Unknown Artefact (or artifact) Community Thread - The Canonn

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Has a possible link to PLX 695's In Depth Protection military supplier already been discounted in relation to the UAs' origins?
While at this stage of investigations and speculations there are few if any evident warfare applications (or at least not one of anything but a flawed, inferior exploration/navigation technology) the fact that they are transported by the Navy and clearly possessing responsive 'suites' of some manner.... well... it got me wondering after reading the GalMap blurb for that system.

PLX 695
In Depth Protection are a relatively new player on the military supply scene but they are already making some big waves.
Countermeasures and military grade electronic warfare suites for those close encounters.

Outside chance, I know, and I apologise if this post detracts from the amazing work being done with deciphering and decoding... but has it been discounted?
 
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You would know easily by just trying to match the first pulse on each to the star type. If each green corresponds to either a specific type, or something similar with each star - maybe it just has to be a main sequence star, though that's kind of broad.

That is what I am going to do, a few systems star pulsing in green and I can check the stars in those systems.

But I might have to recheck the feeds as sometimes there is a pulse before I start counting.
 
Has anyone tried putting an UA beside a toxic waste canister?

I have video of that ;-)

- - - Updated - - -

Here is a blast from the past, one of the first ua's being analysed.

Back then, my scooping and fine small controls where very rough.

I am a lot better now, watch from 4 mins to see that the colour pulsing has been here from the beginning.


[video=youtube_share;odvnvKZaQqc]https://youtu.be/odvnvKZaQqc[/video]
 
Has anyone verified the statement on the wiki that the UA didn't 'chitter' in Soontill? The video linked to for that statement is difficult to interpet - the UA isn't dropped for long, and the guy is doing a lot of very noisy ship functions (dropping another canister, opening and closing cargo scoop, flying around with noisy engines, etc).

That was me very late last night, sorry. It was a clumsy recording (I wasn't even sure my sound was recording right). I tried to give it a couple pulses, before experimenting further w/ the Soontill relic.

In rewatching, I think the chitter is there & I was wrong about not hearing it. Regardless, nothing different seemed to happen in Soontill. I tried hitting up a couple planets & dropping into space/releasing the UA in other places, no dice. I could try going back & getting a better recording, but it take about an hour or two for dubious benefit.
 
My take on this is that it is the so called "Scouting party" that lives in these colonies.
I think the "Scouting party" refers to the small bunch of Thargoids we encountered in FFE. It seems we actually made peace with them. All or some of these have stayed in human space. Either as observers/ambassadors or because the mycoid virus damaged their drives to much to return home.
This is off course hidden from the public to avoid panic or attacks on the Thargoids.

I still wasn't sure about how the "scouting party" comment should be interpreted so I tried to track it down. It comes from this comment:
To paraphrase Michael Brookes at the first Lavecon:

"Humans won the war with the Thargoids by the skin of their teeth. The Thargoids are wondering what happened to their scouting party........."

I don't think "humans won the war with the Thargoids by the skin of their teeth" fits with FFE, I think it's pretty clear that this refers to the events of the original Elite. But, it's a paraphrased quote posted over a year after the event. So I tried to find the original source. I found this recording of the Q&A sessions: http://laveradio.com/podcasts/laveradio-ep12.mp3. At 0:49:00 Ian asks a question about the instant hyperdrive that humanity now has and how that relates to the Thargoids. Michael's answer is:
Michael Brookes said:
So even in the history the Thargoids actually had superior jump technology to ours, and the main difference is now we can do faster, shorter jumps, which means we can react faster than we did. As to the Thargoids, well, we've only seen one part of them. And that's all I can say.
I don't know if that is the genesis of the "scouting party" comment, but if it is then Ian's extrapolated somewhat from what Michael actually said. Of course it's possible that Michael said more to Ian privately, but in that case we can only go by Ian's comment which to me clearly refers to the war in Elite rather than the contact in FFE.

There was an earlier question at 0:23:00, about the size of the galaxy that was the only other reference to Thargoids...
Michael Brookes said:
Humanity occupies around a 250Ly bubble, which I think is about 0.0001% of the galaxy. The Thargoids, I can't really say too much, but humanity is small compared to the Thargoids and they still only occupy a few percent.
 
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Nice work everyone. Pretty fun to watch what cha guys are doing.

Only question i have is why would an alien race use Morse code or any coding system we would use?

Also i just watched a video of the mars rover on space.com The audio they used was from the accelerometer on the rover and it does king of sound like the sound recordings you get from the artifact. Without the honking.

Sound doesn't propagate in space. I believe the devs said that the sounds you hear from things like other ships weapons are generated by your ship. So when we look at a nav beacon and hear morse what is actually going on is that the ship is detecting some sort of electromagnetic signal (i.e. radio waves or microwaves or whatever), and translating that signal into morse. The real signal doesn't have to be morse at all, it could a completely different encoding. When we look at a UA the same thing is happening: the ship is detecting a signal that is close enough to the nav beacon signal that it gets translated into this stylised morse we hear. So it could still be alien.

From a meta point of view, the nav beacon's morse is just a cute easter egg that the devs have reused for the UA. They did it because it was an interesting puzzle, not because it was realistic. So I don't think we can draw any conclusions about whether the source is alien or not.
 
Recording in Canopus - https://youtu.be/hGlUL-gpKNo. Overwhelmingly purple AFAICT. I jumped to Exphiay, nothing amazing/peculiar happened. No recording yet (IRL stuff) but will try to get on of those & verify one of Wishblend's system before the night is out.
 
Test 2 in SEGNIR system

Bare in mind I am tired after a 12 hour shift, I might have miss counted them, twitch feed below image.

Screenshot_1_3.jpg


http://www.twitch.tv/wishblend/c/6937626

Google Docs link to spreedsheets.

https://docs.google.com/spreadsheets/d/1cEx7N3T-9MLFh9A3yPet_EU4Wf17QDfBYni0Yr1in3Y/edit?usp=sharing

I will update this google sheet as I get more information.
 
Just a heads up if anyone uses collector limpets on their UAs.

https://forums.frontier.co.uk/showthread.php?t=164683

-looks at wishblend- I know you've used them a little do you still?

Test 2 in SEGNIR system

Bare in mind I am tired after a 12 hour shift, I might have miss counted them, twitch feed below image.

http://i361.photobucket.com/albums/oo60/Alison47896/elite Dangerous 2015/Screenshot_1_3.jpg

http://www.twitch.tv/wishblend/c/6937626

Google Docs link to spreedsheets.

https://docs.google.com/spreadsheets/d/1cEx7N3T-9MLFh9A3yPet_EU4Wf17QDfBYni0Yr1in3Y/edit?usp=sharing

I will update this google sheet as I get more information.

Hm......your doing theses tests for 4 mins and then refreashing right? Because you got two resualts that are the same as each other......which is very rare and hard to get.....
 
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Thinkings:

@ CMDR Wishblend

"My hoomming target is moving"
[Think you meant homing]

Why should it be a fixed system?
You also move all the time ...

A final fixed system also would be to easy, a one time event
and full of hunting Anacondas in a few hours ...

Why not target to a flying fleet/mothership/moving station if you would design that ...
Longer game play if not a fixed target!
Also it would offer different targets from different UA's.

Great, great work CMDR!

P.S.
Sorry, for beeing not so fast in chat
(stupid German) but im glad i can follow
so far with my unsufficent english ;-)
 
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Recording in Canopus - https://youtu.be/hGlUL-gpKNo. Overwhelmingly purple AFAICT. I jumped to Exphiay, nothing amazing/peculiar happened. No recording yet (IRL stuff) but will try to get on of those & verify one of Wishblend's system before the night is out.

Oh Also Mrtree do you want to be added to the wiki as someone who has a UA? And if so would mind if I put up a link to the channel your using? Though I may get it wrong so it might be better to do it yourself......
 
Test 2 in SEGNIR system

Bare in mind I am tired after a 12 hour shift, I might have miss counted them, twitch feed below image.

http://i361.photobucket.com/albums/oo60/Alison47896/elite Dangerous 2015/Screenshot_1_3.jpg

http://www.twitch.tv/wishblend/c/6937626

Google Docs link to spreedsheets.

https://docs.google.com/spreadsheets/d/1cEx7N3T-9MLFh9A3yPet_EU4Wf17QDfBYni0Yr1in3Y/edit?usp=sharing

I will update this google sheet as I get more information.

So if I'm reading this right the pulses are just random and the green to purple ratio doesn't lead anywhere?
 
I put the UA sound into a correlation heuristic solution finder but the result is always the same: random noise with random repetitions.
I don't know how to proceed.

I'm not about to read all 40 odd pages of the thread but did anyone else try the above? Was this followed up at all as this is very important as the random repetitions would indicate no hidden code.

People are unfortunately prone to seeing patterns where there are non where as a machine/software would find the patterns.
 
I have to say I'm inclined to agree, while there is some similarity in the ratios, two are the same, but the rest are all different - with that obvious anomalous result really throwing things out.

Your testing methodology is sound, Wishblend, as far as I'm concerned.

I think this definitely discounts the colour pulses being related to the bodies in the system; and it probably pours cold water on the homing idea.

It doesn't discount the colours being significant, though. But the question would be to what is it responding, if anything?

Another thing on the audio - I think the 'buzzing fly' sound it emits - as has been mentioned - being similar to the noise that you get in the galaxy map can't be a coincidence.

It seems to rotate slowly, I wonder if we're picking up deep-space scans it's doing of the galaxy and the variance in the buzzing sound reflects that. Can't really do anything with that idea, it's just a thought.
 
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Hi, I'm new to this thread but have just been reading back and I love the progress you guys are making, I have one idea, feel free to dismiss it if its already been done :)
have you tried getting more than one of them together to see if they interact?
 
Hi, I'm new to this thread but have just been reading back and I love the progress you guys are making, I have one idea, feel free to dismiss it if its already been done :)
have you tried getting more than one of them together to see if they interact?

Hi there - thanks for joining the party!

It has been tried, as have many other things (an almost bewildering number of things, in fact!). If you go to the first page, you'll find a link to the UA wiki, which has a lot of info about what's been tried :)
 
Test 2 in SEGNIR system

Bare in mind I am tired after a 12 hour shift, I might have miss counted them, twitch feed below image.

http://i361.photobucket.com/albums/oo60/Alison47896/elite Dangerous 2015/Screenshot_1_3.jpg

http://www.twitch.tv/wishblend/c/6937626

Google Docs link to spreedsheets.

https://docs.google.com/spreadsheets/d/1cEx7N3T-9MLFh9A3yPet_EU4Wf17QDfBYni0Yr1in3Y/edit?usp=sharing

I will update this google sheet as I get more information.

That is some really nice work you did there. Must have cost you dozens of hours. Thanks for your effort.

Nonetheless the result seems to be that this pulses could be random:
1. The pulses are not changing only when you go in a certain direction - something that would be essential for a "hot-hotter-cold-freezing..." game - but they change every time.
2. The pulses are sometimes too different, even when the systems are pretty close to each other. For example Viroman and Erisha.
3. Even within the same system, looking in the same direction, the amount of signals fluctuate heavily. You shouldn't get different result when testing at the same position.

Or did i miss something?
 
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