That's ok, I'm just saying that from FDev's perspective it's irrelevant because they don't rely on Steam to facilitate beta/alpha testing. My main account is directly with Frontier, and previous alpha/beta versions were deployed through their launcher. It's possible other devs might use Steam for this no idea but Frontier I don't think needs to, and doesn't.Just saying that there's an experimental branch on Steam that they use for what I assume to be player beta testing of updates. Isn't ED also on Steam? Either way, it's proven it can be done, whether it will be done is up to the developer of course.
Part of me regrets wiping my main account, mostly because being able to access rank locked ships and locked modules (tech broker/PP) which still takes a fair amount of effort/repetition to regain access to now was handy. I miss my FC and its personal storage facility, access to engineers to some extent, the ability to quickly build and engineer a new ship and try it out 15 minutes later by quickly jumping to the Pleiades or Coalsack in my FC. Going back to vanilla gameplay without FC is for sure more of a chore again (ship transfers, having to jump in each ship from engineer to engineer etc.).In a way I envy your poor state. I've already done 3 wipes in the 7+ years I've been playing and I always enjoyed the first few days. In the beginning it was the first months, then weeks and then only a few days. Since then, progress has by and large become completely trivialised so that at some point I no longer saw any point in it.
But if I had to start from scratch these days, I'd probably skip mining, just "grind" (hehe) a DBX with a decent FSD and then head off into the unknown. There will be no unexplored systems in this galaxy any time soon, neither in our lifetime nor in that of our children or grandchildren.
And exploration, for me anyway, is still the heart of the game and more or less always works, even when everything else threatens to go under. But then I like to be alone - just me and this mindbogglingly vast galaxy...
It remains to correct the display of enemy ships in red in the battlefields. And then, for example, a wing of three pirates arrives. One of them is highlighted in red when it hits it, and the other two are not highlighted in red. And they try to blend in with the ships of the system authorities. And at the same time they are also firing at me. This is not good – I can accidentally shoot at a Security Service ship instead of a pirate. It is necessary that all the enemies in the wing also become displayed in red when you are fighting with one of these three pirates.Yup fire groups seem to be fixed.
Does this mean if I log into Horizons now, not having logged in for weeks (meaning the last time I logged in, I had fire groups set), my groups will be intact? Or will I still need to redo all my groups?Yup fire groups seem to be fixed.
Still having the same issue in Horizons post 9.01. All the fire groups were wiped post- Update 9. I was able to reset one or two ships' fire groups, but after that the game crashed to desktop whenever I tried. After update 9.01 the issue remains: most of my fleet has no fire groups, and when I try to edit them nothing happens at all.Hi all - we're continuing to look into issues with the genetic sampler - can I get a sitrep on Fire Groups post 9.01?
How many of you are still seeing issues with Fire Group management and what are they? Bullet point answers if possible please!
Well said.Consider this your one and only warning regarding your attitude. My team are working flat out, as they have been since launch, listening and communicating issues that are raised by the community to the the development team.
Resolutions to these issues are not always as easy as you seem to think. When we have the answers to these questions or issues, we communicate them. Whilst I can understand your frustration, I do not and will not accept this type of attitude towards my team.
-Arf
Experiment two.Hi all - we're continuing to look into issues with the genetic sampler - can I get a sitrep on Fire Groups post 9.01?
How many of you are still seeing issues with Fire Group management and what are they? Bullet point answers if possible please!
I have something there too. I have already welded on the box on the left side.//
Seems there are other things that broke with Patch 9. Objects not appearing at all or not in proper positions. Wonder what I will find next ....
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If the Dev team would not make the mess in the first place there would not be such a topic.16 forum pages of complaints in less than 24 hours. And thats not counting other threads.
Where are the community managers? What are they doing all the time? Aren't there 4 of them?
GET OFF YOUR ASSES AND FIX THIS MESS!!
CMs should be on top of this and answering people, instead they post some trivial answers that have no meaning whatsoever!
To have the main features in game unusable is a MAJOR issue and would/should be fixed within HOURS in a normal dev company.
P.S. if you do your job right you never have to work weekends!
NOP fire groups are still broken. The only way to assume them at the start of the session, for me, is to restart the whole game. Switching ships brings back the bug. The "hot-fix" was a partial failure.Yup fire groups seem to be fixed.
I'm glad Odyssey doesn't really require you to use a ship, actually just the mere thought now of having to pilot a vessel yourself makes me throw up a little in my mouth. I'll Apex my way around this until they fix it.NOP fire groups are still broken. The only way to assume them at the start of the session, for me, is to restart the whole game. Switching ships brings back the bug. The "hot-fix" was a partial failure.
As a temporary EDH pilot... well. I guess the free Arx don't depend on firegroups at least... not yet.I'm glad Odyssey doesn't really require you to use a ship, actually just the mere thought now of having to pilot a vessel yourself makes me throw up a little in my mouth. I'll Apex my way around this until they fix it.
fire groups are still not fixed, and the patch note does not indicate what we should do, reassign groups on dozens of ships, or wait for fdev to return saved groups from patch 8. Apart from that, group assignment works in a very strange way now.Yup fire groups seem to be fixed.
Silence its also an efficient form of updating you that nothing changed nor will till tommorow at least.. So there you go, i got you covered for 2 days. You're welcome!Well, as the hands on the clock grind around to 5pm, another working day finishes, and again no feedback from FDev staff on the diagnosis or repair of the significant issues introduced in Update 9 and not fixed in 9.01. It's not unreasonable I think that some kind of regular statement would be made just to keep us updated.
Yeah clarity would be nice. I still dont know if 9.0.1 was suppose to bring back the firegroups or not or if we have to remap on all our ships. Its not like I'm asking for them to fix something they are investigating, just clarity on what we should expect would be a nice start. If we have to remap firegroups on all 36 of my ships then fine, just tell me that, if firegroups may come back in a later update then fine tell me that. Just saying firegroup management is fixed tells me nothing about the lost firegroups.Well, as the hands on the clock grind around to 5pm, another working day finishes, and again no feedback from FDev staff on the diagnosis or repair of the significant issues introduced in Update 9 and not fixed in 9.01. It's not unreasonable I think that some kind of regular statement would be made just to keep us updated.