We still can't input Coordinates for planet surfaces. Why?

@OP - Sorry that you have trouble finding co-ords on planets, and worse not being able to read the co-ordinate numbers on screen coz they're so small. I just wondered (can't check right now...) but if you look down (default is key 3) as if you want to access the SRV, does that increase the size of the numbers at all?

And yes, I too think it's strange - to put it politely - that in the 34th Century we have lost our planetary navigation abilities (although, strictly speaking, we only have such things available on Earth because of all the satellites we've stuck up there) .

If it's helpful, here's a link to my paper+pencil way forum post...

o7

PS: How Lat Long works, illustrated...
http://mrkash.com/activities/images/latitudelongitude.jpg

Yes, very easy to navigate if you know how. Still it doesn't help the OP since he has trouble reading the co'ords. for anyone else that is struggling with navigation, you can use any rhumb line calculator on the web, very easy to use. The devs also enabled co'ords/hdg/alt readouts to be sent to the player journal in 3.0, that is actually quite a huge deal, it means we will see some very nice navigation tools rolling out soon. Current external navigation tools have been very very crude due to the fact that they couldn't read data directly from ED.

All that being said, we are long overdue for a proper in built flight management system in ED.
 
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Sandy's last word on it was over a year ago and he said that before they would consider doing it there would need to be 'gameplay to support it'.

So like me, every time you find yourself doing something in-game where you would actually want to fly to specific coordinates, just remind yourself that you shouldn't be irritated because whatever you're doing doesn't actually exist.

:rolleyes:

I have to agree, its ridiculous and so are Sandros comments if accurate.
 
Anyway, +1.

I generally don't have too much difficulty with this, but it is still a bit tedious and this is certainly a QoL type feature that I would like to see implemented.
 
Yes, very easy to navigate if you know how. Still it doesn't help the OP since he has trouble reading the co'ords. for anyone else that is struggling with navigation, you can use any rhumb line calculator on the web, very easy to use. The devs also enabled co'ords/hdg/alt readouts to be sent to the player journal in 3.0, that is actually quite a huge deal, it means we will see some very nice navigation tools rolling out soon. Current external navigation tools have been very very crude due to the fact that they couldn't read data directly from ED.

All that being said, we are long overdue for a proper in built flight management system in ED.

I agree.

It's not like it's beyond the realms of what's technically possible, either. The fidelity of FMC/FMGS found in consumer-grade flight simulator these days is startlingly good, with little to no overhead on processing power needed.

A simplified, user-friendly version incorporating some aspects of those systems would be a welcome addition.
 

Deleted member 110222

D
Maybe you should have paid more attention in Geography class... Latitude and Longitude anyone?

Not being funny mate, but you're starting to sound like a right jerk.

You said exactly the same in my thread.

I'm going to shatter your illusions with cold fact here:

Not everyone got the top-tier education you seem to have received. Rubbish teachers, poor life circumstances, or bullying that quite literally blocked any chance to learn skills.

There. You can add that to your massive knowledge bank.
 

You're giving them way too much credit here. Watching numbers go up or down and moving and orienting your ship accordingly is all that is required. Tedious, but certainly not something that needs some sort of level of education beyond basic primary/elementary school.
 

sollisb

Banned
Yes, very easy to navigate if you know how. Still it doesn't help the OP since he has trouble reading the co'ords. for anyone else that is struggling with navigation, you can use any rhumb line calculator on the web, very easy to use. The devs also enabled co'ords/hdg/alt readouts to be sent to the player journal in 3.0, that is actually quite a huge deal, it means we will see some very nice navigation tools rolling out soon. Current external navigation tools have been very very crude due to the fact that they couldn't read data directly from ED.

All that being said, we are long overdue for a proper in built flight management system in ED.

The output to the log is less than useless.

Given a stream output of ship x,y,z co-ords I'd write a GPS
 

Deleted member 110222

D
You're giving them way too much credit here. Watching numbers go up or down and moving and orienting your ship accordingly is all that is required. Tedious, but certainly not something that needs some sort of level of education beyond basic primary/elementary school.

And some of us got bullied and deliberately gimp Ed by our own teachers.

Sorry, because I totally asked for my teachers to discriminate against me and not afford me the opportunity to learn skills.

If you know nothing about a topic, it is very difficult to understand. You need to respect that not everyone gets things so easy.
 
And some of us got bullied and deliberately gimp Ed by our own teachers.

Sorry, because I totally asked for my teachers to discriminate against me and not afford me the opportunity to learn skills.

If you know nothing about a topic, it is very difficult to understand. You need to respect that not everyone gets things so easy.

Not much to understand here though really is my point. Go one way, numbers go up, go the other way, they go down. Turn your ship around and fly the direction you want the numbers to go. This has very little to do with education in general, assuming someone can tell larger and smaller numbers from each other. It's tedious, not difficult.
 

Deleted member 110222

D
Not much to understand here though really is my point. Go one way, numbers go up, go the other way, they go down. Turn your ship around and fly the direction you want the numbers to go. This has very little to do with education in general, assuming someone can tell larger and smaller numbers from each other. It's tedious, not difficult.

And reading is just looking at lines on paper. Doesn't mean some people struggle because nobody teaches them how to read.

All I want to see from the dude I originally quoted is to not be so damn condescending. He has knowledge. Great! Share it in a positive way. Not "you should have learnt this in school scrub."
 

sollisb

Banned
Not much to understand here though really is my point. Go one way, numbers go up, go the other way, they go down. Turn your ship around and fly the direction you want the numbers to go. This has very little to do with education in general, assuming someone can tell larger and smaller numbers from each other. It's tedious, not difficult.

You don't have a point.

Lots of people have difficulties with numbers, eyesight, co-ordinate calculations, heck for some people, just landing on a planet is a big deal.

Time you got off your mensa pedestal and acknowledged that there are other players and not just you playing.
 

Deleted member 110222

D
You don't have a point.

Lots of people have difficulties with numbers, eyesight, co-ordinate calculations, heck for some people, just landing on a planet is a big deal.

Time you got off your mensa pedestal and acknowledged that there are other players and not just you playing.

For context, I got an E in my maths GCSE. So yeah. Sorry I find numbers difficult.
 
You don't have a point.

Lots of people have difficulties with numbers, eyesight, co-ordinate calculations, heck for some people, just landing on a planet is a big deal.

Time you got off your mensa pedestal and acknowledged that there are other players and not just you playing.

My point was that the person claiming that someone didn't pay enough attention in geology* is essentially a baseless accusation. I was essentially agreeing with Alonya Ruslana, but it seems it got lost in translation somehow.

*Geography, apparently. Six of one, a half dozen of the other. ;)
 
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sollisb

Banned
My point was that the person claiming that someone didn't pay enough attention in geology is essentially a baseless accusation. I was essentially agreeing with Alonya Ruslana, but it seems it got lost in translation somehow.

I got it wrong, then, mea'culpa. My apologies.

<o
 
This is the most ridiculous kind of missing feature. I have been flying circles around a planet for 2 hours looking for something, I am legally blind i cannot squint at the little numbers in the bottom right corner. Why has this not been fixed? It was brought up in Horizon's Beta, before the game got completely broken by engineers, and all the dev time got spent making store items and "fixing" that.

Can we PLEASE get an answer from FDev about this, I'm to the point where I honestly regret backing Horizon's, this latest update has certainly helped the game but features like this do not require a massive patch to implement, why do we get all of our quality of life features in large chunks, why not introduce them as they're done? I'm unable to do any surface site things that don't have things market in the navigation panel from space.I don't find circling a planet watching the numbers flip around and drop to be very rewarding gameplay. I also think the Long Lat system might be bugged this update as my numbers will jump from negative to positive super quickly

Try this.

www.hotdoy.ca/ed/bearing/?lat=33&lon=45&t

Just put in where u at and where u goin.
 
Stop being a Barclays Banker mate.

The feature is long overdue and currently its just yet another time sink to waste time aligning your position, instead of dropping in on a waypoint.
 
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