Orders 16 - 17 Aug 3306

Anyanwu Expands!
Well done all, we reached the 75% mark in Anyanwu and have begun the pending phase of expansion.

Pretty awesome news!

What's a few puking hamsters?

Spinning like there's no tomorrow
7jrNhiW.gif
 
Taken from the Standing orders on the Elite Week Discord https://discord.gg/Wtgnsbq
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Orders 17 - 18 Aug 3306

Apparently I cant count. Expansions are 5 days pending and 7 days active, usually. This hidden day bug has thrown me! ETA in new system one day earlier, at or around Thurs 27th
We are now officially pending expansion out of Anyanwu as expected.

CIA won the election as expected. LFT is now right about where we want it. Ease off on support for TDW there for now.
No further work in Anyanwu today please. We will let our influence drop.
Our main efforts for today are again in HR 4979 as we want to gently build that to expansion level as soon as Anyanwu completes.

Please do not do any of the following as they help the enemy:
Do NOT work for other factions in our systems, unless requested in the orders.
Do NOT hand in bounties for any faction other than The Dark Wheel in our systems.
Do NOT hand in trade goods or cartography data to stations that we do not own.

Tasks for today:

Bounty Hunting & Combat:
  • Bounty Hunting in LFT 926, Anyanwu or HR 4979. Hand in to HR 4979
  • Bounty hunting at the compromised Nav beacon in Anyanwu is also good.

Commodity Trading
  • Profitable trades into Iqbal Hub in HR 4979
  • Profitable trades into TDW owned ground stations in Shinrarta

Missions & Passengers
  • Missions for Collective of Independent Agents (CIA) in LFT 926. (A few more, even though the election is over)
  • Missions for TDW in HR 4979
  • Missions for TDW in Shinrarta (lower priority)

Exploration Data:
  • Hand in to Iqbal Hub in HR 4979
  • Hand in TDW ground stations in Shinrarta (lower priority)

Please continue to use EDMC or similar tools to keep local data up to date.

Keep Spinning The Wheel, Hamsters!
 
A question that's probably gonna make me look foolish, I'm not really a trader so don't get that involved with it on a BGS level, when we talk about profitable trade routes are we talking goods into or out of our systems or both
 
We have ~10 days to prepare things. We've already been nudging things in the right direction for 4 days or so.
I am aiming at two systems, Plan A and Plan B, both of which are hops on the path to Sol that should not disturb any active player factions in the area.

Plan A system is brewing along nicely, with a bit of danger it may be ready too early. Plan B system is being a bit stubborn but is mostly heading in the right direction.

A bunch of systems we don't want have been cleared of dangerous retreats or Infrastructure failures.

Trade - something that sells at a profit into the station we own. The faction offers profitable prices to commanders because they need the stuff for something.
Not quite sure what use beer is in a retreat however!
 
We could all use a good beer, no? Thanks for the quick reply, good to know things are progressing well. I may be a little slow when it comes to BGS but I am learning thanks to you guys. I get you can't reveal the systems but is there anything outside those systems that we can do that helps it along.
 
Unfortunately the tools i rely on are having issues at the moment. I've re-checked the systems I'm aware of on Inara and have assigned tasks to Rabid Hamsters in response.

I am flying blind at the moment for any new pending invasions or dramatic drops in influence that could be of concern, however we have quite a long time to respond, so I'm not worried.

Hope to have some useful public tasks in the next few days. We are also nursing a few NPC faction expansions to ensure they don't land in our preferred systems. There is a fair chance they are the work of other player factions for their own purposes, so we won't interfere if we do not have to.
 
Unfortunately the tools i rely on are having issues at the moment. I've re-checked the systems I'm aware of on Inara and have assigned tasks to Rabid Hamsters in response.

I am flying blind at the moment for any new pending invasions or dramatic drops in influence that could be of concern, however we have quite a long time to respond, so I'm not worried.

Hopefully it's not The Club manipulating your tools, to make you blind for something dangerous happening.
 
Tools are great... but they cripple you when they are down.

Luckily we are more than a week away so have plenty of time to fix anything that comes up. Yesterday's snapshot is enough to indicate the most urgent issues anyway.

Tools rely on the 3rd party data sites, so data is only as good as sites like Inara show. Manually processing these is OK for a few days.
 
Anyone have any good tips? For making the effort, both profitable and increase combat rank? I feel like I've been stuck in the 70% deadly range for an entire year....and in that time I've killed a sh**load of Scouts and at least 10 interceptors (not a lot). I'm only just now hitting the upper end of the 70's (sitting at 76%). The only crew I have are Carrier crew, so should not be the cause of slow progress.

Back in the day? Circa late 2014/ early 2015? I didn't do combat, due, to poor experiences based on the default fixed weapons the Sidewinder first came with (LOL). I couldn't hit sh** and was using gamepad. So I stuck with cargo runs and exploration. It wasn't until I reinvestigated combat mechanics, a year later, that I realized aiming didn't have to be that hard and not all weapons were fixed.
Anyways...even Scout hunting is painfully slow. I increase at a rate of 1 percent, for every 4 (or so) NHSS Threat of 4-5. But, again, my top concern is $$. I want to keep ahead of the carrier costs, but still help with the cause.

For now I took a break from the HR 4979/ Anyanwu efforts, to make some Elite rank progress and earn about 30-50 mil an hour, BH'ng my old Lambda Tucanae home system. You can stack massacre and BH mission from about 6 mission givers there, whereas in LFT 926, Anyanwu, or HR 4979? I'm lucky to find one from TDW... and you can't grab the others, as it's counter productive to the effort.

The Anyanwu comp beacon seems to be the only worthwhile fishing hole, but only at the rate of roughly 1,000,000cr an hour. Naturally, killing a bunch of mostly harmless, to competent does nothing for rank either. One couldn't even get high grade mats, as the ships most likely to drop things like Proto Heat Rads, Pharmaceutical Isolators and Military Grade Alloys are all Deadly - Elite rank and fly Corvettes/ Condas. Just wondering if there's a better way to be more effective on all sides as a combatant oriented player, at the moment. CZs are nice, when we're at that stage of BGS, at least for ranking and mats.
 
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@Staarlord: I found that the HIGH RES combat areas are very unpredictable in terms of what opponents they spawn. Often, I'll have nothing but sidewinders, cobras and vipers, earning me a few thousand cr a piece, going thru ammo for peanuts (comparatively). Then I'll drop into one of them and there will be far nicer-paying fishies including some anacondas, corvettes, etc. of higher rank and I'll earn 3 million cr within an hour. When we first claimed HR4979, my first visit in "our" HIGH RES area was like the latter and I thought: "this is gonna be great!" Then it wasn't like that.

Last night I visited the HIGH RESs in Anyanwu. It took me until my fourth drop to get good prey,* then I earned 5M cr in about 1 hr, 20min. I thought that was great and left only because I had synthed ammo for everything twice and thought it better not to be depleting my MATS so much, especially with FCs so close at hand- thanks CMDRs!

My earn-rates should be considered on the low-end. I'm not piloting an opponent-melting combat ship. I'm still in my multi-purpose Python.
I am interested to read what others may reply to your experience. I feel like I my combat rank has been advancing steadily with the CZ and RES activities I've been doing. That's a reaction that has no basis due to comparison of others' experiences, only my own, so it is just that.

* Edit:
I no longer hang around beyond a few kills in a RES that spawns only lower-cr opponents. I figure I'm just filling the space with lead for too small a payout. I have also noted differing spawn-rates of ships. Sometimes we (security forces and I) will eliminate all opponents and have to wait for more, sometimes the game keeps us fed.
Perhaps stating the obvious, combat in RES areas is quite a lot easier. Opponents are more difficult to kill in CZs. This (to me) means that earn-rates can potentially be higher in RES combat beacuse you can do away with more ships. I'm sure there are deeper effects of choosing RES over CZ combat but if the motivation is earning cr, you do one thing, if there's a different motivation/goal, you do differently...
 
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Bounty hunting in High Res is much as Esteban described. About 1 in 4 spawns is a decent one with big juicy targets. Low and normal res sites as well as standard nav beacons are terrible for money, even for a newbie in a stock sidewinder. Fight in High Res if you are not so skilled, or your ship isn't very strong.

Compromised Nav beacons, Hazardous RES sites and the defense scenarios of some installations are the next tier of combat requiring a better pilot and/or stronger ship. Money and number of elite pilot enemies tends to be better, but again can be quite variable.

Pirate threat 5,6,7 scenarios that spawn with certain states, quite rarely, are tougher again. I personally haven't seen any of these for some months but there was a recent-ish youtube of someone flying in on of these so I think they are still out there somewhere.


Killing thargoid scouts is apparently still the fastest method for rank grinding.

BGS is unfortunately not very good for money making. I spend most of what I earn paying off fines/bounties or in donation missions and have maintained the same wallet balance for about a year and a half. I bought a mining python to go do something about this but haven't yet taken it out for a trial run!
 
The most recent Pirate Activity "zone" I've messed around in is located in the Bunda system. It isn't far from our current theater of operations for TDW. Definitely show up there with an empty cargo hold.
This may certainly be dated info...
 
@Staarlord: I found that the HIGH RES combat areas are very unpredictable in terms of what opponents they spawn. Often, I'll have nothing but sidewinders, cobras and vipers, earning me a few thousand cr a piece, going thru ammo for peanuts (comparatively). Then I'll drop into one of them and there will be far nicer-paying fishies including some anacondas, corvettes, etc. of higher rank and I'll earn 3 million cr within an hour. When we first claimed HR4979, my first visit in "our" HIGH RES area was like the latter and I thought: "this is gonna be great!" Then it wasn't like that.

Last night I visited the HIGH RESs in Anyanwu. It took me until my fourth drop to get good prey,* then I earned 5M cr in about 1 hr, 20min. I thought that was great and left only because I had synthed ammo for everything twice and thought it better not to be depleting my MATS so much, especially with FCs so close at hand- thanks CMDRs!

My earn-rates should be considered on the low-end. I'm not piloting an opponent-melting combat ship. I'm still in my multi-purpose Python.
I am interested to read what others may reply to your experience. I feel like I my combat rank has been advancing steadily with the CZ and RES activities I've been doing. That's a reaction that has no basis due to comparison of others' experiences, only my own, so it is just that.

* Edit:
I no longer hang around beyond a few kills in a RES that spawns only lower-cr opponents. I figure I'm just filling the space with lead for too small a payout. I have also noted differing spawn-rates of ships. Sometimes we (security forces and I) will eliminate all opponents and have to wait for more, sometimes the game keeps us fed.
Perhaps stating the obvious, combat in RES areas is quite a lot easier. Opponents are more difficult to kill in CZs. This (to me) means that earn-rates can potentially be higher in RES combat beacuse you can do away with more ships. I'm sure there are deeper effects of choosing RES over CZ combat but if the motivation is earning cr, you do one thing, if there's a different motivation/goal, you do differently...

Thanks! I guess I never experimented with rezoning for better targets. Namely, I've just rezoned when it's reached that point where it gets quiet. I'll have to try doing more rezoning. Thanks!
 
Taken from the Standing orders on the Elite Week Discord https://discord.gg/Wtgnsbq
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Orders 18 - 19 Aug 3306


Everything progresses fairly well. We slipped a bit in Shinrarta, but nothing of concern.

We gained a bit in HR 4979. A slow but steady gain is all we need for about a week more to position us ready to expand as soon as we can from there.

Work today on HR 4979, taking it relatively easy. If you can access Shinrata, a bit of work there as well would be great.

Expansion due ~27th aug.

Please do not do any of the following as they help the enemy:
Do NOT work for other factions in our systems, unless requested in the orders.
Do NOT hand in bounties for any faction other than The Dark Wheel in our systems.
Do NOT hand in trade goods or cartography data to stations that we do not own.

Tasks for today:

Bounty Hunting & Combat:
  • Bounty Hunting in LFT 926, Anyanwu or HR 4979. Hand in to HR 4979 or Shinrarta
  • Bounty hunting at the compromised Nav beacon in Anyanwu is also good.

Commodity Trading
  • Profitable trades into Iqbal Hub in HR 4979
  • Profitable trades into TDW owned ground stations in Shinrarta

Missions & Passengers
  • Missions for TDW in HR 4979
  • Missions for TDW in Shinrarta

Exploration Data:
  • Hand in to Iqbal Hub in HR 4979
  • Hand in TDW ground stations in Shinrarta

Please continue to use EDMC or similar tools to keep local data up to date.

Keep Spinning The Wheel, Hamsters!

(posted earlier but I forgot to press pst reply!)
 
Are you currently working at Turning The Wheel? Interested in getting even more involved? You may want to consider joining The Black Sky Legion! In the Legion you will get access to additional channels for coordination of covert operations. You will get detailed tasks assigned daily that will help further the mission. You will be the tip of the spear that leads us to victory!

NOTE: This group is only for those with a considerable amount of time to devote to the project. If you do not have at least 1-2 hours a day for at least 4 days a week to devote to the mission then we thank you for your efforts and ask that you continue to do the general orders in the #standing-orders channel at your own pace. But if you do have the time and the commitment to devote to finding Raxxla then the Legion may be just what you are looking for! Ping me in the Elite Week Discord (not DM) stating your intent to join!



bsl center.png

 
If you want to help Turning the Wheel but do not have quite the time commitment that BSL requests, consider joining Rabid Hamsters instead.
The two legions often overlap in their duties. Where BSL is more heavy lifting and grunt work, Rabid Hamsters are usually spread out well ahead of the current area of operations working to prepare target systems in advance of our arrival.
The work is usually mission running, with some bounty hunting and trade thrown in. We occasionally have wars to fight that the general public will never hear of. You will be more likely to learn the BGS reasons behind a variety of activities in Rabid Hamsters than anywhere else. BSL work is frequently group oriented where Rabid Hamster tasks are usually independent operations.

If you can squeeze in 30 minutes several times a week fairly regularly and like a somewhat more laid-back environment, ping me in the elite week discord asking to be added to Rabid Hamsters.

These two groups are not in competition, they are both essential parts of the overall project. I will hopefully be posting some Hamster-lite versions of these type of orders here for those who don't do Discord but this is merely a taste of what goes on.

RHAF.jpg
 
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If you want to help Turning the Wheel but do not have quite the time commitment that BSL requests, consider joining Rabid Hamsters instead.
The two legions often overlap in their duties. Where BSL is more heavy lifting and grunt work, Rabid Hamsters are usually spread out well ahead of the current area of operations working to prepare target systems in advance of our arrival.
The work is usually mission running, with some bounty hunting and trade thrown in. We occasionally have wars to fight that the general public will never hear of. You will be more likely to learn the BGS reasons behind a variety of activities in Rabid Hamsters than anywhere else. BSL work is frequently group oriented where Rabid Hamster tasks are usually independent operations.

If you can squeeze in 30 minutes several times a week fairly regularly and like a somewhat more laid-back environment, ping me in the elite week discord asking to be added to Rabid Hamsters.

These two groups are not in competition, they are both essential parts of the overall project. I will hopefully be posting some Hamster-lite versions of these type of orders here for those who don't do Discord but this is merely a taste of what goes on.
ABSOLUTELY! BSL is for those with a lot of time to commit! RHL is JUST AS AWESOME but focused on different tasks and may be perfect for those who want to go deeper into the mission but are not as able to put hours in. They are both awesome groups working toward the same goal and as Crypto says we are not rivals but brothers in arms! Whatever works best for your playstyle and time constraints we'd love to have your ship flying our flag! 😘
 
If you want to help Turning the Wheel but do not have quite the time commitment that BSL requests, consider joining Rabid Hamsters instead.
The two legions often overlap in their duties. Where BSL is more heavy lifting and grunt work, Rabid Hamsters are usually spread out well ahead of the current area of operations working to prepare target systems in advance of our arrival.
The work is usually mission running, with some bounty hunting and trade thrown in. We occasionally have wars to fight that the general public will never hear of. You will be more likely to learn the BGS reasons behind a variety of activities in Rabid Hamsters than anywhere else. BSL work is frequently group oriented where Rabid Hamster tasks are usually independent operations.

If you can squeeze in 30 minutes several times a week fairly regularly and like a somewhat more laid-back environment, ping me in the elite week discord asking to be added to Rabid Hamsters.

These two groups are not in competition, they are both essential parts of the overall project. I will hopefully be posting some Hamster-lite versions of these type of orders here for those who don't do Discord but this is merely a taste of what goes on.

View attachment 184513
nice poster :rolleyes:
 
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