So I've never seen anyone post about this, but I'll take my chances.
Back in early VR Elite there was a bug usually when entering super cruise where the view would warp and show the completely wrong position (like back of the cockpit chair) for 1 frame and then resume. It was an irritating little flash. It got fixed all good.
Ever since Vive got ATW in the SteamVR beta, seemingly randomly and some places more than others I'll get similar 1 frame flashes where all I think I make out is black space and the star. It's very simular the bug we had previously that got fixed. I feel like it's triggered by terrain cell loads or when your frame of reference changes in supercruise.
Playing around with it, I don't get this issue at all when I run either with ATW Off and Reprojection On, but ATW is so nice I don't want to switch it off.
Am I totally alone on this one?
Loss of tracking is a fade to gray. You can test this buy covering up the Vive with your hands to the point most sensors are obscured.
SteamVR when performance is taking a dip that ATW or Repro can't compensate for can fade out to black to prevent you getting motion sick.
Zero out your settings to the absolute minimum just to test it out. If it still appears to happen, and randomly consider your background apps. If something spikes the CPU VR performance can suffer. An old version of EDEngineer for instance would spike CPU every minute or so and flash my screen black.
Back in early VR Elite there was a bug usually when entering super cruise where the view would warp and show the completely wrong position (like back of the cockpit chair) for 1 frame and then resume. It was an irritating little flash. It got fixed all good.
Ever since Vive got ATW in the SteamVR beta, seemingly randomly and some places more than others I'll get similar 1 frame flashes where all I think I make out is black space and the star. It's very simular the bug we had previously that got fixed. I feel like it's triggered by terrain cell loads or when your frame of reference changes in supercruise.
Playing around with it, I don't get this issue at all when I run either with ATW Off and Reprojection On, but ATW is so nice I don't want to switch it off.
Am I totally alone on this one?
Hello Cmdrs. Im having a weird issue with the Vive and maybe someone can help. I recently update SteamVR, updated the base stations etc and now when im flying about in space the hmd will go blank for a few seconds. It happens quite often ad its getting annoying. It seems to happen randomly, i thought it might be the headset losing tracking but im not positive. When it occurs i wiggle my head around and the picture comes back but for the last few times ive kept dead still and the picture still comes back. Could it be a gpu issue? I have a titan X. it gets pretty hot - 88degrees - i think thats still in acceptable levels. Anyone else get this?
Loss of tracking is a fade to gray. You can test this buy covering up the Vive with your hands to the point most sensors are obscured.
SteamVR when performance is taking a dip that ATW or Repro can't compensate for can fade out to black to prevent you getting motion sick.
Zero out your settings to the absolute minimum just to test it out. If it still appears to happen, and randomly consider your background apps. If something spikes the CPU VR performance can suffer. An old version of EDEngineer for instance would spike CPU every minute or so and flash my screen black.
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