When is the last time the game actually challenged you though? One of my biggest issues with the game has been road blocks for the sake of road blocks, not challenge. Maybe it's too individual to address, but before Thargoids, the hardest times I ever had were honing my skills to take down Elite Anacondas in a solo Viper back in 1.0 and the initial implementation of engineered NPCs. Other than that the game has been pretty breezy over the years, only slowing me down but not particularly engaging my skill levels, just my patience. I suppose being patient can be considered a challenge itself, but beating challenges is something I consider rewarding, yet having my patience engaged is more likely to lead to boredom and burn out. This bit isn't particularly about credits, because like I said, the gains there are better than they ever were, even with the bgs blips. Just curious on where you are challenged specifically.