UA Mystery thread 4 - The Canonn

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So I noticed that on the Vid Stream yesterday, there was a strong message that the Thargoids are not the ONLY aliens we might come across - did anyone else catch that?

So, biscuit in hand (chocolate digestive), I wonder if the UA are in fact alien but not Thargoid?

Probably almost guaranteed they are not Thargoid.

We might need the Thargoids to help deal with this new... species. I was going to say "threat"... but that's a bit jumping the gun.
 
Personally, I would have put Scientific Research (that I know they have), and SAP 8 (which I dont know about) above those 2, but whatever the testers think is most likely. Shortcutting a binary search is not a very good idea unless you are pretty damned confident that your shortcut is correct.

Maybe not shortcut it then, but sort the data first to provide a higher chance of primary path hit?

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Well, if you were going to give someone a mathematical code to unlock their language, you would start with what? Squares?

1,4,9,16,25...

Cubes?

1,8,27,64,125

Fiber... fibernach... what'sisface...sequence?



Primes - I'd use Primes.
 
Maybe not shortcut it then, but sort the data first to provide a higher chance of primary path hit?

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Primes - I'd use Primes.

Ah! I forgot to say.
Among the other dozen experiments I performed last night (!!!), I had the time to make a friendly chat with the UA as well, via COMMS:
but it didn't like Fibonacci, neither in numbers than in MORSE. Shame.

Primes will be my next try ;)
 
The glyphs are on the UA.

Done it again... drat sorry, that was a reply to someone repeatedly asking where the glyphs were. I don't have pic to hand to post though, but I'm sure there's one at the start of the thread.
 
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Whilst it is no reason not to experiment or theorize (that would be un-scientific), I still think the glyphs on the UA's are nice textures and nothing more. It seems like aliens counting the number of heat vents on one of our ships or ascribing value to there position and orientation. Or thinking the engines are in fact part of our language.
 
Ah! I forgot to say.
Among the other dozen experiments I performed last night (!!!), I had the time to make a friendly chat with the UA as well, via COMMS:
but it didn't like Fibonacci, neither in numbers than in MORSE. Shame.

Primes will be my next try ;)

Regarding the potential numbers in the Glyphs, this is how NASA explains our number system to the galaxy:
VoyagerNum.gif

| and - are used as 1 and 0 in binaries.
 
In 1.4 beta we saw formations of multiple UAs, but not in the main game yet.
With this speculation on the power of 7 - has anyone managed to gather a total of 7 UAs together at the same time - does that cause anything to happen?
 
OK Guys. Pretty sure we are missing a major component of this puzzle. The Glyphs!

Had an insight today. The glyphs on the Nacelles are telling us how their counting system works.
EG: (Running from top to bottom)

View attachment 73149

In total there are 12 symbols, but I believe the top 2 symbols are headers. What value could the base line have? Having the symbols double and change in complexity indicates a base math of some sort?

Sorry if I wee on your strawberries a little, bit you did ask for some maths. For language or even information, you need complexity. The Glyphs are symmetrical on the vertical axis, which all on its own is enough for a linguist to put away his note book and pour himself a beer, its just not likely to be complex enough. Then, depending on how you read it, you have just 5 symbols with 4 unique to work with, or 10 symbols but only 3 unique. Thats not enough data to store anything meaningful or not enough data to be able to prove any cypher, and again, not complex enough. At this point, the said linguist will hand you one of these...

Stop Talking.jpg
NB : I am NOT asking you to stop discussing or investigating the symbols in any manner you feel interesting - Its just narrative

Coding that numerically : Someone may well have already posted some of this, but reading from the bottom up, you get.
00 55 07 77 55 (base 8)
00 45 07 63 45 (base 10) or even 11,829,229 as a single number

It should be morse due to the audio, it looks like morse, but isnt:
TT RR TS SS RR

It does not increase in complexity as you go up. The 6 dots is less complex than the previous symbol of line and 3 dots
To me, it isnt encoded information, but it MIGHT mean something. Please do continue your investigations
 
In 1.4 beta we saw formations of multiple UAs, but not in the main game yet.
With this speculation on the power of 7 - has anyone managed to gather a total of 7 UAs together at the same time - does that cause anything to happen?

Having Dommarraa very recently demonstrated that the T6 produces the Station's MORSE as well, the power of 7 is no more.
We have the power of T right now :D
 
Has anyone noticed on yesterday's Q&A session with Mr. David Braben, when asked about Thargoids, he started to talk about Unknown Artefacts right away... Not revealing anything, but hey - coincidence? I don't think so.
 
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Au contraire, I think DB pretty much confirmed that the UAs are Thargoid related. He was asked for one word on Thargoids and he started talking about the decoding of the ship images:
https://youtu.be/RdP1DmRYco8?t=2139

Apologies for the misinformation. It was toooo early in the morning and I have not yet had any biscuits... Plus I only got to watch the first half last night...

Talking of Biscuits: have you seen what Tesco are selling? 0.o
dsc_0038.jpg

The size of that thing...!
 
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Here is my contribution to this thread, Just recorded this (sorry for bad video quality, win10 DVR aint great) https://dl.dropboxusercontent.com/u/37381941/Elite - Dangerous (CLIENT) 03_11_2015 13_24_13.mp4

Recorded at Aries Dark Region GW-W D1-52 in a Adder with no cargo

Hello SpacePandaRawr,
your UA is happily drawing your ship as usual.

Would be nice to test the Adder and a deployed UA close to a station now, Weyn Dock in 64 Arietis should be perfect for that, and it should be close to where you find them. ;)
 
I would also just like to remind everybody that T1, T2, T3..T6, T7..T9 and so on are names of bacteriophages.

Her is a T7
View attachment 73296

and a T6
View attachment 73297

Just to make sure we don't forget the past.

Seriously... That's too coincidental for me.

I find it very hard to believe that these references to 7s, Moby , Pleiades, these bacteriophages etc are not deliberate.

What they mean, I don't know, other than to provide a nice bunch of extra layers to the mystery. Because if you roll it back and analyse the links, it's all very human in origin. So might just be a way of enhancing the wider mythology.

Bit stunned with this recent scanning behaviour development, though. Fantastic work.

So of I understand - you drop from a T6/7 outside a station, it doesn't do the ship model vector Morse, but the station name. Dbx, as per Riz's multi-ship test, still did the ship vector regardless.

So if it were a (code) bug, then I wouldn't expect it to be different based on the ship - there's got to be something more to it. That list of ships that become 'invisible' near a station is looking quite important! Hopefully it'll be possible to identify some commonality between them. It's not by manufacturer, surely, since the DBx is lakon, the same as the transporters.

If mass, then logically the t9 and the Conda should also be invisible.

Very curious.
 
Seriously... That's too coincidental for me.

I find it very hard to believe that these references to 7s, Moby , Pleiades, these bacteriophages etc are not deliberate.

What they mean, I don't know, other than to provide a nice bunch of extra layers to the mystery. Because if you roll it back and analyse the links, it's all very human in origin. So might just be a way of enhancing the wider mythology.

Bit stunned with this recent scanning behaviour development, though. Fantastic work.

So of I understand - you drop from a T6/7 outside a station, it doesn't do the ship model vector Morse, but the station name. Dbx, as per Riz's multi-ship test, still did the ship vector regardless.

So if it were a (code) bug, then I wouldn't expect it to be different based on the ship - there's got to be something more to it. That list of ships that become 'invisible' near a station is looking quite important! Hopefully it'll be possible to identify some commonality between them. It's not by manufacturer, surely, since the DBx is lakon, the same as the transporters.

If mass, then logically the t9 and the Conda should also be invisible.

Very curious.

If the T6/7 didnt have a ship image, then it would make perfect sense. No Image ? Go to Default behaviour. However, they do, it seems that only at a station does the behaviour change for a limited number of ships. Not making any sense to me yet.
 
If the T6/7 didnt have a ship image, then it would make perfect sense. No Image ? Go to Default behaviour. However, they do, it seems that only at a station does the behaviour change for a limited number of ships. Not making any sense to me yet.

I'll try the test inside the drop zone of a near planet next evening (12am here now): let's see if the UA will spell the Planet's name as well ;)
Or if someone wants to do it now, it'd be nice... be sure to let your ship be as close as possible to the planet: hitting the dropzone will suffice.
 
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