How do you get players to MEET for multi crew with out a main hub? I mean constantly being told there is no content. A Hub would fx that
So what would happen then once you get players walking around they would meet someplace. I mean Sure Do away with Trading but we NEED someplace to meet. And if there are already gold farmers then I don't see how it would conflate the issue by adding content. I have only ever met players one time in the game via the forum or with a comunity goal that was close to me. Otherise I generally ignore it and get bored after grinding. We need a hub for player interaction. Content would easily be fixed if they added characters worth visiting and written stories and missions. Rather then procedurally generated junk.
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How would that ruin the game? There should only be a Player Run economy. EVE pulls it off well. And that new MMO ALBION online.
ED isn't an MMO, it's a single player game that just happens (on occasion) to have random other players appear...
This game desperately needs Player Trading NON pay cosmetics and a TRADE HUB. Really every MMO I have ever seen relies on this simple formula of bringing players togeather. If there was a trade hub where players HAD to go to trade. And NPC missions. Etc other then procedurally generated crap. It would Fix all the talks about Wide as an Ocean Shallow as a puddle.
ED isn't an MMO, it's a single player game that just happens (on occasion) to have random other players appear...
It's got the MMO tag on Steam though
yeah, i don't know who put tags, if are frontier or steam, but this info are wrong.
Agreed. And allow us to give credits to other players. Do people realize how much emergent content would appear if we could do this? It would be incredible.
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Weird. Because it keeps saying it is in all the marketing. Maybe it should start acting like one.
It's got the MMO tag on Steam though
I'm not disputing that, but I've played ED for quite some time and it's certainly no MMO...no matter how misleading the advertising is![]()
It's the developer that decides on those tags I belive. I agree, I wouldn't call Elite an MMO, but they've chosen to market it as one so it's to be expected that people will buy it expecting an MMO-ey experience and make suggestions based on such marketing.
I doubt that would happen. Especially if they did it Correctly.
The usual false marketing then.
what's more important then player interaction and Non procedurally generated missions?
It's the developer that decides on those tags I belive. I agree, I wouldn't call Elite an MMO, but they've chosen to market it as one so it's to be expected that people will buy it expecting an MMO-ey experience and make suggestions based on such marketing.
I can think of so much more that the game NEEDS than these.
Like Factions being affiliated to Powers (so if pledged to a Power, you can do missions for affiliated Factions to gain Merits & assist with control of the system by said Power). The ability to call in Favours with Engineers, Factions, Powers & Super Powers. Material & Data Brokerages. A meaningful Crime & Punishment system that allows your commander to gain some Notoriety, even after the Bounties have expired. A meaningful Military Career system.
Then why is it no listed as Space Sim. MMO implies quests and content.