Patch Notes Update Update 3.0.3

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Hi everyone,

Thank you for your feedback about the outfitting lock. We understand your frustrations, and we're currently looking in to what are options are available in order for us to rectify this.

Thanks again, we'll share more information as soon we've got it.

Thank you Ed. Glad you guys are listening and on this quickly. Even if the fix isn’t quick, a quick response puts concerns at ease.
 

Deleted member 110222

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Hi everyone,

Thank you for your feedback about the outfitting lock. We understand your frustrations, and we're currently looking in to what are options are available in order for us to rectify this.

Thanks again, we'll share more information as soon we've got it.

Could you please give us some information on the comms panel bug?
 
Hi everyone,

Thank you for your feedback about the outfitting lock. We understand your frustrations, and we're currently looking in to what are options are available in order for us to rectify this.

Thanks again, we'll share more information as soon we've got it.

Off the top of my head, disable the option to store a hot module.

Leave outfitting enabled, but when replacing a module either red out or remove the option to store a module if the one coming out is hot.
 
Just in case comms panel bug isn’t fixed... it doesn’t occur in vanilla ED, just in horizons.. so likely due to the munticrew bits at the top.. so you can wing and engage navlock etc if you don’t load into horizons..

With luck they have fixed it anyway, but thought I’d pass this on, as winging with folks with the comms bug is impossible
 
100% this. This Powderpanic guy is ON POINT!

In one breath he cries foul and in another he boasts it will not affect him.

If a bounty or wanted tag is really a badge of honour then be glad that keeping hold of it is no longer childs play. It's pretty meaningless otherwise. If you are genuinely badass then deal with the new rules. If you are just pretending to be then pay the fine.

Maybe I am being too harsh again but it seems like a lot of crying about keeping a tag that was ultimately meaningless in the old system.
 
Hi everyone,

Thank you for your feedback about the outfitting lock. We understand your frustrations, and we're currently looking in to what are options are available in order for us to rectify this.

Thanks again, we'll share more information as soon we've got it.

Yeah and, what a about the comms panel, which has been asked like 1000 times in here? Thanks!
 

stormyuk

Volunteer Moderator
REALLY hoped to see the following

  • Fixed an issue where three or more SRVs in one instance would cause the game to crash on Xbox One.

It really is a GAME BREAKING bug :(

It happens on PS4 too though. So we want to see it just as much. :)
 
Hi everyone,

Thank you for your feedback about the outfitting lock. We understand your frustrations, and we're currently looking in to what are options are available in order for us to rectify this.

Thanks again, we'll share more information as soon we've got it.

Thanks Ed. I understand design idea behind change, but I agree with others that delaying this change till we can have something proper - like warnings for players switching out hot modules without understanding consequences - and leave it in for now would be better way to handle this.

Thanks and you guys keep rocking!
 
Hey Ed, while we have you; can you tell us what the Rank Progression will be like now? I mean what does FDev consider a good gain on Rank/Reputation? Will cash rewards pan out to match?

I ask as I have been able to blow my way from Baron to Earl+47% in these last few weeks and got myself a Clipper. Won't have the money for the Cutter (nor the build I want but I can just go out in my DBX and do some exploration for that). So while I know it needs a balance pass, I want to know what it will take under the new Rep Rewards in time and effort to get from where I am at now to Duke.
 
Archon Delaine is the self-styled Pirate King of the Kumo Crew

Pirate: "Archon, my Lord! Lo, these last few weeks I have been looting and plundering all over the universe, risking life limb and ship to spread chaos and anarchy. I have returned to your space, home to the scum and villainy of the galaxy and offer you these goods in tribute. All I ask in return is just to outfit my ship with a fuel scoop..."

Archon Delaine, 'self-styled pirate king': "Hmm, what are these 'legal issues' I'm seeing on your record?..."
 
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It's strange that no player has tested the comms panel bug and confirmed whether it's still there or not. It's even stranger the devs, in spite of the dozens of requests ignore it so far. Just a "I'll look into it" would save many brain cells and prevent many stomach ulcers.
 
Honestly? Don’t be stupid. It’s not players. People will do whatever the game lets them do. This is ENTIRELY on frontier doing what they always do. Over react, over compensate and over cook changes. Again. As they always do. Don’t blame your fellow players for playing, or excuse Frontier’s outright militant and ignorant approach to missions.

Blame the developer. It’s on them. And they seem perfectly happy to do this. Every. Single. Time.

you have at least to give them they're consistent.
 

Deleted member 115407

D
Hrrrm.

OK, Some people were abusing skimmer missions. I get it.

Blowing them up from a ship is fun. And guess what, that loadout is nearly useless for ship-vs-ship combat. (for me, I am terribad at combat.)

Now skimmers don't even spawn for ships?

I hate the SRV, I bought the game to fly a ship. Not drive around in some barely controllable logic defying go-kart wannabe. I read somewhere planetary scan missions can now be done from the ship? This is a plus, now if only I could do planetary salvage from a ship somehow...

I am starting to regret my Horizon's purchase.

Agreed. Airstrikes against skimmers were a hoot.

We still have generators, but those aren't nearly as fun.

Honestly? Don’t be stupid. It’s not players. People will do whatever the game lets them do. This is ENTIRELY on frontier doing what they always do. Over react, over compensate and over cook changes. Again. As they always do. Don’t blame your fellow players for playing, or excuse Frontier’s outright militant and ignorant approach to missions.

Blame the developer. It’s on them. And they seem perfectly happy to do this. Every. Single. Time.

This^

Repped.
 
Locking outfitting for hot ships is pretty draconian. I would do instead:

- modules removed from a hot ship stay associated with that ship. They can be put back on the same ship with no extra cost, but need to be cleaned when put onto another ship.

- clean modules fitted to a hot ship become hot the moment you launch, so we experiment a bit without immediately poisoning everything.

- when paying off your bounties, the value of all modules associated with the current ship, even those in storage, are taken into account. In return, those modules in storage are cleaned as well.

This prevents you from accidentally incurring a huge cleaning fee for a fine, and from reducing your cleaning fee by putting modules into storage. It even makes cleaning accidental bounties a little bit easier, since you can fit the ship for travel.
 
It's strange that no player has tested the comms panel bug and confirmed whether it's still there or not. It's even stranger the devs, in spite of the dozens of requests ignore it so far. Just a "I'll look into it" would save many brain cells and prevent many stomach ulcers.

Thing is, it may be hard to trigger it. Also, it is encountered only in PGs and Open.
I played for some time in Mobius, and haven't encountered it yet. It is probable that it has been fixed (Or some other bug that indirectly caused it was fixed).
 
Having read a few articles on this prior to posting... If the port that you are at is controlled by an Anarchy minor faction (Unfettered / Rebel / Freemen), regardless of the system status, then you should be able to do what you like in terms of illegal activity. The End.

You can commit crimes in anarchy all you please without gaining a bounty. If you have a bounty, you are locked out.
 
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Don't get excited people, Smeaton orbital is still nerfed into the ground.
Just went to check there myself, Bout 20 minutes of board flipping and just no proper missions are spawning. Got one to transport 18 Politicians for 2 Million.
Not worth it in the least, I'm wondering why this patch note was even included, No increase here at all.

It wouldn't now would it? Seeing as the patch isn't even up on the server yet...doh

On a side note, how is 2mil not worth it?, Was it over 5lyrs away? A little effort goes a long way.
 
Dear FDev, thanks for listening to the whining. This update is a joke. I echo the others about the complaint of wanted ships and outfitting. As well as your nonsense in relation to PP bounties. Instead of hot fixing them so they can be paid off instead of making your ship appear hot, let’s just fix it right! These are there for other PP players to collect, they shouldn’t have an impact on anything else and I shouldn’t be able to pay them off. My UM tactics should have some consequences and I should carry them forever until someone claims them or that ship is sold off.

I’m guessing you won’t care about this whining tho cuz I’m a criminal and not white knighting.

More because you are disrespectful.
 
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