Generally I really enjoy your videos but this one starts off almost immediately with something that's just not true.
You say the internals are copy paste for Python/Krait but they aren't. Extra size 6 in python is an enormous difference. So these are very much not copy paste stats.
Probably you clarify later, but starting the video off with a misconception that is just flat out untrue kind of turned me off so I almost immediately stopped watching. I prefer to not open with a misconception that viewers who don't know better might take at face value, even if you clarify later (who knows if they watch to end!). But maybe I'm just impatient.
I presume you go on to explain SLF in Mk 2 is roughly equivalent to an extra large hardpoint, and it has a faster top speed with otherwise nearly identical flight characteristics (see:
https://docs.google.com/spreadsheets/d/1UKvWx-Po1erSwAFomEpSJvB5vRbYn_A2t0T9lNhMst0/edit#gid=0) . So for combat, it has a quantitative edge, there is no way around that. The slightly lower hull hardness is largely moot in PvP with everyone running PA and/or rails and/or corrosive. Might matter in Pve combat.
Likewise I assume you later explain lower hull mass / better jump range and some extra small internals make phantom a useful ship for exploring. (And yes it's also true some combat pilots pick it just for vroom vroom speed and variety and wing usefulness)
But like I said, not digging this one due to intro, but overall am a fan of your work keep it up o7