Titan Drive Components?

Ok listen well, cmdrs. Since it cant be sold at FC's anymore, might well as share, how to "force" instance to spawn TDC's.
Anyone who gets them every 15-30 mins, probly using this method as well. They using speedy ships, or being really lucky.
750+ m/s is really efficent, and faster it is, then better.

In radious of about 10km from cmdr ship, randomly appears or spawn, either material or commodity, of thargoid origin.
Among all that trash, TDC have the least chance to being spawn.
It also about same distance, for loot to be despawned.

Trick is to get away from all that unwanted trash, fast as possible... so unwanted things will be forced to despawn. Hence faster ship is, faster loot can be shuffled.
Going back and forth, by center of titan wreckage or flying around in circles, with really fast ship, speed up this process considerably.

Doing it with slower ship, it can take hours per each finding TDC's, if speed isnt enough, as loot arent as quickly suffled around. This is that simple.

It seems that area around titan debris, seems to yield "more" than central area, but TDC can also spawn there.
 
Doing it with slower ship, it can take hours per each finding TDC's, if speed isnt enough, as loot arent as quickly suffled around. This is that simple.

I have a completely different experience. I fly relatively slow and I never search for long.
My method:

I can't imagine that. With my three TDC grind-rounds so far, I have searched with others in the cargo and found more.

My successful searches go like this:

1. Ship with Long Range Sensors, Limpet Controller ( in my case a Corvette or a Krait)
2. Entry at 20 km distance from Titan
3. Straight ahead full speed (without boost) into the centre of the Titan and through to the other side up to 15-20 km away
4. then circling around the Titan at low speed ( =full speed with cargo hatch deployed) at distances of up to 15 km for about 15 minutes
5. I collect materials and cargo along the way, mostly meta-alloys and samples

- I have usually already found a TDC by then -

7. if not, I fly out to 25 km away, turn around and repeat everything.
8. I boost very little so as not to miss anything

If I want another one directly afterwards, low wake out, turn and repeat.

(Low-waking out seems not necessary, as in one case I found two while circling).

Maybe we just think too much about.
 
I also should add this:

It appears that sensor range, indeed influence range wich stuff dissapear, by not much, but still. Either way, when long range sensors are being used, it requires 1 or 2 km more to be despawned. With default D rated sensor range, stuff despawns soon as it completly is gone off radar range (when not "fuzzing" anymore), wich is about 8km and when trying going back to it, its gone already. When used long range, same thing happens, but at 10km, instead of 8km.
IMO destroying unwanted commodities makes the instance generate new ones faster than running away to beyond (long range engineered) sensor range. Ramming or weapons, your choice. Ramming causes no damage even to unshielded ships.
I actually did that at first. But later went with "speed" since it felt bit faster, with really fast ships.

Using 800+ Viper, is faster than this, how fast it can "shuffle". As one still need move around a bit (while ramming or shootin), as it seems there is kind of minimal distance required for cmdr, inside titan spawn zone, for next thing being spawned, whenever its gone off sensor range, destoryed or picked up.



I have a completely different experience. I fly relatively slow and I never search for long.
My method:
Well, wichever method, its exacly same "way" for search. When you dont find what you want, you gain distance and go back, and loot gets shuffled, until you get TDC spawned. You perfectly explained how it should be done with speed ship, or any ship in that regard, in everything up to point 7, only diffrence is actually point 8 is about doing slowly, and each parts where you said you dont boost.

Diffrence of that, is about the faster ships do entire process faster, hence higher possible yield of TDC's per hour. It not always will work, since with bad luck, it can still take while, but more often than this, fast shuffle seems to works best, by sheer amount of shuffle going on. This what I mean by "Forcing" instance, by post before.

I can understood why you take it slowly, cuz "not want miss anything" as said so, but same process can be done while going full speed with thing like racing viper, but it might require faster capability to process information, wich not anyone can do at same level, I guess...

For you it works while going slowly, but many cmdrs struggle still, and it takes hours and hours for them to find it, and going simply faster, might help such.


Its all down to probability... and along that is luck.... but since its probability based, more shuffle happens within hour, more chances game gets to finnaly spawn TDC.
Knowing and abusing this, was "right" method, atleast for Me, while trying many others, having somewhat not as good results, but it changed when went with "speed" and stick with it.
 
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Diffrence of that, is about the faster ships do entire process faster, hence higher possible yield of TDC's per hour. It not always will work, since with bad luck, it can still take while, but more often than this, fast shuffle seems to works best, by sheer amount of shuffle going on. This what I mean by "Forcing" instance, by post before.

I think it also depends where around your ship the TDC spawns. When it spawns in front or in the forward half sphere, the faster ship may be more successful. But when it spawns in the half sphere aft of the ship, the slow flying ship may be the better solution.

An idea that will fit in with both of our experiences:

1 - Short Boost with fast ship about 6-7 km, then drop down to very low speed
2 - circle around a bit at low speed for about 2-3 minutes
3 - Then again boost 6-7 km away, drop down speed again
4 - repeat
 
I think it also depends where around your ship the TDC spawns. When it spawns in front or in the forward half sphere, the faster ship may be more successful.
Yes, it can spawn anywhere in zone. Center or the outer edge, same chance to spawn for TDC. For myself at very least, matters not any bit where it spawns.


Within titan spawn zone, wich seems not larger than 16-17 km in diameter from center of titan zone, the loot wich spawn within radius from cmdr sensor range, within shere of titan spawn zone, but diffrence is that loot spawns around cmdr ship actually (when inside that 16-17 sphere), and this can cause loot being spawned outside zone, but not by far, sometimes.

You can be at edge of spawn zone (about 16km from center), and if game decide spawn randomly, an loot in very oposite direction from center, this is why loot sometimes is being found in larger distance than usual, sometimes up to 22km or more, from center of zone... and beacuse this happens, this enough to know that spawn happens around cmdr ship, precisely within its sensor range, that it is otherwise.


But when it spawns in the half sphere aft of the ship, the slow flying ship may be the better solution.
Why?

An idea that will fit in with both of our experiences:

1 - Short Boost with fast ship about 6-7 km, then drop down to very low speed
Yep, agreed with boost, but why drop to slow speed? :unsure:
If can handle 700 or 800 m/s easly, well as obstacles dont really matter anyway, and having open left contact list to check loot, when it does not really hinder ability to move around either... Given how quickly I can identify any loot passing on contacts list while full speed, why I should slow down for anything?


2 - circle around a bit at low speed for about 2-3 minutes
I could not bear myself neither should not waste that much time, lookin at already "noticed" or "checked" loot on contact list, regardless own position within spawn zone. Donno how others can do this, but for me, it takes few not more than a few seconds, to know what present set of loot is, by lookin at those specific 2-3 things on contact list, wich should spawn as TDC, if does not, I proceed with shuffle, by moving fast to next place where next loot will spawn, and all previous loot will be gone, after flyin far enough to it to despawn. Within 2-3 mins, I can repeat this few times. By doing this by hour, amount of checked loot then shuffled, will be at hundreds, at very least.
3 - Then again boost 6-7 km away, drop down speed again
Boost yes, no to slow down at all. But I guess this can part can be skiped.
4 - repeat
I guess. Until TDC is being found.
 

Because it can spawn right behind of you at the end of your detection range. I don't think that flying slow is a waste of time, because items drop constantly in your detection range around your ship.

Just found 3 within an hour. First after 16 minutes, then 40 minutes later 2 at once roughly in the same direction (see the outlines of Earth).

tdc_1.jpg


tdc_2.jpg


tdc_3.jpg


tdc_4.jpg
 
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Use the contacts list in the ship's left panel. It makes spotting what you want so much easier. No need to be targeting individual stuff in front of you to see what it is.
 
Use the contacts list in the ship's left panel. It makes spotting what you want so much easier. No need to be targeting individual stuff in front of you to see what it is.

Yes, I do this, constantly switching between the left panel and the cockpit view (the screenshots are only from the moment I turned the ship towards the TDCs).
 
Use the contacts list in the ship's left panel. It makes spotting what you want so much easier. No need to be targeting individual stuff in front of you to see what it is.

Even better, learn to fly with the left panel open, in full speed making a circle ~15km around the center.
 
Because it can spawn right behind of you at the end of your detection range.
I know. But for 99% of times, it wont spawn like that... I mean, out thousands of thousands loot being checked out, the ones wich would spawn "behind" like that, was maybe about 1% of it. Very rare so at very least. When one is watching left contact panel like a hawk, and if loot actually spawns like that, it still can be seen "what it is" at contacts panel, even for second or two (for me its enough to spot TDC). I dont recall loot being spawned "too much far behind" where it cant seen what it was, while going 800 m/s, so hardly found this being an issue, or reason why I should go slow.

I don't think that flying slow is a waste of time, because items drop constantly in your detection range around your ship.
Still, that suggested 2-3 mins "slowdown" kind way too much, where same result is while maintain full speed. But it does not mean that anyone has to do it like this.
I am just that much strict, how efficent I should be at doing this, besides, my racing viper was given some reason to use it, and turned to be working best at job (compared to slower ships used before), and most fun to use. Its really usefull, to be able move around in titan area in matter of seconds, regardless of own position.

Just found 3 within an hour. First after 16 minutes, then 40 minutes later 2 at once roughly in the same direction (see the outlines of Earth).
Nice find. 2 per hour is normal, when properly searching, while finding 3 can be consider as quite lucky.

Even better, learn to fly with the left panel open, in full speed making a circle ~15km around the center.
This. That way its very easy to notice any loot, and if faster circles around titan are done, then more shuffle happens, thus higher chance to get TDC statistically is.
With high speed, TDC's spawn every 15 to 20 mins on average, and with good luck, it can be more.
 
This. (flying with left panel opened) That way its very easy to notice any loot, and if faster circles around titan are done, then more shuffle happens, thus higher chance to get TDC statistically is.
With high speed, TDC's spawn every 15 to 20 mins on average, and with good luck, it can be more.

The trick is to open the left panel, fly full speed and only look at the panel, not in front of your fast cruising ship. Use the distance from the Titan as an anchor point, just push the joystick left-left-left-left to keep it at ~15k from the center. That way you will be making a wide full circle, enough to de-spawn unneeded stuff and make the game generate new ones quick. And you will see instantly what it is.

It's easier than you think.
 
It's easier than you think.

It has never been hard, it's just mind numbingly boring because the drop rate is abysmally low.

Also, Rngesus can be extremely cruel sometimes. 2 weeks ago it took me roughly 15 minutes on average to find a TDC at Cocijo (collected 3 IIRC). Today, I've been circling here for 3 hours so far and haven't seen a single drop.
 
Even better, learn to fly with the left panel open, in full speed making a circle ~15km around the center.

Haven't really spent time looking for TDCs but I guess it's the same for other stuff....

Once you're in position (in this case, 10km from the Titan) turn so the ship's little "compass" shows the selected POI right at one edge.
You should be able to open the Contacts HUD and the "compass" will still be visible.
Just fly straight, until the compass shows that the POI has fallen "behind" you (compass dot turns from white to black) and then turn slightly until the dot turns white again.

With a bit of practice you can fly all the way around a POI, maintaining the same distance, while continously looking at the Contacts HUD... as long as you don't run into anything.
 
Ok listen well, cmdrs. Since it cant be sold at FC's anymore, might well as share, how to "force" instance to spawn TDC's.
Anyone who gets them every 15-30 mins, probly using this method as well. They using speedy ships, or being really lucky.
750+ m/s is really efficent, and faster it is, then better.

Among all that trash, TDC have the least chance to being spawn.
I couldn't remember my numbers so I searched back to a previous post as I knew I was using a relatively slow Python, and that was getting me 2 TDC in less than an hour. I also don't think TDC have the least chance to spawn. I think they are tied with Titan Deep Tissue Samples which spawn at that same low rate, or at least they are so close I the rates over my playtime were essentially identical.

Old post excerpt below:
I was in Solo, orbiting the Titan along the axis the debris is spread out, at a distance of roughly 8-10km from centre doing 200-400ms, using sensors with 5.4 km range so scanning out to 13-15 km where the Drives are often found (1st week at Cocijo you couldn't tell the distance due to sensor interference, so I was judging by eye from experience at the other sites). Not stopping to collect everything, as many of my Thargoid Materials were already full, but looking for any unfilled Mats and Deep Tissue Samples, occasionally picking up other samples as well if I didn't have to go too far out of my way for my collector limpets. At both Cocijo and Taranis that got me 2 TDC in about 45 minutes, along with other stuff I stopped to collect. With a bit of RNG that could be 2 per hour or 2 per half-hour, but certainly not 2 per 9 hours.
 
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