If someone does not want risk then they shouldn't be in open. Some people play in open because there is a small amount of additional risk. No there are not "silver tongued beguilers" in Mobius but in threads relating to open rather than offer advice on load outs or escape the party line of "join Mobius" gets trotted out.
Yeah, that kind of tone is really going to encourage people to want to join in isn't it? "Please come and got shot at because I've insulted you all" isn't very persuasive. Well done for reinforcing the opinion of people who don't play in Open.The problem is, a lot of people are too lazy/don't have time to learn to fight back or evade properly. They tend to get content/easy mechanics/low risk rewards/arcady gameplay thrown at them nowadays and complain when it gets too hard and they are not number one best player in the world from the get go.
Most of the pirates/griefers/bad guys that are blowing you people up spent hours of refining their skills and they go shoot at other players either because they like to blow stuff up for no reason or they are inconciously hoping for a challenge.
Give them more of a challenge and they will eventually stop harrassing other players just for the giggles.
I mean people, if you want a safe galaxy go play stuff like trading simulations or other boring system management games... there are plenty out there, but don't complain about something that was supposed to be part of the game universe from the start dammit! You shouldn't even be able to make it out in one piece getting pulled over by a dangerous ranked conda or an elite vulture NPC. Stop expecting the game to change for your little tears and adapt to what appens to you.
I've only been shot at by another player once since the Alpha. Obviously I must be doing something wrong!
The problem is, a lot of people are too lazy/don't have time to learn to fight back or evade properly. They tend to get content/easy mechanics/low risk rewards/arcady gameplay thrown at them nowadays and complain when it gets too hard and they are not number one best player in the world from the get go.
Most of the pirates/griefers/bad guys that are blowing you people up spent hours of refining their skills and they go shoot at other players either because they like to blow stuff up for no reason or they are inconciously hoping for a challenge.
Give them more of a challenge and they will eventually stop harrassing other players just for the giggles.
I mean people, if you want a safe galaxy go play stuff like trading simulations or other boring system management games... there are plenty out there, but don't complain about something that was supposed to be part of the game universe from the start dammit! You shouldn't even be able to make it out in one piece getting pulled over by a dangerous ranked conda or an elite vulture NPC. Stop expecting the game to change for your little tears and adapt to what appens to you.
Either a lie, or being nowhere near the bubble/people, Plays only in solo, or plays only in private group. Or you have an average game time of 2 hours a year. I am leaning to the first one I listed.
Make an extreme and unbelievable statement or go home right?
Leave the discussion to the people who are not trying to garner attention or puff up their own ego using blatant lies and fallacies. It only invalidates your agenda and makes you look foolish.
Yeah, that kind of tone is really going to encourage people to want to join in isn't it? "Please come and got shot at because I've insulted you all" isn't very persuasive. Well done for reinforcing the opinion of people who don't play in Open.
When it comes to trade or explorer kitted ship (with enough defence to deal with NPCs) vs dedicated CMDR combat craft, does it matter how good the former is in fighting back? They should be able to have some success not being interdicted, but not much in a fight. Why would they go in Open so others can have some fun shooting at them? Honestly some of the PvP crowd sound like a irritating little kid who's whinging that none of his friends want to play with him any more.
I've offered a few folks the greatest challenge of them all: If you want to fight, grab a stock sidewinder and have at it.
They nearly always decline.
Because "skill" is having spent hours rolling and rerolling every module to wind up with 10k shields, 80% resist all, 10k hull, 80% resist all, and 200% damage Overcharged weapons with heat mods or shield-killer torpedoes fired point blank (also heavily over-engineered). I hate to break it, but that's not skill at all, and brain-dead hamster could win with a setup like that.
Of those who have taken The Real Challenge, all but one have said the same thing "That was FUN." Win or lose, "That was FUN."
The one who didn't (and who lost): "It's a crap ship. Fight my [grossly over-engineered] Corvette next time and we'll see." - of course we'll see.. that you're a potato of a pilot who wins only because you've more shields and hull armor than a space station. But that's YOUR fun, not mine.
@ Deadspin: Not every argument against Open play comes down to hunter and prey - but rather most threads inviting people to play in Open end the same way: "I'm a pirate/PVP player, come feed me, I'm tired of shooting or robbing the same 10 people." That's when it becomes a Hunter/Prey situation.
Calm down. It's true. Always in open, I just tend to potter about doing missions for the most part. Never done a CG so don't go near the main places that often. I rarely see other players.
I just tend to potter about
I like the idea here for the most part, but I could see griefing with the bounty system by bountying some random player for lulz and having them trapped in their new ship that they don't have the rebuy for yet. Or repeatedly bountying some poor unlucky sap until they run out of cash. There would have to be some sort of control there to prevent abuse
And that is why when there is no event going on you would be lucky to see 3 commanders in a 5 hour play session. When the game was launched you could see 3 or more commanders in each system you jumped to.
There is no risk being a griefer. Dont you call it PVP because there is nothing to gain for participating. No reward for living and none for killing.
Even if the griefers had any kind of risk, they have mitigated that entirely by exploiting game mechanics to make billions and never have to worry about the cost of rebuy. If they had to risk their entire ship and bank balance everytime they decided to be psychos, then you would have no one complaining.
Science Fiction has some basis in reality, otherwise it would not be Science Fiction, it would be fantasy. In fantasy you can have immortal pirates roaming the Caribbean. In science fiction the "pirates"(aka griefers) would be controlled and killed on site. Yes they can exist, but at extreme risk to themselves.
Oxford Dictionary said:fiction based on imagined future scientific or technological advances and major social or environmental changes, frequently portraying space or time travel and life on other planets
So the next best thing since there is no perma death in this game, is to take all ships and assets away if you are killed because you a known murderer.
The griefers would whine because it would be too hard and they could not kill with impunity. Regardless to the fact that it would be the only fair system they could enact. Especially if they choose to continue charging for rebuys.
Either a lie, or being nowhere near the bubble/people, Plays only in solo, or plays only in private group. Or you have an average game time of 2 hours a year. I am leaning to the first one I listed.
Make an extreme and unbelievable statement or go home right?
Leave the discussion to the people who are not trying to garner attention or puff up their own ego using blatant lies and fallacies. It only invalidates your agenda and makes you look foolish.
I scoff at the people saying that open isn't a free for all. You clearly haven't been in the game long enough or hide in the out systems. Hang out near the starter systems and see the seal clubbers in full swing. Eravate being the exception of course.
If someone does not want risk then they shouldn't be in open. Some people play in open because there is a small amount of additional risk. No there are not "silver tongued beguilers" in Mobius but in threads relating to open rather than offer advice on load outs or escape the party line of "join Mobius" gets trotted out.
To be fair to SDC, it isn't their fault that people trusted and listened to them in the first place. SDC should have been KoS, in my opinion. People that play in open, in a PvP environment, should expect these things, not whine to the developer about it.
To be fair to other players, the game does need better C&P.
I agree there should be risk in Open and that risk should be proportional, even and fair.
A fleshed out and robust Crime and punishment system would see to that.
Risk of being a victim and risk for being the victimiser.
I scoff at the people saying that open isn't a free for all. You clearly haven't been in the game long enough or hide in the out systems. Hang out near the starter systems and see the seal clubbers in full swing. Eravate being the exception of course.
Let's be honest here, the folks who support/push Mobius won't be happy with any C&P less than 'kill a player, end your career' - so C&P won't be solving that.