Any fix planned for the issue of Starport Services/Enter Hangar/Launch menu not being highlighted automatically at docking?
Yes - it should be fixed this afternoon with the server update.
Michael
Even risking the crime of repetition: could anyone explain what this means:
Do we have persistent NPCs?
Wow you guys are on fire!!
Looking forward to it.![]()
Hi everyone,
Thanks to your continued feedback, update 1.1.03 is scheduled for deployment at 4PM GMT today. The servers should be down for a short while (maximum of 30 minutes) to allow us to implement the changes. See the list of changes below:
- Don’t crash if an invalid system token is accessed in cartographics store
- Prevent crash if scanning and ship dies
- Fix crash opening station services menu with invalid parameter
- Fix case of station flipping and possibly causing mysterious player deaths near station entrance
- Commanders completing a major faction rank-up mission who have already earned enough skill to reach another rank-up mission can now see that mission immediately, rather than having to complete a regular mission in between the rank-up missions
- Fix ampersand appearing incorrectly in mission dialog panel
- Better layout for when community goal tiers are close together in mission dialog
- Fix missing lift audio
- Fix bass in supercruise issue
- Fix repeating docking computer alert audio
- Fix very quiet landing gear audio
- Fix exploration music cutting out unexpectedly and playing a new piece of music immediately after
- Update NPC database
- Various text fixes
Thanks again!
Not as such - we have a large database of NPC names.
Michael
Very welcome fix!- Commanders completing a major faction rank-up mission who have already earned enough skill to reach another rank-up mission can now see that mission immediately, rather than having to complete a regular mission in between the rank-up missions
Not as such - we have a large database of NPC names.
Michael
...aaaaand...the unclaimable bounties?
Thanks a lot for your response and the clarification, Michael. Looking forward to your efforts for more continuity in the game world. Might those plans include persistent NPCs then?