The Star Citizen Thread v5

Status
Thread Closed: Not open for further replies.
My son just started playing SC (in addition to ED)... this has been rolled up in my home office for a few weeks, he's been asking me for -- I think it finally found a home :)

Of course, I wish the game good looked as good as the schwag:

20170321_160137.jpg
 
Alpha 2.6.2 PTU Status: Evocati Testing
Star Citizen Alpha 2.6.2 PTU Status

Hello everyone! This Live Service post is a new addition to update all players of the current status of the PTU. It will be continually updated when we add additional waves of players, or move to a new build on the PTU.

Current Phase: Evocation Test Flight
The current Alpha build on the PTU is available to all members of the Evocati Test Flight group. The Evocati (or affectionately named Avocados) is a group of dedicated backers that have been invited to test the very first iterations of a new build on our Public Test Universe.

Next Phase: Wave 1
Source: https://robertsspaceindustries.com/...thread/alpha-2-6-2-ptu-status-evocati-testing
 
Great choices. You won't have problems with a 970 with Rift, but a 1070 lets you crank up the supersampling and gets far more playable performance on injection drivers like VorpX. Definitely a much better move than having jpgs for a game that may or may not be released in several years. Touch is a must if you want to do stuff besides sims, it's the best product Oculus has had a hand in and really intuitive. I've been going mad using it for 3D sculpting and drawing over the past few months, really terrific!

Meanwhile, I'm noticing much more discontent on the RSI forums even on threads calling for the faithful to testify and shout Hosanna:

"As to the OPs topic and whether or not I believe in SC. Well the game exists, at least in alpha so for what its worth its real. Now do i have considerably more doubts after being a part of the community for over a year now that the game will be all that many think it will be? Oh definitely, aside from the pedestal that some put Chris on and that there is no way for this game to live up to the expectations that some have for it, I believe in certain principals. One is that if you show that you are not trustworthy with a little then you should not be given more. CIG has violated a number of its promises, such as openess, community involvement, integrity in its sales dept,... If you show to me that you care so little about the community that is litterly your bread and butter than why should I trust anything you tell me after that.

CIG wanted the freedom to develop a game without a publisher breathing down their necks. I thought that was a great idea as companies like EA have done alot to ruin the gaming industry. It promised a number of things when it went to the public and asked people to support their dream. The public did to the tune of multiple millions of dollars, and in return the company grew. Now that it is bigger you no longer see CIG talking with the community you see them talk at them. After they sell a ship with a number of features that dont wind up being included or working and the community is upset about this then the community I mocked and insulted by CIG. for a long time I gave CIG the benefit of the doubt when it comes to a bunch of things, but I have watched them give the people who are keeping the company alive the finger way too often. To me CIG is not far from EA in terms of how it treats its customers, so I cant say that I have any trust in the higher up within the company.

I certainly hope that the game gets done and that it turns out to be an excellent game, but having blind faith in any man, much less one who has violated the trust of so many on multiple occasions is a mistake that nobody should make. At this point nothing CIG could do would surprise me. I would be angry at a number of things they could do, but I cant say I would be surprised. "

https://forums.robertsspaceindustri...31/tell-us-why-you-believe-in-star-citizen/p6

That RSI thread is a fine collection of dreams, some are more realistic others left the planet already orbiting the moon.

A funny note is that when some of the faithful mention realism and not aiming for the lowest common dominator, SC do just that.

Controls would be a good place to start. Just like EDs arcade gunner view they go for a easy to grap system with no challenges or skills needed.

Game designers are born with consoles, and only a few of them grew up by playing simulations. Because if they did game design would be different. Games are designed to give you instant gratification, and when you finally find a game that balance controls and gameplay you often play these games for a very long time.

I've played Arma since OPF including all the spinoffs, DCS is another game I enjoy. The witches series broke the glass sealing for RPG games and is also a game one can play more than one time.
 
Agreed - there is a pretty dire need for focus and drive to actually complete something tangible. It's interesting reading the comments on RSI of the faithful and I think it's analogous of the mentality of RSI management - it'll happen if you have faith... well no, it'll happen if you do the g work and set realistic goals.
 
It's interesting reading the comments on RSI of the faithful and I think it's analogous of the mentality of RSI management - it'll happen if you have faith... well no, it'll happen if you do the g work and set realistic goals.

I look at it from a slightly different perspective. I don't think it will happen if I have faith... me having faith has nothing to do with the game realizing its potential. I do think they are making sufficient progress for the scope of the game, and I do not have any significant doubt that they will release a fantastic game. I guess I just don't put as much stock in the parade of horribles that have been discussed here.

I will say that 3.0 is going to be a watershed event -- for me anyway. I may be joining the chorus here if it turns out to be a disaster. We'll see^tm.

- - - Updated - - -

Get used to what exactly?

I was really just referring to the user interface -- they made some significant changes to it, mostly not for the better. Some find it difficult to use, but with use, you can get used to it.
 
Last edited:
I look at it from a slightly different perspective. I don't think it will happen if I have faith... me having faith has nothing to do with the game realizing its potential. I do think they are making sufficient progress for the scope of the game, and I do not have any significant doubt that they will release a fantastic game. I guess I just don't put as much stock in the parade of horribles that have been discussed here.

I will say that 3.0 is going to be a watershed event -- for me anyway. I may be joining the chorus here if it turns out to be a disaster. We'll see^tm.

I'm not sure that it's an entirely unjustified critique to suggest that things are not going swimmingly from a dev perspective. I'm hugely wary of what they have been producing as they have a distinct feel of singular instances with scripted events. Not once have the demonstrated some coherence with a PU (unless I missed it somewhere) and it's been an ongoing process of stuff being built to slot into a non existent universe.
 
I'm not sure that it's an entirely unjustified critique to suggest that things are not going swimmingly from a dev perspective.

I never said it was entirely unjustified -- I just have a slightly more positive outlook for the game. And I'm certainly not saying anyone in here is fabricating anything.
I also recognize that some in here may have been involved with SC longer than I have (I backed back in '14 or so-ish, but really didn't start playing until around 2.5), so I understand there's some emotion tied up in this -- I get that people feel burned, and that certainly comes through in a lot of these posts.
 
Last edited:
I never said it was entirely unjustified -- I just have a slightly more positive outlook for the game. And I'm certainly not saying anyone in here is fabricating anything.
I also recognize that some in here may have been involved with SC longer than I have (I backed back in '14 or so-ish, but really didn't start playing until around 2.5), so I understand there's some emotion tied up in this -- I get that people feel burned, and that certainly comes through in a lot of these posts.

Yeah I get that impression also, to be fair there were/are a few in here that have been negative from the word go (this thread used to be a nightmare to moderate). Don't you find it odd that they're using full version numbers to represent pre-alpha releases and also the whole process kicked off October 2012... I personally have nothing invested in RSI or SC so for me it's a spectator sport but man it's convoluted with no real end in sight.
 
Well decided with the price drop on the Rift that's where I'll spend my refund money. That and probably upgrade my 970 to a 1070. I find it funny that this computer I bought 3 years ago as an off lease workstation for $250 as an "interim" solution for my PC gaming needs is still going strong. Granted I did put $500 into it at the end of 2014 in the form of new PSU, 970, and SSD.

Ooh, didn't know there was a price drop. Thank you, just hit Amazon (I've been waiting for that).
And to stop Yaffle having a fit, has there been any word in the last month about SC VR? Because what they have at the moment is hopelessly incompatible just from animations.

I know CR can only cope with a mouse and monitor, but is that really going to hobble the project when it comes to HOTAS, VR, & trackers?
 
Last edited:
Yeah I get that impression also, to be fair there were/are a few in here that have been negative from the word go (this thread used to be a nightmare to moderate). Don't you find it odd that they're using full version numbers to represent pre-alpha releases and also the whole process kicked off October 2012... I personally have nothing invested in RSI or SC so for me it's a spectator sport but man it's convoluted with no real end in sight.

It was only hell to mod because no one was allowed to be critical of the game. If two or more posters agreed on a negative the thread would get closed and they would get a warning. This thread even had its own set of rules that only applied to it. For instance you could only say something critical if you also said something positive as well. This thread was enforced to only be positive for years.
 
Last edited:
It was only hell to mod because no one was allowed to be critical of the game. If two or more posters agreed on a negative the thread would get closed and they would get a warning. This thread even had its own set of rules that only applied to it. For instance you could only say something critical if you also said something positive as well. This thread was unforced to only be positive for years.

LOL well now that is debatable. You could say something negative as long as it was backed up with some evidence. The issue was that the relationship was so delicate between fanbases and the negative bunch so ready to slam anything and then ad hominems thrown around like there was some level of relevance that it would degrade horribly. It was a serious case of RSI doing the time before having done the crime coupled with some very angry keyboard warriors. Ironically a lot of the critique has come to be valid (in my opinion) but the delivery 'seems' more considered and reasoned.
 
LOL well now that is debatable. You could say something negative as long as it was backed up with some evidence. The issue was that the relationship was so delicate between fanbases and the negative bunch so ready to slam anything and then ad hominems thrown around like there was some level of relevance that it would degrade horribly. It was a serious case of RSI doing the time before having done the crime coupled with some very angry keyboard warriors. Ironically a lot of the critique has come to be valid (in my opinion) but the delivery 'seems' more considered and reasoned.

No, that was not how it was. You could not in fact say something negative. Those being critical were constantly attacked for daring to say anything critical. The critical statements were in fact backed up by facts, and the current state of the game and CIG as a company show how right they were. The ad hominems were thrown at people daring to point out the problems with CIG and the problems with the development. Why does anything that involved CIG always end up trying and change history.

That is not being ironic, that was them being right from the start. Perhaps those people understood the early signs and were still not just believing.
 
Last edited:
No, that was not how it was. You could not in fact say something negative. Those being critical were constantly attacked for daring to say anything critical. The critical statements were in fact backed up by facts, and the current state of the game and CIG show how right they were. Why does anything that involve CIG always try and change history.

That is not being ironic, that was them being right from the start. Perhaps those people understood the early singes and were still not just believing.

I'll have to respectfully disagree with you. There is a difference between speculation on where a game is heading and factual representation of where a game is at. In my opinion that distinction was not made and coupled with personal attacks it made it a very contentious environment. Anywho, feel free to voice your final counter argument and I'll let you have the final say, I don't think there is anything to be gained from debating opinions on the past and I shouldn't have bought it up, apologies.
 
I'll have to respectfully disagree with you. There is a difference between speculation on where a game is heading and factual representation of where a game is at. In my opinion that distinction was not made and coupled with personal attacks it made it a very contentious environment. Anywho, feel free to voice your final counter argument and I'll let you have the final say, I don't think there is anything to be gained from debating opinions on the past and I shouldn't have bought it up, apologies.

Well thank you.

People did in fact back up with the current development, the poor quality if the hangar module, the delay of the dogfighting module, and then the poor quality of it when it did release. It is no different then it is now. Those being critical were attacked for being critical of something in alpha. Oh the distinction was made, also the by that point CIG had already gone back on its word multiple times. Shown that they cared only for giving info to the media first, and didn't really care about the backers. People pointed out how CIG was becoming known for constant delays, and under delivering. How CIG only cared about the money. The problems with management and how all CIG did was make promo demo's and videos.


Really CIG has not done anything different then what it was doing 3-4 years ago. Poor communication, no progress, and only thing being made is demo's and promotion videos. The only real difference is that they have been doing it for so long that more people can see the problem of those actions.
 
Last edited:
Status
Thread Closed: Not open for further replies.
Back
Top Bottom