This is a review I recently wrote and its a shame, it had so much potential and still does.

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The problem is it doesn't correspond to Frontier's KickStarter dreams.txt which was used to extract money.
Who cares? There is no liability and accountability on Kickstarter. People should by now have realised that and treat it accordingly. Do you sue a beggar who spends the dolla you gave for a beverage instead of a meal? Even when they wrote "hungry" on their begging sign?
 
Is it? Can't say it ever convinced me. Always found the idea of a feudal empire pretty far fetched.
I find the world of the Witcher's Lore farfetched, but it is easy to buy into when it makes sense and the stories are great.

It's why people loved Halo (as well as being a game they loved), Lord of the Rings (Tolkien, Lore master), Expanse, Star Trek, Warhammer 40K etc... They had a well-developed lores that people loved and brought in to.

And to pass it off is a big mistake, just look at the number of franchises that have bombed recently. M-She-U, Star Wars, Star Trek, Dr Who, Cowboy Bebop, Resident Evil, Wheel of Time, the lost goes on of once beloved franchise ruined by simple disrespect for the lore, usually in the name of ideological agenda.
 
Who cares? There is no liability and accountability on Kickstarter. People should by now have realised that and treat it accordingly. Do you sue a beggar who spends the dolla you gave for a beverage instead of a meal? Even when they wrote "hungry" on their begging sign?
Frontier are not beggars and we are not chucking money into a bowel out of pity for them.

I agree there is little to no accountability in KSer but at the same time this is their game forum and as paid up customers we have a right to express our views, both positive AND negative if we choose on the forums so long as within the rules.
 
I find the world of the Witcher's Lore farfetched, but it is easy to buy into when it makes sense and the stories are great.

It's why people loved Halo (as well as being a game they loved), Lord of the Rings (Tolkien, Lore master), Expanse, Star Trek, Warhammer 40K etc... They had a well-developed lores that people loved and brought in to.

And to pass it off is a big mistake, just look at the number of franchises that have bombed recently. M-She-U, Star Wars, Star Trek, Dr Who, Cowboy Bebop, Resident Evil, Wheel of Time, the lost goes on of once beloved franchise ruined by simple disrespect for the lore, usually in the name of ideological agenda.
No, that doesn't work like that. Mass Effect and Halo didn't have "well-developed" lore. They were just stories in an interesting setting. Elite 1984 had nothing about Feds and Imperials. Not that I remember.
 
Frontier are not beggars and we are not chucking money into a bowel out of pity for them.

I agree there is little to no accountability in KSer but at the same time this is their game forum and as paid up customers we have a right to express our views, both positive AND negative if we choose on the forums so long as within the rules.
That wasn't the point, was it? The point was that Kickstarter money is gone and you can get nothing and can't do nothing about it.
 
Who cares? There is no liability and accountability on Kickstarter. People should by now have realised that and treat it accordingly. Do you sue a beggar who spends the dolla you gave for a beverage instead of a meal? Even when they wrote "hungry" on their begging sign?
No, you don't give to beggar's you give to those selling the Big Issue, as something like the 25% of begars in the UK are professional. So, the best thing to do is give your support to official organisations that spend the money where it needs to go, in order to help those that really need help.

I've paid my money to complain and I have ever right to tell them where I think they have gone wrong.

And if it's true, that they elite is dying and FDez have money issues regarding Elite. Then they should have sought out developing the game they wanted to make and sold the people in the first place... That made them all that money to begin with.
 
They came in in Frontier Elite 2.
Yes, by then the franchise had already taken root. You only get "well-developed" lore with loicensing into existing franchises, like War Hammer and Star Wars. Fallout, Mass Effect. They reminisce to existing stuff maybe, but they were new and fresh franchises one day. Just like Elite.
 
No, you don't give to beggar's you give to those selling the Big Issue, as something like the 25% of begars in the UK are professional. So, the best thing to do is give your support to official organisations that spend the money where it needs to go, in order to help those that really need help.

I've paid my money to complain and I have ever right to tell them where I think they have gone wrong.

And if it's true, that they elite is dying and FDez have money issues regarding Elite. Then they should have sought out developing the game they wanted to make and sold the people in the first place... That made them all that money to begin with.
Just forget the beggar thing. I see it was a bad example. Jesus Lord.
 
No, that doesn't work like that. Mass Effect and Halo didn't have "well-developed" lore. They were just stories in an interesting setting. Elite 1984 had nothing about Feds and Imperials. Not that I remember.
40k didn't have well developed lore overnight either. It took Tolkien since the battle of Somm, when he started thinking about the root of the Lord of the Ringes and the hobbit, decades before the book's release in 1954.

All the lore's mentioned were all developed carefully over time. Still, my augment stands, the lore that had developed was one of the major reasons why people loved and stayed with these franchises.

Same with Elite, people loved Elite, Loved the Lore they wanted to play in the world of Elite. If what other have suggested is true, that Elite Dangerous is struggling is true.... I wonder why? Not surprising seeing that the majority of people that made game happen have left the game, because people wanted to play elite, not Generic Space Game A with no feeling, common sense or lore present within it.
 
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Well, let's be clear, you don't like Elite anymore, and it's up to you. We will not be able to do anything else on this forum but give you counter-arguments to the criticisms you make. We're not devs, we can't change Elite, so accept this game as it is, in its basics, or just don't play it, if it annoys you.
And you have the right to say that and I have the right to ignore you 😉
 
Interesting "failure." :D I have sunk thousands of hours into it, more than into ANY other game. Come to think of it, more than any four games combined. Easily.

It is perfect? No, but which game is? Is it enjoyable? STUFF ME, YES, particularly with VR. Incredible. ED is THE reason why I got a VR headset in the first place, and I am oggling a HP G2, to replace my Oculus Rift S (I have an RX6900XT, that should be just about enough, and a 5800X3D).

Then there's the freedom. No story railroading me. I can do WHATEVER I want. I like to fight, so I can troll Rez sites, shooting the crap out of pirates (and get PAID for it! (giggles madly)).

I do respect your opinion, obviously, I just disagree with it.
 
Interesting "failure." :D I have sunk thousands of hours into it, more than into ANY other game. Come to think of it, more than any four games combined. Easily.

It is perfect? No, but which game is? Is it enjoyable? STUFF ME, YES, particularly with VR. Incredible. ED is THE reason why I got a VR headset in the first place, and I am goggling a HP G2, to replace my Oculus Rift S (I have an RX6900XT, that should be just about enough, and a 5800X3D).

Then there's the freedom. No story railroading me. I can do WHATEVER I want. I like to fight, so I can troll Rez sites, shooting the crap out of pirates (and get PAID for it! (giggles madly)).

I do respect your opinion, obviously, I just disagree with it.
Ya lucky git, I got a Vive Pro, 3080 12Gb and 5800x. Love ED in VR, especially CQC.

I also love the fact there no story line to follow either, I love the freedom of that the game gives you, but I also like to feel the consequences of my actions, my choices. When and if they allow you to join the Alliance faction, I want to feel like I have really joined them. I want to feel the difference in the Imperials and Federation and independent States will treat me. Whether it's increased costs for buying goods, ship repairs, smaller profits on sales, restriction to certain systems and stations etc etc.

I mean, it provides players with more gaming opportunities. So you're blocked from entering military system x under Federation control. So what, I joined the Alliance got myself a high-ranking mission (because now we have properly structured military careers and faction progression) to go into that blocked system under stealth (need to develop proper stealth and stealth detection mechanics) to scan and record and military activity in said Federation system. Playing the stealth game to get in and out before they break your cover and discover you or you make a mistake and boom, you got your burners on, getting your backside out of there (Maybe they even give chase in the hopes of taking you down before you get away with the info) and reporting back to base for a reward or a slap around the face depending if you failed the mission or not.

Fits in nicely with Odyssey too. Stealth up to a military station in orbit or on a planet surface (You will need to, as they will blow you out of the sky if you get within a 100 miles of the facility), sneak on board and plant a bomb, steal some data, install a listening device in the communication equipment or assassinate a commander. Then get out of there.

But hey, what do I know, I mean, consequences, lore (to some are meaningless) and depth are restrictive right, provide no addition gameplay what-so-ever to the player, added no additional fun in the game, basic is the best, no need for improvements right.
 
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And how would it change your single player experience?

I mean, if players in a group are transporting materials from the core to an explorer's base camp, for repairs (Remember that thing called integrity a mention earlier) etc. We already know that players actions on the BSG, transcend open, group and solo. So why couldn't proper mechanics that promote group play, create a more meaningful experience of the solo player too?

So where are getting this forced socialisation from. It makes no sense.

If you're a trader, you can supply still supply the explorer base camps, you don't have to play with people do you?

If you're an explore, what is stopping you from playing in solo and returning to the base camp selling you data and repairing you ship?

So, I have no idea what you are on about when you say forced? There is nothing forced about it, it just opens up more options for players to enjoy on their own or as a group.
Currently I can just set my target to where-ever I want, and I do not need to care nothing but my own flying. No need to get out of black. I can be deep in black for months.
 
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not to be too harsh, but your review is a shame. however, you are correct. your review started with so much potential. but, i have to disagree with your title's conclusion. i don't think your review has any potential left.

oh, wait. was the title of your post referring to Elite: Dangerous, the video game?
his review is a shame, because it hits a little too close to home.
 
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