I also added my contribution.Added contribution to ticket https://issues.frontierstore.net/issue-detail/61992
At least this thread is no longer locked.Please don't tell me this is YET ANOTHER BUG that we have to live with @sallymorganmoore
It seems that some NPC ships fire at you when they are scanning you.. i happens near any Nav point.. i didnt have that problem before the patch
It's just a matter of time.At least this thread is no longer locked.
Yes, if/when 17.01 comes out then this thread will be outdated.It's just a matter of time.
I'm glad I didn't test the new release long enough to find this new transfer bug, I would have been more disappointed. I just checked and verified that my constant companion bug of having to enter my Secure Storage twice to register the cargo to my ship is still there, I honestly don't know how I'd react if it had been fixed.@sallymorganmoore A bug that I found when restocking tritium on my carrier is that the "Transfer all to carrier" button is now broken.
Issue Tracker: https://issues.frontierstore.net/issue-detail/62025
While we are talking about the transfer buttons, the "Transfer all from carrier" to ship button has never worked if your carrier has more commodity than your ship has holds. What it should do is transfer the amount of commodity to your ship as your ship has holds. ie: your ship has 500 holds, it should transfer 500 to your ship and then subtract the 500 from your carriers holds.
There is a work around by setting up a buy order on your carrier but then you are paying for the commodity twice. Once when you buy the commodity at the station and then you pay again when you sell it to your carrier. Double dipping is not cool lol!
This is going to cause major problems on CG's for anyone that uses their carriers to transfer the commodities being asked for. So we need to vote to get this fixed asap please.
Thank you.
I added my can reproduce to the ticket. Have a full cargo bay on my Python that once I use the "transfer all to carrier" (which does work) the "confirm items transfer" puts it all back on the ship. There are only 4 confirmed bug reportings so If @sallymorganmoore does not work her magic we're stuck with waiting on the tracker.@sallymorganmoore A bug that I found when restocking tritium on my carrier is that the "Transfer all to carrier" button is now broken.
Issue Tracker: https://issues.frontierstore.net/issue-detail/62025
While we are talking about the transfer buttons, the "Transfer all from carrier" to ship button has never worked if your carrier has more commodity than your ship has holds. What it should do is transfer the amount of commodity to your ship as your ship has holds. ie: your ship has 500 holds, it should transfer 500 to your ship and then subtract the 500 from your carriers holds.
There is a work around by setting up a buy order on your carrier but then you are paying for the commodity twice. Once when you buy the commodity at the station and then you pay again when you sell it to your carrier. Double dipping is not cool lol!
This is going to cause major problems on CG's for anyone that uses their carriers to transfer the commodities being asked for. So we need to vote to get this fixed asap please.
Thank you.
Works fine for me - I tried twice with Tritium and Limpets - exactly as it always has.I added my can reproduce to the ticket. Have a full cargo bay on my Python that once I use the "transfer all to carrier" (which does work) the "confirm items transfer" puts it all back on the ship. There are only 4 confirmed bug reportings so If @sallymorganmoore does not work her magic we're stuck with waiting on the tracker.
Any work arounds??
Congrats; I fly EDO just for the graphic and GUI (former Xbox Cmdr), and do no on-foot gaming yet. Once I calmed down, seriously frustrating for an old man, I sold myself my cargo with a tailored buy order and was back into the fray running missions to save a system from an aggressive PMF. Sent a warning to our PowerPlay squadrons, so I hope it's fixed soon @sallymorganmoore as this really can impact BGS operations for us.Works fine for me - I tried twice with Tritium and Limpets - exactly as it always has.
(gave me something to do for 3 mins, as no CG or cutscene, or added game play)
(I'm only answering to this as I am ED4.0 Horizons only, with no interest in on foot FPS, and cant see anything for me in U17!)
Might be the core feature overhaul. ^^Any idea when 17.01 comes out.. Combet is kind of broken.. Police attacks me at every nav point lol