I hold you fully responsible for what follows since you planted that image in my head (Ed was unfortunate collateral):
View attachment 89901
Now, this is funny. I smiled for real
I hold you fully responsible for what follows since you planted that image in my head (Ed was unfortunate collateral):
View attachment 89901
Well it's been a while since I've captured a UA but...
The pitch of the UA's high purrs is (was) inversely proportional to the health of the UA. Meaning when you find a 100% non-degrading UA the "high" purrs sound a lot lower than normal and are essentially "stuck" there since the health never drops.
Additionally a degrading UA would do two ultra slow cycles with only 2/3 purrs audible at deployment, and then quickly switch to 5-6 purrs per cycle as it degraded from 100%.
In short yeah what you're describing sounds like it's normal to me, but I'm comparing to general degrading UA behaviour. If you think it sounds different to a typical 100% health non-degrading UA that's a different matter.
Though I am a bit out of touch with UA sounds so not 100% sure anymore.
I'm going to guess that you were moving away from the UA when it howled.
The audio has a Doppler Effect so it sounds higher and sped up as you approach, sounds lower and slowed down when moving away.
Think of the sound of an ambulance siren as it approaches you, then how it changes as it passes you and moves away from you.
That is some drool-inducing vongole! Buon appetito!Sorry but I could not resist: I'm having some "barnacles" right now
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TBH they are clams...
After the heavy fish pollution situation in the Aulin region last year, SPAPOL (Space Pollution convention) demanded that all ships fited with cargo racks must have a vacuum triggered, time delayed canister destuction device.
SRVs are not subject to SPAPOL approval and is therfore not required to fit this equipment.
PS. I might have made this story up.
silents got a point ... I'm also very exhausted because of the CG grinds hell I haven't even got my anaconda yet after a year whereas some of you guys already are working on corvettes or cutters ...This isn't necessarily the most apt of locations for this post. However as more of the contributors hereto will have an inkling as to the referents, it's going in here anyway. Mods: feel free to move, amend, edit or otherwise deal as you see fit. Oh, and Merry Christmas to one and all
So ladies and gentlemen:
It is highly unlikely that this post will ever see the light of day. Unfortunately in this age of political correctness, the dissenting voice is, erm - frowned upon.
Some background. Recently, yours truly was banned from these here forums on the - not unreasonable - grounds that I was shall we say, disrespectful to one of Frontier's employees.
Which is fine. It's not for you or I to decide what is or isn't acceptable on the forum. As the saying is (and I fully respect): their Forum, their rules.
The problem is the masking of a deeper malais.
Our esteemed leader the mighty Braben, and his epic team of dedicated coders have provided us with some of the most fabulous gameplay ever seen on any platform anywhere in the history of videogames. Most notably with the release of Horizons, the seamless transition from supercruise through orbital cruise and on down into planetary landing is an achievement, in my most humble of opinions, without parallel in the history of gaming graphics. Without delving into the hows, whys, and wherefores, it seems to me that the 'flight mechanic' is flawless. The ships? Fantastic, and each with a definite character of their own.
For myself, an 84'er, Oh Boy! And here I am already with over 1000 hrs under my belt.
Now, let's get critical.
Where's the game? Microsoft's Flight Simulator is fantastic.
But dull.
See where I'm going here?
It's the same: MSFS in space.
The XP Mr Brookes said recently in a post (under the name of our beloved Ed Lewis), that the Power play contained 'subtleties that were not immediately apparent'. Okay then: Make them apparent. The 'Mikun' boys and girls have been trying to figure out the BGS pretty much from the get-go. And still aren't sure how it all works.
Hey Michael! This is a GAME. Help us to play.
As for storylines...
Get this: the player base would rather like to feel they have some form of 'agency' in the development of storylines.
Apparently, based on all data available to this respondent: they do not.
I was recently a little abrasive in a post. Michael Brookes! My name is Mike Rhind and I'm from Gloucestershire, England. I am sorry if you were offended by my post. I would say that I am sorry for the post itself, but offensive language apart, I stand by the sentiment.
Stop taking us for fools and give us something other than a grindfest CG. Hint a little on GalNet. It doesn't have to overt. It doesn't have to be easy. it doesn't have to be obvious.
Unfortunately I genuinely do not believe you have what it takes. Which makes me very, very, sad.
I deleted my game and reset my save in the aftermath of the rage I felt following my last posts(s), but guess what: I'm still here and still playing because I honestly have never found anything approaching the satisfaction to be found playing this game.
But the UA story?
Blows.
Hard.
'Moderate' this post if you must.
But understand it is sent out there in the spirit of furthering the mystery, energising the playerbase, and above all, exhalting the developers to live up to our (high) expectations.
FYI this is my last post.
Ban me if you want: I won't notice or care.
But you should.
Mike Rhind
Hello Commanders,
first Post here, im usually only passive on the Forums but i just found something while exploring, maybe some one can tell me if it is mission related or not.
And because the Location is close to Maia/Merope i thought maybe it has something to do with the UA
It looks like 2 skimmer wrecks and a SRV wreck with some debris around the SRV.
There where no npcs at that site and no red box, nothing to loot or datapoint.
The Site is inside a blue circle.
Its the first time ive seen the Signal the Wavescanner shows and the noise it made while on approach was different from those that you get when its a POI or Structure.
Location is Pleiades Sector PD-S B4-0 B 3 A
Im still around that site in case some one wants to drop by, same name in game as here.
How are you defining "Antares Wreckage"? I found a site that looked exactly like one of those listed in the CG yesterday, but it was around 500ly away from the CG. Maybe more. I'm not sure of the system name but it was either around the pipe/bowl region or another area around there.
Splendid. Update, I just compiled the same list, here's some extras for you:
* Wise 0855-0714 (7.84), near A1 (5 drops), near A5 (5 drops)
* Alpha Centauri, Lagrange (5 drops), near Eden (5 drops)
I've made a point of getting samples from all crash sites, just for CG & comparison. I've visited all planets now, in all system, been within 1000LS to look for clues.
I think yours and my list is complete.
Unfortunately all wreck sites seems to be similar in composition & density, all contain at least two types of vessels (make and models).
None of the permanent wreck sites indicate anything else but the 'Curier/Clipper/Cutter' and 'ASP/Python' debris parts.
It may be that the Antares hides elsewhere.
Trying to attach an Imgur album embed (need to figure out embedding):
album Url: http://imgur.com/a/Df7WNhttp://i.imgur.com/dwKKy7T.png
The following clip shows the 'regular' debris field:
https://youtu.be/Baw5LKZLSnU
Updated list:
Code:(Distance from Sirius + System flight distance ) Alpha Centauri Lagrange (9.54 LY, +7217 LS) Alpha Centauri Eden (9.54 LY, +.22 LY) Luhman 16 A2 (7.7 LY, +13 LS) Wise 0855-0714 1 (7.84 LY, +105 LS) Wise 0855-0714 5 (7.84 LY, +536 LS) Epsilon Indi New Africa (15.27 LY, +260 LS) Talta B2 (16.56 LY, +2319 LS) Talta B3 (16.56 LY, +2442 LS) Wise 1639-6847 2A (18.61 LY, +475 LS) Rigga A1 (19.24 LY, +1758 LS) Luyten 205-128 (22.80 LY, +5 LS) - poor drop rate (mostly got npcs) Luyten 205-128 3 (22.80 LY, +2271 LS) - mediocre drop rate (varied 5,3,2)
Love This !!!!@ Rizala
Thank you so much for helping me get a UA scan of the "Tara" system star in secret from Commander Outspan
To all, Riz took a UA out to a star called Tara in a Tx ship ! He then deployed the UA and recoded it for me, I edited the file and sent it to Not on the High street.com
for it to be printed! Framed and presented to Commander Outspan to much joy and bewilderment, once again thanks Riz..... The people on these
forums never cease to amaze me and I believe we are honoured to be part of this fantastic community And a Very Merry Christmas to you all....o7
~
Interesting ! Did it have canisters with "wreckage components" ?
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great work ! o7
Thanks ! Thats a shame - I was hoping they were specific to the Antares.... oh wellJust a refresh of something that happened to me in the first days after release, when I found the similar Huge wreckage, with a rescue team there, and lots of wreckage components all around.
And I found it in Aries Dark Region GW-W D1-52, UA shell...
I've posted it on this forum.
Interesting ! Did it have canisters with "wreckage components" ?
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great work ! o7
I'm in Soontil right now and there are a few Salvageable Wreckage sites with the same huge wrecks. And yes, the canisters were listed as "wreckage components".
silents got a point ... I'm also very exhausted because of the CG grinds hell I haven't even got my anaconda yet after a year whereas some of you guys already are working on corvettes or cutters ...
I do agree that we need clues as I said ... Hard or easy doesn't matter we're all smart scientists and have established this group to solve this mystery by any means necessary! So there is that ...
as for the UA , come one guys we've been working on this since the cqc releaseand we've leaned all we could now we know that something is going on in merope ok agreed but what's the next step ! Let's face it even though there are points of interests to be found they are all the same as all of the other planets and moons plus the fact that they are located on a 1:1 scale
so like we all said alotta times the moons are huge !
Im not discouraging anybody or being a pessimistic guy and that kinda stuff I'm just trying clear out what we should be doing to continue our research .
Now let's take a look at the latest clues shall we: UA pointing to merope , station malfunctions and shut downs , obsidian orbital malfunctions and now the new research base community goal which will be finished next week and also the alien temple in the trailer .
now , let me explain to you what I mean : we know that the base will be established next week right ? And that obsidian orbital is malfunctioning ! What does this mean ? It's obvious ! The UAs are the reason ! In fact this is so obvious to me in my view that we only should be focusing on a cure not to keep selling them to shut down more stations
now let's go back to the base : what does it mean ? It's obvious again ! It means that next week or so there is gonna be something happening to pallins storyline that will help us continue.
So to summon this up , frontier needs to be quicker with the clues , by sharing clues with us faster etc , and we need to focus on the next week and see what pallin is gonna do
sorry for the long text by the way ! By the way i also believe that until next week the merope investigation can continue so shout out to the guys on merope![]()
in case we find something
please someone correct me if I'm wrong becaus that's how science should be done![]()