Patch Notes Update Update 3.0.3

Status
Thread Closed: Not open for further replies.
There are no comm panel bugs in Elite Dangerous. Never!

Muhammad_Saeed_al-Sahhaf-5a2538df89eacc0037f0e1ff.png
 
so every time someone wants to change a c to a d module, or they were kitted out for skimmers but now they need to pirate some ships, the solution is to...buy an endless procession of ships, FULLY fit them out exactly as you want them prior to doing some illegal acts / missions?

and on top of that, anarchy systems now refuse to serve you due to "legal issues"?

it's several poorly thought out consequences stacked on top of one another because of the similarly badly thought out hot modules mechanic. instead of just removing it due to it not being very good, they've caused all sorts of visible "lol what" issues with this move. there is absolutely zero sense in this affecting anarchy systems given half the idea of C&P was to move pirates into regions where they'd make more sense to reside. now they basically reside nowhere. it's stupid.

Repped. You’re just making too much sense.

FDev, why do we have Anarchy systems at all now? Are you wanting all criminal players to just flat out quit your game?

Keep in mind we buy paint packs and ship kits too. Lots of them....

I guess you don’t want our RL money...
 
I cannot put this any more politely...

Do you guys play your own game?

Locking off changing modules in your HOT ship, no matter where you are? WHAT???????

You guys put Anarchy systems in a game, use them.

ED is already unnecessarily grindy if you want to build a top spec engineered ship.

Now I have to have a clean ship and a number of naughty ships, in different configurations. If I want to be a criminal?

How is that even remotely a good thing or heavens forbid, bordering on fun?

It is already a CHORE to take an FDL or Vette from one CG to another with our epic 20ly jump ranges. Seeing as we cannot ship hot ones over.
Now when I get there, I have to keep my fuel scoop?. So now I have to keep my HRP's for a meta build, when I want to pirate? What if my paper, rock, scissors configuration is not suitable for fighting the other ships in that CG and i might want to move from Frags to gimbled MC's to continue being a bad guy?

This is a stupid move that is just going to make the game more frustrating for anyone not wanting to be a good guy.

The consequences idea is fine but there should be options. We should have criminal hide outs.
The obvious Anarachy systems to operate from or really what is the point in having an Anarchy? You still havent given us reasons to go to them. This move even less so.

This move STILL wont reduce player ganking. FDL's will just have a fuel scoop onboard, while they gank noobs in baddly built ships.
Then highwake awake from any white knights or boost away from any ATR that can masslock them and low wake, way before they get sent to rebuy.

Powerpanic
The Voice of Griefing

100% this. This Powderpanic guy is ON POINT!
 
Crying about some things getting fixed and others not isn't really fair. I get that there's some game breaking bugs that need to be addressed right now, but I doubt the art team that did the tweaking on the paint job was gonna be very helpful fixing the comms panel bug.

Picked a random line from the patch notes to illustrate a point. The comms panel bug is one of those game breakers you mentioned. My sarcasm aside, it needs to be fixed since it was never broken pre-3.0.
 
Next step.. U will be just banned for player attack.
but we will add pink ponies, unicorns that live on a rainbow and poo butterflies...
 
100% this. This Powderpanic guy is ON POINT!

not 100%. his whining about jump range is just bland and silly. what is he, a criminal or a mouse? that would detract at least 15.60 points from the score.

then again, he plays pvp in elite, player ganking no less. and complains about the grind??? clueless scum ... :p
 
No outfitting for wanted cmdrs.

LOL, you might as well remove stations all together with this garbage design decision.

What about Pirate asteroid base?

rofl
 
We need a response, even if it's just "We are re-evaluating". Shutting off outfitting EVERYWHERE for hot ships is completely nonsensical. Putting in a failsafe warning about the cleaning fee when trying to store a hot module makes far more sense

I don't think the cleaning fee ever made sense, scaling with module rather than bounty value. And a fail safe warning would double your menuing time. That's not great either.

What do you think about simply letting the modules remain hot and heat up any ships you put them into?
 
Dear FDev, thanks for listening to the whining. This update is a joke. I echo the others about the complaint of wanted ships and outfitting. As well as your nonsense in relation to PP bounties. Instead of hot fixing them so they can be paid off instead of making your ship appear hot, let’s just fix it right! These are there for other PP players to collect, they shouldn’t have an impact on anything else and I shouldn’t be able to pay them off. My UM tactics should have some consequences and I should carry them forever until someone claims them or that ship is sold off.

I’m guessing you won’t care about this whining tho cuz I’m a criminal and not white knighting.
 
Having read a few articles on this prior to posting... If the port that you are at is controlled by an Anarchy minor faction (Unfettered / Rebel / Freemen), regardless of the system status, then you should be able to do what you like in terms of illegal activity. The End.
 
Hrrrm.

OK, Some people were abusing skimmer missions. I get it.

Blowing them up from a ship is fun. And guess what, that loadout is nearly useless for ship-vs-ship combat. (for me, I am terribad at combat.)

Now skimmers don't even spawn for ships?

I hate the SRV, I bought the game to fly a ship. Not drive around in some barely controllable logic defying go-kart wannabe. I read somewhere planetary scan missions can now be done from the ship? This is a plus, now if only I could do planetary salvage from a ship somehow...

I am starting to regret my Horizon's purchase.
 
Thank you for putting back Ctrl+F & Ctrl+B. Very much appreciated, though I also feel sorry for all of the FPS Drop comments that you'll get from people that don't even notice unless they have a counter.
 
What if I land my ship, drop the SRV to make the skimmers spawn and then re-enter my ship to shoot the skimmers with missiles? Does that work?
 

Sir.Tj

The Moderator who shall not be Blamed....
Volunteer Moderator
Hi everyone,

Thank you for your feedback about the outfitting lock. We understand your frustrations, and we're currently looking in to what are options are available in order for us to rectify this.

Thanks again, we'll share more information as soon we've got it.

Cheers Ed.

And a polite notice to all, please do not call out individual FD employees, the game is a team effort.

Thanks.
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom