The Star Citizen Thread v5

Status
Thread Closed: Not open for further replies.
Did he bring a rock from Mars?

No, just gameplay of a game that is actually *real* or at the least, released, has plenty of content and the like.

The only reason Major Tom hasn't posted any new joke vids about SC for so long is because that *game* is excruciatingly dull... on top of being seriously buggy, crash-riddled and generally not "fun" too.

[Edit] I mean, Star Citizen is SOOO fun, that one of the prominent (one that manages to occasionally get 100+ viewers on his channel when playing SC) streamers spends most of the time there in the Hangar module, enthusing about that vital, totally revolutionary, game asset.... a Big Benny's vending machine and *thanking* CIG for the "fidelity" of hearing the music coming from it when you walk closer to one....

You think I'm joking?

https://www.twitch.tv/videos/136633322?t=19m37s

THAT'S the *reality* of Star Citizen.
 
Last edited:
Horizons overextended by a year...

Eh? What?

Dude, Horizons came out in December 2015. So Horizons was supposed to be finished by April 2016 was it? And here we are still waiting...LOL

Even if it was supposed to last a year (and that's merely an assumption by the community based on the 1.x release cycle) then it's only overextended by four months, so far.

We'll have to wait another eight months with nothing before we get to your "year" delay. That's if season two really was supposed to be a year in the first place, which I'll grant may have been a reasonable assumption based on what went before.
 
Last edited:
Eh? What?

Dude, Horizons came out in December 2015. So Horizons was supposed to be finished by April 2016 was it? And here we are still waiting...LOL

Even if it was supposed to last a year (and that's merely an assumption by the community based on the 1.x release cycle) then it's only overextended by four months, so far.

We'll have to wait another eight months with nothing before we get to your "year" delay. That's if season two really was supposed to be a year in the first place, which I'll grant may have been a reasonable assumption based on what went before.

It is never a good thing to discuss time with some folks. There is an odd time-dilation effect caused by proximity to the virt-Grav of SC.
Time slows the closer you get to the game, so that delays of years are seen as nothing more than a twinkle of an old man (Hamill)'s Eye.

Once you get away from the time dilation it begins to reverse so that proximity to other games means that months become years...
Would make an interesting discussion.

Any news on the BMM? Is that going to be in 3.0? I always liked that ship, especially the way I could never figure out which way it was facing :)
 

dsmart

Banned
Many people wonder that, actually. Or to put it more accurately: many people wonder why YOU think you have so much relevance, as clearly you do.

The length of your blog approaches that of War and Peace. You tweet several times a day or week on SC. You've apparently engaged the services of attorneys to force CIG to do answer to various demands (which they did not, other than to answer your own legal papers with a legal response of their own.) Obviously you believe your opinion is highly relevant; otherwise you wouldn't share it so often, with such verbosity.

You've posted that link all over the internet so many times that it's doubtful anyone in this thread, or similar forums' threads, lack working knowledge of the origins of your ... crusade.

As usual, you still fail to answer my question; instead use a question to answer a question. Shall I repeat the question?

ps: By your admission, nobody should be posting anything on the Internet. Free Speech is all well and good, until you hear/read speech you don't like.
 

dsmart

Banned
Are there laws against writing lengthy blogs? Rules against publishing said blogs to the internet, rules against having an opinion?

The reason DS is relevant is because people go to massive efforts, to publicise and attempt to argue against absolutely everything he writes, says, thinks by creating reddit threads designed to 'catalogue' everything he does and post endlessly about him in every forum that has a SC section, and then discuss him at great length in the most negative terms while shouting constantly about how irrelevant he is.

So what if he pursued a legal action for answer to questions he had? What's wrong about that? Remember what led to him doing so, he had an opinion on CIG, published it on his own page as his personal opinion, and CIG decided to refund him and kick him out of the project while stating how he was using their forums as an advertising ground for his own products, I don't think he ever posted on CIG forums lol. So kicked out with a lie, that would annoy me too.

Isn't it his business if he has a personal crusade against CIG? Who are you or I or anyone else to demand him to stop? What difference does it make to you, your view of CIG, their project, their chances of success/failure, or your life if he continues?

You make him relevant, every time you say his name or summon him with whiteknightery.

I never did. That was a CIG manufactured lie they manufactured in order to justify their action. Then they got caught in said lie by PC Gamer.
 
Last edited:

dsmart

Banned
I have said exactly the opposite of of that in #40422.



Free speech is good all the time. But as I mentioned earlier, the freedom to speak doesn't mean freedom from criticism.



Sounds like you aren't in favor of everyone else's free speech. ;)

And you still didn't answer my question: "What relevance does what I think or do, have to do with the success or failure of Star Citizen?"

ps: https://forums.frontier.co.uk/showthread.php?t=251032
 
Last edited:

dsmart

Banned
Well if there isn't then that's on the people who talk about DS



I didn't think you had, you were set up to be the bogeyman as soon as they knew you had an opinion that didn't match up with their own, the guy who everyone could 'itch about and lay blame on when CIG inevitably (and frequently) messed things up. :)

I often wonder, if you were to go silent or do something else, what on earth would those people have to post about, they never post about SC or anything relating to it (on reddit anyway), it's like you've given them a purpose in life. :D

That's just it. They just assumed that their harassment would silence me. It's just so hilarious, now that I think about it.
 
I almost missed that little word which gives your statement a whole new perspective because what CiG tries to accomplish is actually tried and done by many developers and we can argue if CoD:IW and ME:A are competitors or even ED. At least those games have delivered on parts and can be continued and there are some small scale developers which attempt the very same what CiG tries and are actually better at it. CiG is not mainstream. They are bloated in size and the fact that 100% of their funding comes from private people is a noticable thing but they are newcomers to the area of expertise. They dont have a franchise of their own to rely on, they dont have a history of success like their competition. People point at Chris Roberts and say "oh the WING COMMANDER guy" failing to realize Roberts role in that project and all the others, failing to see that he failed in game development and left it for that reason only to go to hollywood in order to fail there as well. I did the same mistake when I heard CR is managing Star Citizen and had high hopes. Only after 2 years when the original deadline was missed did I delve into his personal history which is out there for all to see and it didnt paint a nice picture of the man or the future of SC.

A lot of us older huggers remember Wing Commander at the time (even if they weren't fans - like me, having tried either 1 or 2 out for a couple of hours and it didn't interest me), with CR well out of mind for 15-odd years before 2012 came along. No, Freelancer didn't even cross my radar.

I'd really like to know what population of ~25 years of age gamers finds him in any way relevant enough to sling disposable income at. Hell, even 30 year olds as Freelancer would have come out when they were in their teens.

Ah well.
 
A lot of us older huggers remember Wing Commander at the time (even if they weren't fans - like me, having tried either 1 or 2 out for a couple of hours and it didn't interest me), with CR well out of mind for 15-odd years before 2012 came along. No, Freelancer didn't even cross my radar.

I'd really like to know what population of ~25 years of age gamers finds him in any way relevant enough to sling disposable income at. Hell, even 30 year olds as Freelancer would have come out when they were in their teens.

Ah well.

As a 32 year old: both CR and DB mean nothing to me and my peers. :p
 
I'd really like to know what population of ~25 years of age gamers finds him in any way relevant enough to sling disposable income at. Hell, even 30 year olds as Freelancer would have come out when they were in their teens.

I think SC similar has a similar demographic as Elite does ... many older gamers who played the original, as well as lots of younger people interested in a good space game.

The problem, design-wise, is appealing to both crowds. I think older players quite enjoy "sim" aspects, whereas younger ones are perfectly fine with click-n-grind. I'd prefer SC (or any space game) be designed around what I find entertaining, and what I don't. But unfortunately, that's not what happens. And space games which I no longer find enjoyable, because someone's trying to entertain the console/iPad generation, just develop dust on the shelf. I'm hopeful SC will remain dust-free for a very long time.
 
It's their only recourse, there is literally nothing else they can do. You know those times when if you get really frustrated playing a game? You go outside to cool down or have a smoke or whatever and end up shouting/muttering/cursing to the nearest wall over how bad the game is or how badly your playing, the wall didn't affect it in any way, it can't make you play better or improve your experience and it can't hear your frustration but you feel better for shouting/muttering/cursing at it anyway.

That's what this is. :)

Not really. I mean come on. If someone bashes a feature to dust because they think it's crap but defends another product to death where the very same flaw exists should one not point that out as well?

It's basically white knighting ANOTHER product or feature even though the very bad design feature are found in BOTH products.
 
Really ?, then why all the continual demands that the warlord be banned from this forum, SA and twitter over at the hatesub.

I said (paraphrasing) "I don't know of anyone who believes he will be silenced." I didn't say "No one wishes he would be silent." ;)

There are certainly people here that wish I would be silent... but that's part of life, when engaging with people on the internet. Tragically, everyone does not agree with every word I say - neither here, nor in real life. I've learned to live with it.

. I'm also looking forward to 3.0 being delivered late and broken, there may even be a ship sale.

Ship sales happen at regular intervals - near releases, after releases, between releases. I'm sure you'll have an opportunity to purchase a ship in the future if you want one.
 
Last edited:
money and size is irrelevant. im pretty sure both developers want to delay a game to make sure it has the quality approval they feel it needs before shipping so crapping on another developer is a low blow.

and the last claim i heard from DS he had up towards 200 million dollars so money should not be an issue.

If money and size is irrelevant, then why is CIG constantly paraded as the "$145 (or whatever amount) crowdfunded company yay!!" and "CIG have 300 peeps, yay!!" Money and size is very relevant when it comes to producing products, the more money you have the more R+d you have access to, the more resources you can call upon, the more people you can hire, the more you can get done without resorting to scrimping on items/components/costs. Size is more to do with manpower, CIG does not know how to properly use it's potential manpower at all.


it better have equal quality and gameplay by that time.

Why? Is it being billed as a direct competitor with equal features, mo cap, star studded cast and high quality graphics? Or is it what it says on the tin "a humble game from a small independant company targetted at a very specific audience"? DS's game have a very specific audience that have been playing his games for years from what I recall.

im honestly worried about the mans mental health.

How about stop worrying about him and go do your own thing? People who say "I'm worried about *person*" are not usually actually worried, but rather they are using the sentance in order to suggest a mental deficiency or lack of mental faculty, and direct others towards that view point in order to either poke fun, or express anger or hatred against that person. It's very childish and if you're stating you're worried about a person you've never met yet have shown prior anger or annoyance at their actions or presence or even just a passing dislike, then that might suggest more about your own mental health than his imho.

Just saying.
 
Last edited:

dayrth

Volunteer Moderator
money and size is irrelevant.....

Who's money it is is very relevant. If I want to spend all my money building a thing, but take far longer than I thought and haven't managed to make it the way I wanted, it's nobodies business but my own. If I take money from other people promising to deliver that thing then being late and not having the thing I promised is a big problem for those people who paid, but also a bit problem for me because sooner or later I will be held accountable for that money.

DS can do what he like with his money.

CR has some obligations that he either needs to live up to or return the money he's taken. From what I can see it's not looking good for either of these outcomes.
 
Ship sales happen at regular intervals - near releases, after releases, between releases. I'm sure you'll have an opportunity to purchase a ship in the future if you want one.

The significant thing about ship sales is that they are the one thing CIG ever does on time. Shows you where CIG's priorities lie. Personally I don't do pay2win, or broken tech demo's.
 
So you are expecting CIG, who have failed to do anything close to adding the amount of things they wanted to put in their "Alpha" (which it isn't), are suddenly going to flip the script and dump a whole heap of *CONTENT* and *FIDELITY (tm)* into Star Citizen's code and it will be all fine and dandy after that?

No, but adding content ONLY to show people the "hey, look, we are actually working on visible stuff you can do things with" and instead work on a proper infrastructure and toolsets is far better than pandering to people who want to see stuff.

There are good reasons why most game companies wait until there is actual content before showing anything.

So no, there will not be content over night but it's far easier having tools to simply "drop" things into a good editor than having to have everything hardcoded.
But once their tools are up and running adding content will be a lot quicker and allow them to expand the game a lot easier.

And of course added content adds bugs to an alpha, hell, everything you add to a game has a chance to cause conflicts with other assets and code, even more so early on, ESPECIALLY when merging different parts together. That surprises you? That a game in development has BUGS? Hell, RELEASED games have bugs for crying out loud and many companies takes YEARS before stomping them out.

- - - Updated - - -

Who's money it is is very relevant. If I want to spend all my money building a thing, but take far longer than I thought and haven't managed to make it the way I wanted, it's nobodies business but my own. If I take money from other people promising to deliver that thing then being late and not having the thing I promised is a big problem for those people who paid, but also a bit problem for me because sooner or later I will be held accountable for that money.

DS can do what he like with his money.

CR has some obligations that he either needs to live up to or return the money he's taken. From what I can see it's not looking good for either of these outcomes.


Well, just like SC kickstarter the moment DS accepted money from people in Steam greenlight he uses OTHER peoples money as well. Sure, he does not need to promise ANYTHING to anyone but it is no longer merely HIS money on the line from that point on.

So while greenlight had no deadline enforcement they (developers) DO share obligations towards customers.
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom