To Solo Play Players: If You Could Disable PVP, Would You Play in Open Play Mode Instead?

If I simply do not want to play with you. Or don't care about getting serial interdicted, and so on. Reasonz, you know.
What you mean is you want to be able to share an instance with other players but be invulnerable to their interdictor/weapons even though you have the option to go elsewhere.
 
What you mean is you want to be able to share an instance with other players but be invulnerable to their interdictor/weapons even though you have the option to go elsewhere.
Thats the beauty of the block. I do not share an instance with blocked player(s). Also going elsewhere is not always an option, unless I want to take fines and rep hit for abandoning mission....
 

Robert Maynard

Volunteer Moderator
It’s not “my gameplay”. Frontier established the TOS which allow me to destroy player ships in Open.
As mentioned, they also included the block feature to allow players to excise those whom they do not wish to play with from their multi-player experience in either applicable game mode - and the block feature has only ever been made more effective and easier to use over the years.
 
When I've been interdicted there was no communication before during or after.
On system chat in the CGs you see the occasional 'GG Cmdr XYZ' presumably marking a victory for the gankers, or 'Cmdr XYZ' has zombied/clogged I got video!'
Plus the occasional rant when a ganker gets sent to rebuy.
CG campers tend to turn up at particular times, prior to which it's possible to fly in the CG system without trouble. By blocking campers it's possible to extend that period and spend time with other traders.
 
Also Frontier on other hand DID NOT gave tools for players to avoid certain systems. Say it would be fine if game warns before accepting say mission that "this system is PVP hotspot/ known to contain hostile players, do you want to accept?"
 
As mentioned, they also included the block feature to allow players to excise those whom they do not wish to play with from their multi-player experience in either applicable game mode - and the block feature has only ever been made more effective and easier to use over the years.
I’m not against Block or Solo or Private. If you don’t want me to wreck your ship then disappear. I really don’t care. But OP is talking about specifically disabling PvP interactions. That’s just not in the spirit of the game and I’m glad Frontier has the sense to pass on such misguided suggestions.
 
I’m not against Block or Solo or Private. If you don’t want me to wreck your ship then disappear. I really don’t care. But OP is talking about specifically disabling PvP interactions. That’s just not in the spirit of the game and I’m glad Frontier has the sense to pass on such misguided suggestions.
Op is talking about additional specific mode, basically Open mode without PVP, so modes would be Solo, PG, Open-PVE, Open. You would still have your unrestricted Open.
 
Op is talking about additional specific mode, basically Open mode without PVP, so modes would be Solo, PG, Open-PVE, Open. You would still have your unrestricted Open.
“Do you think that Open Play would be negatively affected if PVP could be disabled?” -OP

Nothing in there about a separate mode. He is talking about changing Open.
 
Basically problem lies in couple of misconceptions and in Fdevs "solutions". Open is only mode that is not player capped, and default mode btw. Secondly not all people who go to open go there to get their fix of PVP gaming, they get there for co-op possibilities and so on. On other hand certain PVP'ers think anything is fair game. And that leads to a lots of bad feelings eventually on everybody.
 

Robert Maynard

Volunteer Moderator
I’m not against Block or Solo or Private. If you don’t want me to wreck your ship then disappear. I really don’t care. But OP is talking about specifically disabling PvP interactions. That’s just not in the spirit of the game and I’m glad Frontier has the sense to pass on such misguided suggestions.
Would it be better if there was a separate Open-PvE mode available in the launcher instead of PvP-flagging in the single Open mode?
 
Basically problem lies in couple of misconceptions and in Fdevs "solutions". Open is only mode that is not player capped, and default mode btw. Secondly not all people who go to open go there to get their fix of PVP gaming, they get there for co-op possibilities and so on. On other hand certain PVP'ers think anything is fair game. And that leads to a lots of bad feelings eventually on everybody.
Any player in Open is (by design) fair game. Noobs, traders, explorers, Fuel Rats, PvPers. Everyone.
 
Would it be better if there was a separate Open-PvE mode available in the launcher instead of PvP-flagging in the single Open mode?
Yes. IMO the OP suggestion of PvP flagging in Open is a bad idea, and the downsides have been clearly brought out in this thread. It can even be seen as "removing" PvP which some have suggested it amounts to. On the other hand, a separate Open-PvE mode is a brilliant idea which should satisfy almost everyone as it has no real downsides. I still think that FD will eventually be driven by "market forces" to one of these alternatives as it's the trajectory similar games have followed. I fervently hope they pick the right one.
 
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