, to go with the new pc that arrives tomorrow; even on my current pc, the sense of presence and scale is incredible, at the sacrifice of the finest detail. The more "cartoony" art direction of ED is a much better fit for VR than the exquisitely detailed SC