Nope. There is NO excuse for spewing abuse.
If you cannot express yourself without being abusive, then do not post.
I agree, there is no excuse for being abusive, and that is the problem with many of the "keyboard warriors" not only on this forum, but on the internet in general.
That being said, there are also few excuses for the hot mess that is EDO. I have been a staunch supporter of the game since Alpha, and as a LEPer I didn't actually have to pay for EDO. but I can understand the anger and frustration of many who did. The official Beta for the product was (in reality) a badly disguised Alpha test, and the released product has turned out to be an appalling mess of errors, problems and bad handling of hardware.
Each successive update seems to fix some things, but then introduces more errors and breaks more things, that then need patching, and that patch fixes some of the errors and breaks others.
After years in the IT industry myself, I find myself wondering 2 things...
- Is the COBRA engine actually fit for purpose? Has the technology moved beyond it's capabilities and the upper management are too fixed in their ways to move with it?
- Do you actually have a QA team that play the game? Because some of the fundamental things that each patch breaks really should be picked up by just simply playing the game in QA.
I appreciate that Arf and the dev team are working round the clock to try and fix things, but it would appear they are being let down somewhere along the line, whether that is fundamentally in the software, or by the support departments who should be testing and checking every release it is impossible to say, but the situation is leading to a huge amount of frustration in the games players, both the PC players who are effectively Beta testing what they bought as a finished product, and the console players who are waiting for the new features and have little or no idea when they may actually be coming through to their platforms.
I would also imagine it is leading to a massive amount of frustration among the developers as they see themselves constantly chasing bugs down a rabbit hole and in a world where any one thing fixed seems to break 3 others. This, along with management pressure to get the product "fixed" and stable for release to the lucrative console market must be making for a pretty toxic working environment.
Please don't feel there is no sympathy for the situation out here in the community, but also understand where the anger and frustration is coming from. If we are (as it feels) part of the agile development process of the game, then just tell us that and let us handle it accordingly, rather than making us feel like we are unreasonable in expecting a finished product.