Newcomer / Intro What are you up to?

I think I'm going to change the experimental on my Phantom's FSD from deep charge to mass manager. Unsure of the benefits though.
Edit: This is without the benefit of looking at the maths, it is a long time since I struggled though O level maths.

Effectively Deep charge gets more range from your FSD by burning more fuel this extra fuel consumption increases with the size of the FSD and on larger units really hurts how far you can go without refuelling, Mass Manager does clever physicy things to increase jump range this doesn’t work as well in small FSDs but in larger units gives better jump range than just burning more fuel with the added benefit that number of jumps before refuelling isn’t reduced.

The transition is at size 5 below that Deep Charge gives longer jumps above Mass Manager does, at size 5 there is a fraction of a light year between them with Deep Charge just ahead but I generally pick Mass Manager to save fuel.
 
Edit: This is without the benefit of looking at the maths, it is a long time since I struggled though O level maths.

Effectively Deep charge gets more range from your FSD by burning more fuel this extra fuel consumption increases with the size of the FSD and on larger units really hurts how far you can go without refuelling, Mass Manager does clever physicy things to increase jump range this doesn’t work as well in small FSDs but in larger units gives better jump range than just burning more fuel with the added benefit that number of jumps before refuelling isn’t reduced.

The transition is at size 5 below that Deep Charge gives longer jumps above Mass Manager does, at size 5 there is a fraction of a light year between them with Deep Charge just ahead but I generally pick Mass Manager to save fuel.
Yes. Never put deep charge on a DBX with an undersize fuel tank.

Or the fuel rats will put you on their kill list. :LOL:
 
Right, MM incoming for my Phantom then. I may also make my Conda a Jumpaconda with that knowledge and make it an explorer boat. It's getting dusty and those fully engineered guns need an oil bath.

("Thank the maker! This oil bath is going to feel sooo good. I've got such a bad case of dust contamination, I can barely move!").
 
I dare say, that was a rather long journey. I have had to do RL stuff, so I haven't flown in a while, but tonight I completed one of the remaining points on the bucket list :)

136600


Reality is strange in here...
 
Getting much better with these gauss cannon now, more hits than misses.
Still getting beat up by the big boy bugs.

Swapped the FAS for a Conda build for an hour.
4 x fixed shard,
Everything else heavily engineered frags.
It's not subtle, probably great in a wing.

Ah well, back to the FAS. :D(y)

Edit: Also tried the Conda on some pirates... :ROFLMAO:
 
Getting much better with these gauss cannon now, more hits than misses.
Still getting beat up by the big boy bugs.

Swapped the FAS for a Conda build for an hour.
4 x fixed shard,
Everything else heavily engineered frags.
It's not subtle, probably great in a wing.

Ah well, back to the FAS. :D(y)

Edit: Also tried the Conda on some pirates... :ROFLMAO:
Have you tried the Gunship?
Personal favourite among the Fed ships. Basically an Anaconda in a FAS-sized package.
It's a bit slower (still capable of over 400m/s with the right engineering) and more sluggish, but you can get the hull strength and module protection higher than a FAS, which I think is crucial for an anti-goid ship. :)
 
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