Geers is not going to change his Avatar because that is the Avatar he wanted.You gotta change that avatar - I've lost 20 minutes staring at that tesseract so far !
Maybe you need to stare at a different Avatar...
Geers is not going to change his Avatar because that is the Avatar he wanted.You gotta change that avatar - I've lost 20 minutes staring at that tesseract so far !
Oh god...
This is a simulation, if people asks to dumb it down, hell, the game isn't for them. The game will keep on following EXACTLY the principles it's following now. Braben used KS instead of a normal backer to avoid having to make a main stream game, with hand holding
He wanted to make THIS game
Sorry you didn't read about it before, but starting flame bait against the fans and the backers it's just a way of getting a warning
Behave please
"..not because they hate the game, but because they love it" I highly doubt that, most are just complaining.
There's also the whole entitlement culture: I WANT IT LIKE THIS SO IT MUST BE MADE TO BE LIKE THIS. There's a number of things I'd enjoy seeing in ED that go against the design ethos of the game, but I accept that they're against the design ethos of the game and don't agitate to see them implemented (personally - and I say this as a casual game with no interest in PvP for the sake of it - I'd like to see open play as the only option. But I accept the reasons why the game has been developed differently and don't complain about it).Indeed, there's a grand canyon of difference betwixt looking to see further expansion, playability balance and detail, tweaks et al, and wanting to play a different experience altogether, such as Eve, Star|Citizen etc.
Perhaps some are. However most people would not bother to post if they did not have at least a rudimentary interest in the game.
Yeah like the ones that plot MMOs sybs numbers and post "I am concerned" or "The game is dieieieing" threads all over MMOs that dared not listen to their advice, the fools
...yet so many seem to think that ED is all grind. Insanity...No sane person would want to grind trade routes for months to be able to afford a ship that's only modestly better as a general-purpose vessel (and one that's worse in some respects) than what they currently have. Nobody.
No sane person would want to grind trade routes for months to be able to afford a ship that's only modestly better as a general-purpose vessel (and one that's worse in some respects) than what they currently have. Nobody.
Not even close...There are people who are content to do just that. And they'll tell you that if you don't enjoy it that it's not the game for you.
And they'll tell you that if you don't enjoy it that it's not the game for you.
so lets break this out a bit.
Two players play the game exactly the same.
One says its fun and the other says its boring and needs to be fixed?
who is more correct?
Well, some of those screaming for making ED easier across the board
Nobody is seriously arguing that the game needs to be easier. It should be harder -- I agree. It's not about the game being easy or hard. It's about the lack of content, the lack of variety, the lack of viable ways of making money, the lack of progression and scale, and other things.
You can still die if you boost into a wall, by the way. I lost ~450k in Federation bounties after colliding into a pitch-black rock in near-total darkness in a planetary ring system.
Let's not kid ourselves. This game couldn't get more dumbed-down. After you figure out what the game initially fails to explain, the game devolves into a repetitive, cookie-cutter game of shallow, easy bounty hunting, "exploration" that needs to be fleshed-out, grinding trade routes, or repetitiously mining in high-yield areas. It's easy, but it's inaccessible at the same time because of a huge credit barrier that keeps some of the game's interesting vessels out of monetary reach for players susceptible to burn-out from repetitiveness.
It's a fun game for casual play, but I can't see myself getting hooked on it for months or years. It really needs more -- and better -- content, and it needs more ways of efficiently making money. No sane person would want to grind trade routes for months to be able to afford a ship that's only modestly better as a general-purpose vessel (and one that's worse in some respects) than what they currently have. Nobody.