The Witcher 3 Wild Hunt

The European tales and background do matter but I'll counter what you say by saying this:

Any lore rich story can be done well with the right focus. CDP have that talent in bucket loads. They can tell a story and more importantly weave the gameplay and immersion into it in ways that other developers used to be able to do but lost. I'm looking at bioware etc here.

Even with the witcher story and background unless the developer has the talent to bring it to life then it doesn't matter how good the potential of that lore is. I think Cyberpunk has the story's and lore in place for CDP to exploit and bring to life. As to the game play well time will tell I suppose.
 

rootsrat

Volunteer Moderator
If you skip the side-quests you'll be missing tons of really awesome stuff.

Unlike regular RPG's, the Witcher's side quests aren't just filler, most are top notch writing and storytelling and many blend perfectly into the main arcs and expand the characters and lore.

I know all this :)

Because I'm a massive fan of modding games, the way I play this kind of games is that I always do the main story first in vanilla setting (unmodded). This allows me to experience the main storyline and familiarise myself with all the mechanics, so that I have an idea which parts of the game I would like to mod. The next step is modding the game and then re-playing it from scratch, this time as a long-term playthrough, with all the side quests, DLC etc. :)

Accidentally I have lost all my saves for W3 after I have completed the main storyline, but I think I would have started anew (with mods) anyway.

Here's my current modlist for W3 BTW. The greyed-out mods are not active, all the rest is in the game, including the ones with the red markers (I merged them into a single mod):

2j1SdEd.png
 
The European tales and background do matter but I'll counter what you say by saying this:

Any lore rich story can be done well with the right focus. CDP have that talent in bucket loads. They can tell a story and more importantly weave the gameplay and immersion into it in ways that other developers used to be able to do but lost. I'm looking at bioware etc here.

Even with the witcher story and background unless the developer has the talent to bring it to life then it doesn't matter how good the potential of that lore is. I think Cyberpunk has the story's and lore in place for CDP to exploit and bring to life. As to the game play well time will tell I suppose.

I certainly hope so for I played Cyberpunk tabletop and enjoyed it a lot. I'm just sceptical - that helps not getting hyped.
 
Yes that is very true. Could be setting myself up for a hard fall if the game sucks badly.

Wish they'd release some news on it though.
 
I'm a little impatient for the new Cyberpunk game, but I look at it like a positive thing that CD Project Red is taking so long to develop it. That strongly implies that they are doing it right.
 
This week I took my second swipe at playing this game. I have played before but I put it down after a week or so. I definitely want to like it more than I do. :\ I can see it has many of the components that make a game great but for some reason after a couple of gaming sessions with it, I just don't feel compelled to keep playing. I am following the story but perhaps that's the problem... I might just go off on my own and find mishief. Any recommendations on a direction I should travel in?
 

rootsrat

Volunteer Moderator
This week I took my second swipe at playing this game. I have played before but I put it down after a week or so. I definitely want to like it more than I do. :\ I can see it has many of the components that make a game great but for some reason after a couple of gaming sessions with it, I just don't feel compelled to keep playing. I am following the story but perhaps that's the problem... I might just go off on my own and find mishief. Any recommendations on a direction I should travel in?

Knowing the story from the books and the previous games will definitely make the main storyline more interesting and engaging. It's not required mind you, but will be helpful.

The first part of the game in White Orchard serves more like a tutorial and after you complete that it gets better. Also, the enemies on the few first levels may seem difficult, but as you start gaining experience, skills and new weapons it'll get easier. I actually recommend playing on the highest difficulty setting - even though it makes the beginning of the game really hard.

As for exploration - honestly, travel anywhere you want. This world is filled with stuff to do to the MAX. Seriously, just pick a direction and go. In less than 3 minutes you will find something cool to do. Also, check the advert boards in small villages, they are a great source of interesting side quests. The "!" symbol on the map is another way to find some quests.

It may also be the case that the game is just not for you, nothing wrong with that. For example I can't get into crafting games - say Space Engineers, I don't find that game interesting at all, even though a lot of people love it.
 
This week I took my second swipe at playing this game. I have played before but I put it down after a week or so. I definitely want to like it more than I do. :\ I can see it has many of the components that make a game great but for some reason after a couple of gaming sessions with it, I just don't feel compelled to keep playing. I am following the story but perhaps that's the problem... I might just go off on my own and find mishief. Any recommendations on a direction I should travel in?

I really disliked crafting and chasing "!" symbols. Never became friends with the sign casting either - so clumsy. Instead I focussed on what is most fun to me: Swordfights, contracts and story missions and I switched the "!" symbols off.
 
I've seen reviewers say that you need to give it some time to click and get a few abilities under your belt. But boy when it does click it doesn't let go.

It's my game of the lifetime at the minute for sure.

The "i" symbols are worth having on really. There's not that many really and there are free upgrade points on my of them.
 
Yeah, sometimes I was in doubt if this was the main mission or a side quest. Awesome game, can’t wait to see cyberpunk.

My most satisfying moment in the game was finally killing king Radovid, hated the since witcher 2... And that's not part of the main quest.

Have great hopes for Cyberpunk too.
 
At least TW3 has not been overwhelmed by loads and loads of cringy border-line hentai mods...
Totally agree! Add to that no 4k snowflakes either.

But to be serious, modding TW3 is rough and can break the game. And frankly, many mods requires too much hassle it's not worth the effort imo. It's not the modders fault though of course.
 
Whilst i would never slate the Witcher series,it's not my sort of RPG,i really dislike playing pre-made developer characters. What i'm waiting for is Cyberpunk. o7
 
Whilst i would never slate the Witcher series,it's not my sort of RPG,i really dislike playing pre-made developer characters. What i'm waiting for is Cyberpunk. o7

Yeah I didn't like it either at first. I felt I was more an observer than a digital self, If that makes sense.
But there are a huge number of interesting characters so I'm very much fine with it. :)
 
Last edited:
I maybe felt that in witcher 1 but but the release of 2 and subsequently 3 I was really immersed in the whole character and setting. I think it helped me to "roleplay" different versions of Geralt in my head. As in one play through I played as the hated but necessary witcher who's as much a monster to the populace as those he hunts with lots of womanising and ing my friends off. Then I'd play the white knight Geralt who's out to prove he isn't the monster at all.

It's a minor thing I guess but it makes for some very different experiences in the game choices.
 
Back
Top Bottom